Player Matchup

Chernobog
Chernobog
Alessandro104
Chernobog
Level 23
God Stats
4W - 3L
1,367 SR
Queue Stats
40W - 38L
1,367 Elo+
Party 1
Merlin
Merlin
ApKelebek
Merlin
Level 28
God Stats
3W - 8L
1,388 SR
Queue Stats
234W - 296L
1,362 Elo+
Solo
Bakasura
Bakasura
Fupcio2k
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
MarcusFrosty
Anubis
Level 17
God Stats
35W - 31L
1,167 SR
Queue Stats
46W - 42L
1,321 Elo+
Solo
Chiron
Chiron
masterpenguin19
Chiron
Level 25
God Stats
0W - 2L
1,594 SR
Queue Stats
21W - 27L
1,399 Elo+
Party 1
Team Averages
Level 21
1,403 SR
1,390 Elo+

VS

Team Averages
Level 18
1,448 SR
1,428 Elo+
Anhur
Anhur
ItsJustTragic
Anhur
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 58L
1,546 Elo+
Solo
Tiamat
Tiamat
RAINBOW6siege25k
Tiamat
Level 14
God Stats
4W - 5L
1,338 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo
Cabrakan
Cabrakan
TheMoonUrinater
Cabrakan
Level 21
God Stats
8W - 5L
1,714 SR
Queue Stats
99W - 112L
1,381 Elo+
Solo
Hera
Hera
rikkitanman
Hera
Level 10
God Stats
5W - 3L
1,189 SR
Queue Stats
17W - 23L
1,243 Elo+
Solo
Loki
Loki
spenkaa
Loki
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alessandro104
Chernobog
16
1 / 9 / 5
10,050
1,005
9,086
19,040
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ApKelebek
Merlin
15
0 / 6 / 1
8,470
847
1,668
9,280
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Fupcio2k
Bakasura
15
2 / 6 / 1
9,670
967
2,814
12,756
4,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
2 / 10 / 5
10,273
1,027
15,063
19,440
8,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 3
9,916
992
6,486
12,960
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 9
13,647
1,365
31,298
10,234
3,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 18
10,630
1,063
6,096
5,926
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
17
9 / 4 / 13
11,350
1,135
13,327
15,587
16,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 0 / 22
10,932
1,093
12,601
3,386
2,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
spenkaa
Loki
17
3 / 0 / 12
10,147
1,015
3,439
3,433
990
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
110
7
Kills
36
36
Deaths
7
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alessandro104
Chernobog
1
9
5
0.39
L
Merlin
ApKelebek
Merlin
0
6
1
0.08
L
Bakasura
Fupcio2k
Bakasura
2
6
1
0.42
W
20
2
9
12.25
L
Anubis
2
10
5
0.45
W
2
1
18
11
W
Cabrakan
9
4
13
3.88
L
2
5
3
0.7
W
2
0
22
13
W
Loki
spenkaa
Loki
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
66,761
73,476
Taken
38,566
27,124
Mitigated
28,482
9,822
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alessandro104
Chernobog
9,086
5,908
0
1,271
19,040
6,959
0
9,087
9,623
0
38,242
L
Merlin
ApKelebek
Merlin
1,668
287
0
57
9,280
2,979
0
3,243
5,940
7,777
0
L
Bakasura
Fupcio2k
Bakasura
2,814
1,695
0
1,093
12,756
4,799
0
5,927
6,413
0
12,328
W
31,298
18,080
0
570
10,234
3,531
0
4,720
5,476
0
47,800
L
Anubis
15,063
1,244
0
5,159
19,440
8,255
0
8,200
10,952
43,138
0
W
6,096
618
0
2,668
5,926
4,305
0
1,816
4,110
33,483
0
W
Cabrakan
13,327
918
0
359
15,587
16,842
0
5,862
9,175
18,323
0
L
6,486
2,434
582
1,660
12,960
4,132
0
4,020
8,524
0
34,066
W
12,601
3,345
0
1,416
3,386
2,814
0
1,573
1,813
29,829
0
W
Loki
spenkaa
Loki
3,439
1,119
0
0
3,433
990
0
2,760
673
0
8,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,379
Gold Earned
56,706
206
Minions Killed
184
3
Camps Cleared
3
857,330
Distance Traveled
842,660
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,050
1,005
52
5
1
176,798
1
L
Merlin
8,470
847
9
1
0
152,239
0
L
Bakasura
9,670
967
24
2
1
195,068
0
W
Anhur
13,647
1,365
46
5
1
196,178
0
L
Anubis
10,273
1,027
73
7
0
153,819
0
W
Tiamat
10,630
1,063
63
6
0
150,824
0
W
Cabrakan
11,350
1,135
9
1
1
152,368
4
L
Chiron
9,916
992
48
5
1
179,406
0
W
Hera
10,932
1,093
56
6
1
162,183
0
W
Loki
10,147
1,015
10
1
0
181,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role