Player Matchup

Achilles
Achilles
 
Achilles
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ainimei
Neith
Level 13
God Stats
14W - 11L
1,597 SR
Queue Stats
60W - 73L
1,394 Elo+
Party 1
Ymir
Ymir
DJSword
Ymir
Level 8
God Stats
1W - 2L
1,556 SR
Queue Stats
10W - 17L
1,319 Elo+
Party 3
Da Ji
Da Ji
Sabuulia
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,258 Elo+
Party 3
Tiamat
Tiamat
是汤圆啊
Tiamat
Level 18
God Stats
3W - 4L
1,189 SR
Queue Stats
49W - 51L
1,473 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,389 Elo+

VS

Team Averages
Level 25
1,446 SR
1,478 Elo+
Kukulkan
Kukulkan
Darvin88
Kukulkan
Level 34
God Stats
3W - 7L
1,260 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 2
Baba Yaga
Baba Yaga
Kofey
Baba Yaga
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,408 Elo+
Party 2
Vamana
Vamana
Lizyefer
Vamana
Level 29
God Stats
1W - 1L
1,399 SR
Queue Stats
72W - 47L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MapleTwee
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 68L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ihateperry
Danzaburou
Level 30
God Stats
35W - 24L
1,571 SR
Queue Stats
127W - 140L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
5 / 7 / 7
13,797
920
13,788
29,762
39,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Ainimei
Neith
20
6 / 11 / 6
14,155
944
20,602
25,041
8,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
DJSword
Ymir
20
1 / 7 / 8
12,837
856
7,159
26,527
30,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Sabuulia
Da Ji
19
1 / 15 / 6
12,437
829
7,833
33,859
12,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
20
4 / 7 / 6
13,824
922
19,947
23,479
14,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darvin88
Kukulkan
20
11 / 6 / 20
15,963
1,064
36,439
18,970
9,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
Kofey
Baba Yaga
20
6 / 4 / 25
14,342
956
15,393
12,851
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Lizyefer
Vamana
20
12 / 4 / 28
17,440
1,163
27,711
23,690
30,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
MapleTwee
Morgan Le Fay
20
17 / 0 / 18
17,816
1,188
47,576
15,250
8,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ihateperry
Danzaburou
13
1 / 3 / 5
11,478
765
1,896
4,768
1,587
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
143
17
Kills
47
47
Deaths
17
33
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
7
7
1.21
L
Neith
Ainimei
Neith
6
11
6
0.82
L
Ymir
DJSword
Ymir
1
7
8
0.71
W
Kukulkan
Darvin88
Kukulkan
11
6
20
3.5
W
Baba Yaga
Kofey
Baba Yaga
6
4
25
4.63
W
Vamana
Lizyefer
Vamana
12
4
28
6.5
W
Morgan Le Fay
MapleTwee
Morgan Le Fay
17
0
18
26
L
Da Ji
Sabuulia
Da Ji
1
15
6
0.27
W
Danzaburou
ihateperry
Danzaburou
1
3
5
1.17
L
Tiamat
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,329
Damage
129,015
138,668
Taken
75,529
105,707
Mitigated
56,484
7,197
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,788
3,421
0
2,281
29,762
39,374
0
23,407
6,355
939
25,205
L
Neith
Ainimei
Neith
20,602
12,770
0
1,968
25,041
8,656
0
19,498
5,543
0
52,865
L
Ymir
DJSword
Ymir
7,159
182
0
0
26,527
30,960
0
21,087
5,440
24,121
0
W
Kukulkan
Darvin88
Kukulkan
36,439
6,321
0
1,156
18,970
9,126
0
7,617
11,123
76,029
0
W
Baba Yaga
Kofey
Baba Yaga
15,393
731
0
3,007
12,851
7,062
0
5,486
7,045
20,587
0
W
Vamana
Lizyefer
Vamana
27,711
7,900
0
5,085
23,690
30,127
0
8,051
12,930
15,461
35,892
W
Morgan Le Fay
MapleTwee
Morgan Le Fay
47,576
4,602
0
1,264
15,250
8,582
0
4,914
10,008
68,548
0
L
Da Ji
Sabuulia
Da Ji
7,833
1,836
0
170
33,859
12,420
0
25,085
8,774
0
19,822
W
Danzaburou
ihateperry
Danzaburou
1,896
793
0
63
4,768
1,587
0
1,812
2,927
0
3,323
L
Tiamat
19,947
1,277
0
2,778
23,479
14,297
0
17,455
6,024
58,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,050
Gold Earned
77,039
243
Minions Killed
226
3
Camps Cleared
3
1,362,274
Distance Traveled
1,272,106
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,797
920
38
3
1
284,624
0
L
Neith
14,155
944
49
3
0
248,953
1
L
Ymir
12,837
856
36
2
0
273,958
0
W
Kukulkan
15,963
1,064
106
7
0
264,571
0
W
Baba Yaga
14,342
956
20
1
0
299,326
0
W
Vamana
17,440
1,163
43
3
2
325,410
3
W
Morgan Le Fay
17,816
1,188
54
4
1
324,325
0
L
Da Ji
12,437
829
30
2
0
255,416
0
W
Danzaburou
11,478
765
3
0
0
58,474
0
L
Tiamat
13,824
922
90
6
2
299,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role