Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
F815_JohnLocke
Skadi
Level 85
God Stats
1W - 5L
1,468 SR
Queue Stats
2W - 5L
1,166 Elo+
Solo
Ares
Ares
KsKillSecured
Ares
Level 128
God Stats
5W - 2L
1,448 SR
Queue Stats
333W - 373L
1,491 Elo+
Party 1
Tiamat
Tiamat
Monsternus22
Tiamat
Level 106
God Stats
24W - 27L
1,522 SR
Queue Stats
497W - 554L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Tovarishch_
Gilgamesh
Level 67
God Stats
7W - 21L
1,323 SR
Queue Stats
151W - 196L
1,403 Elo+
Party 1
Team Averages
Level 102
1,452 SR
1,406 Elo+

VS

Team Averages
Level 112
1,549 SR
1,421 Elo+
Thoth
Thoth
Aegisofathens
Thoth
Level 144
God Stats
15W - 9L
1,557 SR
Queue Stats
161W - 128L
1,511 Elo+
Solo
Horus
Horus
Assassin_jfn8
Horus
Level 64
God Stats
13W - 3L
1,826 SR
Queue Stats
432W - 520L
1,325 Elo+
Solo
Cthulhu
Cthulhu
XCrazedViperX
Cthulhu
Level 122
God Stats
5W - 5L
1,499 SR
Queue Stats
82W - 102L
1,495 Elo+
Solo
Freya
Freya
ogrethemad
Freya
Level 109
God Stats
8W - 12L
1,382 SR
Queue Stats
597W - 649L
1,344 Elo+
Solo
Arachne
Arachne
saltyburger66
Arachne
Level 123
God Stats
16W - 19L
1,481 SR
Queue Stats
309W - 306L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 2 / 3
6,886
574
2,215
8,443
3,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 5 / 1
5,934
495
5,073
5,937
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 4
6,050
504
2,973
10,123
5,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
10
0 / 4 / 0
6,017
501
3,261
5,396
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Tovarishch_
Gilgamesh
10
0 / 5 / 1
5,473
456
3,649
7,978
4,041
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,294
608
7,170
4,508
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 4
5,939
495
1,700
6,793
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
13
6 / 1 / 3
7,943
662
7,418
7,618
5,282
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
11
4 / 3 / 2
6,745
562
3,693
6,061
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
12
6 / 2 / 3
7,604
634
6,160
8,404
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
19
19
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
3
1.25
W
3
0
5
5.5
W
0
1
4
2
L
3
5
1
0.7
L
1
3
4
1
L
Tiamat
0
4
0
0
L
Gilgamesh
Tovarishch_
Gilgamesh
0
5
1
0.1
W
Cthulhu
6
1
3
7.5
W
Freya
4
3
2
1.67
W
Arachne
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
26,141
37,877
Taken
33,384
17,567
Mitigated
15,476
3,644
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,215
1,110
0
1,260
8,443
3,112
0
3,552
4,809
0
44,034
W
7,170
80
51
2,345
4,508
1,206
0
1,295
3,213
45,235
0
W
1,700
904
600
3,803
6,793
3,027
238
2,367
4,426
0
9,972
L
5,073
2,171
0
0
5,937
1,962
217
2,343
3,578
0
17,745
L
2,973
154
0
750
10,123
5,919
0
4,301
5,672
9,620
0
L
Tiamat
3,261
219
0
904
5,396
2,533
743
2,746
2,457
37,227
0
L
Gilgamesh
Tovarishch_
Gilgamesh
3,649
943
0
730
7,978
4,041
0
4,838
3,080
0
24,348
W
Cthulhu
7,418
1,066
0
1,873
7,618
5,282
22
406
7,212
45,328
0
W
Freya
3,693
1,588
0
1,239
6,061
1,899
1,289
673
5,388
33,279
0
W
Arachne
6,160
3,970
0
3,970
8,404
4,062
0
1,554
6,850
0
44,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
35,525
276
Minions Killed
366
0
Camps Cleared
0
1,130,700
Distance Traveled
1,129,201
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,886
574
90
8
0
263,517
2
W
Thoth
7,294
608
94
8
0
247,432
4
W
Horus
5,939
495
20
2
0
209,116
0
L
Skadi
5,934
495
37
3
0
202,896
5
L
Ares
6,050
504
8
1
0
215,328
0
L
Tiamat
6,017
501
90
8
0
222,057
2
L
Gilgamesh
5,473
456
51
4
0
226,902
0
W
Cthulhu
7,943
662
111
9
0
207,387
1
W
Freya
6,745
562
59
5
0
196,174
0
W
Arachne
7,604
634
82
7
0
269,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role