Player Matchup

Hades
Hades
AyyGodLike
Hades
Level 129
God Stats
0W - 1L
1,719 SR
Queue Stats
26W - 17L
1,567 Elo+
Party 1
Raijin
Raijin
AyyUnitLike
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,771 Elo+
Party 1
Bakasura
Bakasura
Nickgorilla7455
Bakasura
Level 11
God Stats
16W - 35L
1,046 SR
Queue Stats
65W - 104L
1,284 Elo+
Solo
Danzaburou
Danzaburou
SMOKE DA1LY
Danzaburou
Level 18
God Stats
13W - 21L
1,350 SR
Queue Stats
21W - 34L
1,317 Elo+
Solo
Kukulkan
Kukulkan
makar760
Kukulkan
Level 29
God Stats
37W - 29L
1,518 SR
Queue Stats
118W - 176L
1,338 Elo+
Solo
Team Averages
Level 39
1,426 SR
1,456 Elo+

VS

Team Averages
Level 21
1,628 SR
1,481 Elo+
Ymir
Ymir
 
Ymir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AdólfCritler
Artemis
Level 22
God Stats
12W - 0L
2,106 SR
Queue Stats
126W - 78L
1,748 Elo+
Solo
Tiamat
Tiamat
Belzec600000
Tiamat
Level 28
God Stats
19W - 19L
1,319 SR
Queue Stats
38W - 53L
1,275 Elo+
Solo
Mercury
Mercury
GeJahFiki
Mercury
Level 27
God Stats
5W - 2L
1,374 SR
Queue Stats
52W - 57L
1,288 Elo+
Solo
Cu Chulainn
Cu Chulainn
chirish1999
Cu Chulainn
Level 27
God Stats
2W - 1L
1,840 SR
Queue Stats
150W - 119L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
6 / 3 / 0
8,325
520
8,478
14,447
7,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
13
4 / 4 / 1
7,945
497
7,787
10,015
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
8
0 / 9 / 1
5,431
339
161
9,730
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SMOKE DA1LY
Danzaburou
9
0 / 10 / 0
6,262
391
3,491
11,851
3,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
makar760
Kukulkan
11
0 / 4 / 0
6,646
415
3,459
6,955
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 9
7,729
483
2,489
8,707
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
17
12 / 0 / 0
11,324
708
16,258
9,017
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
4 / 3 / 5
9,252
578
5,843
9,005
3,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
GeJahFiki
Mercury
14
5 / 4 / 2
9,400
588
5,530
12,265
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
chirish1999
Cu Chulainn
16
7 / 0 / 3
10,847
678
9,936
12,020
7,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
10
Kills
29
30
Deaths
11
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
9
1.38
W
Artemis
12
0
0
12
L
Hades
6
3
0
2
L
Raijin
4
4
1
1.13
W
Tiamat
4
3
5
2.17
W
Mercury
GeJahFiki
Mercury
5
4
2
1.5
L
Bakasura
0
9
1
0.06
L
Danzaburou
SMOKE DA1LY
Danzaburou
0
10
0
0
W
Cu Chulainn
chirish1999
Cu Chulainn
7
0
3
8.5
L
Kukulkan
makar760
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
40,056
52,998
Taken
51,014
19,436
Mitigated
25,754
10,205
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,489
842
0
432
8,707
7,260
406
3,903
4,767
10,186
0
W
Artemis
16,258
8,122
0
4,924
9,017
3,604
3,349
2,918
6,099
0
95,916
L
Hades
8,478
215
164
5,829
14,447
7,750
0
1,382
13,065
56,935
0
L
Raijin
7,787
379
0
782
10,015
2,971
0
232
9,783
42,347
0
W
Tiamat
5,843
412
0
1,289
9,005
3,420
0
5,938
3,067
49,635
0
W
Mercury
GeJahFiki
Mercury
5,530
2,631
0
1,268
12,265
4,065
0
4,427
7,838
0
64,000
L
Bakasura
161
80
0
462
9,730
3,146
915
4,272
5,458
0
3,555
L
Danzaburou
SMOKE DA1LY
Danzaburou
3,491
1,867
0
1,708
11,851
3,181
0
1,117
10,734
0
26,852
W
Cu Chulainn
chirish1999
Cu Chulainn
9,936
2,217
0
5,702
12,020
7,405
223
2,595
9,425
0
70,701
L
Kukulkan
makar760
Kukulkan
3,459
389
0
1,260
6,955
2,388
845
1,329
5,626
41,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
48,552
329
Minions Killed
499
0
Camps Cleared
0
1,362,415
Distance Traveled
1,542,343
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,729
483
15
1
0
268,514
0
W
Artemis
11,324
708
147
9
0
309,479
6
L
Hades
8,325
520
93
6
0
301,394
0
L
Raijin
7,945
497
77
5
0
288,627
3
W
Tiamat
9,252
578
110
7
0
288,725
0
W
Mercury
9,400
588
94
6
0
344,060
3
L
Bakasura
5,431
339
17
1
0
281,294
0
L
Danzaburou
6,262
391
62
4
0
235,209
0
W
Cu Chulainn
10,847
678
133
8
0
331,565
3
L
Kukulkan
6,646
415
80
5
0
255,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role