Player Matchup

Kuzenbo
Kuzenbo
Lemarquissale
Kuzenbo
Level 127
God Stats
3W - 0L
1,557 SR
Queue Stats
26W - 18L
1,563 Elo+
Solo
Bellona
Bellona
Vanbyres
Bellona
Level 67
God Stats
21W - 21L
1,440 SR
Queue Stats
103W - 119L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
beowolftheking
Ao Kuang
Level 73
God Stats
4W - 4L
1,136 SR
Queue Stats
195W - 170L
1,535 Elo+
Solo
Medusa
Medusa
iuGXVXGui
Medusa
Level 97
God Stats
1W - 0L
1,571 SR
Queue Stats
8W - 7L
1,470 Elo+
Party 1
Ra
Ra
vidomer
Ra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,470 Elo+
Party 1
Team Averages
Level 96
1,441 SR
1,504 Elo+

VS

Team Averages
Level 94
1,566 SR
1,456 Elo+
Nox
Nox
CeLiBree
Nox
Level 122
God Stats
9W - 8L
1,601 SR
Queue Stats
80W - 76L
1,420 Elo+
Solo
Danzaburou
Danzaburou
LanceSackless
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,455 Elo+
Solo
Ah Puch
Ah Puch
Zonies
Ah Puch
Level 107
God Stats
31W - 26L
1,501 SR
Queue Stats
277W - 288L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
filipproo
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,483 Elo+
Solo
Kali
Kali
yxop
Kali
Level 88
God Stats
2W - 1L
1,730 SR
Queue Stats
184W - 195L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
6
0 / 2 / 3
3,732
622
1,218
5,186
2,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Vanbyres
Bellona
7
0 / 0 / 1
4,224
704
1,894
4,131
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
8
4 / 0 / 0
4,615
769
1,791
3,824
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
iuGXVXGui
Medusa
6
2 / 1 / 2
3,989
665
3,577
3,195
731
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
3,983
664
496
3,676
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,073
679
1,765
3,121
875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LanceSackless
Danzaburou
4
1 / 1 / 1
3,497
583
1,402
2,615
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Zonies
Ah Puch
7
1 / 1 / 2
4,187
698
2,881
2,547
1,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
filipproo
Sylvanus
5
1 / 1 / 2
3,649
608
2,543
4,316
2,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
yxop
Kali
5
1 / 3 / 0
3,777
630
2,462
4,272
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
4
4
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Danzaburou
LanceSackless
Danzaburou
1
1
1
1.5
W
Kuzenbo
0
2
3
0.75
W
Bellona
Vanbyres
Bellona
0
0
1
0.5
L
Ah Puch
Zonies
Ah Puch
1
1
2
2
W
Ao Kuang
4
0
0
4
L
Sylvanus
filipproo
Sylvanus
1
1
2
2
W
Medusa
iuGXVXGui
Medusa
2
1
2
3
W
0
1
1
0.5
L
Kali
yxop
Kali
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,976
Damage
11,053
20,012
Taken
16,871
7,050
Mitigated
6,349
9,311
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,765
366
0
1,250
3,121
875
0
0
3,121
19,749
0
L
Danzaburou
LanceSackless
Danzaburou
1,402
1,074
0
878
2,615
594
0
585
2,030
0
8,410
W
Kuzenbo
1,218
666
159
1,780
5,186
2,299
158
1,743
3,443
7,315
0
W
Bellona
Vanbyres
Bellona
1,894
228
0
2,517
4,131
1,999
0
1,765
2,366
0
16,431
L
Ah Puch
Zonies
Ah Puch
2,881
133
0
1,223
2,547
1,048
0
350
2,183
14,837
0
W
Ao Kuang
1,791
755
0
2,372
3,824
861
0
641
3,183
15,952
0
L
Sylvanus
filipproo
Sylvanus
2,543
1,540
234
1,975
4,316
2,349
0
1,393
2,923
10,391
0
W
Medusa
iuGXVXGui
Medusa
3,577
1,315
0
688
3,195
731
646
1,607
1,588
0
16,240
W
496
54
81
1,714
3,676
1,160
457
1,433
2,243
17,323
0
L
Kali
yxop
Kali
2,462
988
0
945
4,272
1,483
0
1,153
3,109
0
12,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,543
Gold Earned
19,183
170
Minions Killed
128
0
Camps Cleared
0
596,355
Distance Traveled
526,733
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,073
679
37
6
0
104,955
0
L
Danzaburou
3,497
583
22
4
0
72,077
0
W
Kuzenbo
3,732
622
9
2
0
116,400
1
W
Bellona
4,224
704
42
7
0
115,922
2
L
Ah Puch
4,187
698
27
5
0
111,551
0
W
Ao Kuang
4,615
769
42
7
0
136,692
0
L
Sylvanus
3,649
608
15
3
0
101,836
3
W
Medusa
3,989
665
38
6
0
115,495
2
W
Ra
3,983
664
39
7
0
111,846
1
L
Kali
3,777
630
27
5
0
136,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role