Player Matchup

Merlin
Merlin
Adabizi520
Merlin
Level 29
God Stats
4W - 9L
1,367 SR
Queue Stats
163W - 209L
1,376 Elo+
Party 1
Cabrakan
Cabrakan
Karneolen
Cabrakan
Level 28
God Stats
1W - 1L
1,756 SR
Queue Stats
114W - 156L
1,362 Elo+
Party 1
Bakasura
Bakasura
REAPER6809952
Bakasura
Level 4
God Stats
0W - 2L
1,693 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Chernobog
Chernobog
VENOM09492
Chernobog
Level 23
God Stats
4W - 8L
1,500 SR
Queue Stats
97W - 113L
1,367 Elo+
Party 3
Nemesis
Nemesis
gabrielcoromoto-
Nemesis
Level 27
God Stats
8W - 8L
1,373 SR
Queue Stats
202W - 229L
1,362 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,394 Elo+

VS

Team Averages
Level 34
1,484 SR
1,366 Elo+
Da Ji
Da Ji
Axeroll
Da Ji
Level 17
God Stats
5W - 3L
1,563 SR
Queue Stats
26W - 34L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
ConveyedSet382
Gilgamesh
Level 16
God Stats
7W - 10L
1,390 SR
Queue Stats
35W - 45L
1,280 Elo+
Party 2
Amaterasu
Amaterasu
Ilia2611
Amaterasu
Level 80
God Stats
4W - 8L
1,270 SR
Queue Stats
35W - 60L
1,282 Elo+
Party 2
Tiamat
Tiamat
LifestealgoBrrr
Tiamat
Level 27
God Stats
16W - 12L
1,680 SR
Queue Stats
138W - 102L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Niky_Marcy
Danzaburou
Level 32
God Stats
17W - 28L
1,515 SR
Queue Stats
98W - 130L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adabizi520
Merlin
11
0 / 7 / 1
7,034
469
3,742
9,523
3,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Karneolen
Cabrakan
11
1 / 7 / 1
7,251
483
5,784
14,643
14,252
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
REAPER6809952
Bakasura
8
0 / 12 / 0
5,281
352
1,584
11,384
2,905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
VENOM09492
Chernobog
9
0 / 8 / 0
6,333
422
3,469
11,446
3,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 0
6,140
409
3,684
11,606
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Axeroll
Da Ji
12
4 / 0 / 5
7,471
498
5,247
7,685
2,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ConveyedSet382
Gilgamesh
11
2 / 1 / 5
7,177
478
4,458
8,112
3,793
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Ilia2611
Amaterasu
15
8 / 0 / 12
9,109
607
7,632
8,226
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
9 / 1 / 1
9,903
660
11,353
7,505
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Niky_Marcy
Danzaburou
13
12 / 1 / 9
9,368
625
11,556
9,975
3,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
2
Kills
35
37
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adabizi520
Merlin
0
7
1
0.07
W
Da Ji
Axeroll
Da Ji
4
0
5
6.5
W
Gilgamesh
ConveyedSet382
Gilgamesh
2
1
5
4.5
W
Amaterasu
Ilia2611
Amaterasu
8
0
12
14
L
Cabrakan
Karneolen
Cabrakan
1
7
1
0.21
W
9
1
1
9.5
W
Danzaburou
Niky_Marcy
Danzaburou
12
1
9
16.5
L
Bakasura
REAPER6809952
Bakasura
0
12
0
0
L
Chernobog
VENOM09492
Chernobog
0
8
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
40,246
58,602
Taken
41,503
27,249
Mitigated
21,525
5,897
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adabizi520
Merlin
3,742
408
0
1,088
9,523
3,153
971
560
8,830
42,516
0
W
Da Ji
Axeroll
Da Ji
5,247
1,128
0
3,042
7,685
2,607
0
1,016
6,669
0
33,933
W
Gilgamesh
ConveyedSet382
Gilgamesh
4,458
857
0
646
8,112
3,793
782
3,609
4,503
0
23,364
W
Amaterasu
Ilia2611
Amaterasu
7,632
3,905
601
2,770
8,226
6,591
803
1,391
6,788
0
39,559
L
Cabrakan
Karneolen
Cabrakan
5,784
1,155
0
2,909
14,643
14,252
160
6,491
7,628
30,017
0
W
11,353
1,068
0
3,885
7,505
5,000
192
1,297
6,208
59,502
0
W
Danzaburou
Niky_Marcy
Danzaburou
11,556
4,875
0
2,704
9,975
3,534
2,901
2,352
7,402
0
46,139
L
Bakasura
REAPER6809952
Bakasura
1,584
883
0
885
11,384
2,905
273
354
10,598
194
7,351
L
Chernobog
VENOM09492
Chernobog
3,469
1,788
0
0
11,446
3,729
447
1,338
9,825
0
30,142
L
3,684
1,955
0
1,015
11,606
3,210
0
1,891
9,553
0
36,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
43,028
279
Minions Killed
375
0
Camps Cleared
0
1,275,592
Distance Traveled
1,458,724
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,034
469
94
6
0
219,314
7
W
Da Ji
7,471
498
57
4
0
301,390
1
W
Gilgamesh
7,177
478
41
3
0
295,694
0
W
Amaterasu
9,109
607
65
4
0
296,330
1
L
Cabrakan
7,251
483
57
4
0
241,442
0
W
Tiamat
9,903
660
136
9
0
289,581
5
W
Danzaburou
9,368
625
76
5
0
275,729
3
L
Bakasura
5,281
352
27
2
0
279,196
0
L
Chernobog
6,333
422
48
3
0
239,358
0
L
Nemesis
6,140
409
53
4
0
296,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role