Player Matchup

Hera
Hera
Bass_god-teelow2
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
897 Elo+
Solo
Sun Wukong
Sun Wukong
XXTHEJOKER1X
Sun Wukong
Level 15
God Stats
2W - 4L
1,398 SR
Queue Stats
10W - 25L
1,158 Elo+
Solo
Janus
Janus
nuclear ike
Janus
Level 5
God Stats
1W - 3L
1,579 SR
Queue Stats
6W - 8L
1,298 Elo+
Solo
Team Averages
Level 9
1,492 SR
1,118 Elo+

VS

Team Averages
Level 61
1,542 SR
1,474 Elo+
Ullr
Ullr
Just_SenseYt
Ullr
Level 16
God Stats
3W - 8L
1,474 SR
Queue Stats
70W - 115L
1,279 Elo+
Party 1
Bacchus
Bacchus
SirColddd
Bacchus
Level 18
God Stats
17W - 12L
1,541 SR
Queue Stats
152W - 119L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
taytae_
Gilgamesh
Level 148
God Stats
6W - 8L
1,610 SR
Queue Stats
50W - 48L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 1
5,534
615
396
1,267
262
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
XXTHEJOKER1X
Sun Wukong
5
0 / 3 / 2
5,354
595
441
2,487
1,227
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 3
6,753
750
4,203
8,022
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,940
771
3,515
5,014
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
SirColddd
Bacchus
10
2 / 3 / 2
6,933
770
2,551
6,813
7,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
taytae_
Gilgamesh
10
3 / 3 / 1
6,834
759
3,363
9,707
4,361
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
2
Kills
7
7
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
0
3
3.5
W
Bacchus
SirColddd
Bacchus
2
3
2
1
L
Sun Wukong
XXTHEJOKER1X
Sun Wukong
0
3
2
0.33
L
1
2
3
1.25
W
Gilgamesh
taytae_
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,040
Damage
9,429
11,776
Taken
21,534
3,921
Mitigated
14,191
115
Healing
956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
396
151
0
0
1,267
262
0
199
1,068
1,042
0
W
3,515
1,688
0
484
5,014
2,047
795
2,139
2,875
0
18,215
W
Bacchus
SirColddd
Bacchus
2,551
348
0
270
6,813
7,783
599
2,183
4,630
16,841
0
L
Sun Wukong
XXTHEJOKER1X
Sun Wukong
441
70
0
0
2,487
1,227
188
577
1,910
0
2,620
L
4,203
169
0
115
8,022
2,432
0
1,775
6,247
28,205
0
W
Gilgamesh
taytae_
Gilgamesh
3,363
747
0
202
9,707
4,361
113
277
9,430
0
17,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,641
Gold Earned
20,707
60
Minions Killed
99
0
Camps Cleared
0
266,604
Distance Traveled
545,706
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,534
615
1
0
0
38,026
0
W
Ullr
6,940
771
42
5
0
171,454
0
W
Bacchus
6,933
770
32
4
0
194,157
1
L
Sun Wukong
5,354
595
6
1
0
49,353
0
L
Janus
6,753
750
53
6
0
179,225
4
W
Gilgamesh
6,834
759
25
3
0
180,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role