Player Matchup

Xbalanque
Xbalanque
Aurum Aka Gold
Xbalanque
Level 27
God Stats
5W - 2L
1,805 SR
Queue Stats
92W - 74L
1,606 Elo+
Solo
Kali
Kali
Jerfi50
Kali
Level 25
God Stats
3W - 0L
1,775 SR
Queue Stats
47W - 43L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
ayoub_00555
Nu Wa
Level 28
God Stats
6W - 3L
1,736 SR
Queue Stats
253W - 266L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
hookipa987
Gilgamesh
Level 28
God Stats
2W - 1L
1,539 SR
Queue Stats
84W - 25L
1,819 Elo+
Party 1
Hercules
Hercules
junk6969
Hercules
Level 27
God Stats
2W - 0L
1,754 SR
Queue Stats
120W - 121L
1,389 Elo+
Solo
Team Averages
Level 27
1,722 SR
1,533 Elo+

VS

Team Averages
Level 22
1,539 SR
1,453 Elo+
Ra
Ra
CountFraggers
Ra
Level 20
God Stats
38W - 29L
1,638 SR
Queue Stats
146W - 132L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
Milan_AC_MC
Erlang Shen
Level 25
God Stats
5W - 9L
1,712 SR
Queue Stats
31W - 36L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrWilkinson1
Tsukuyomi
Level 18
God Stats
9W - 9L
1,590 SR
Queue Stats
53W - 40L
1,597 Elo+
Solo
Yemoja
Yemoja
Nexify-rise
Yemoja
Level 19
God Stats
3W - 4L
1,258 SR
Queue Stats
35W - 54L
1,349 Elo+
Solo
Danzaburou
Danzaburou
flottykarotty
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aurum Aka Gold
Xbalanque
20
20 / 5 / 8
18,759
647
41,660
30,238
13,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
Jerfi50
Kali
20
0 / 5 / 14
14,686
506
6,022
22,415
12,457
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 6 / 0
9,927
342
3,637
6,227
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
hookipa987
Gilgamesh
20
24 / 2 / 7
20,095
693
39,648
33,397
29,820
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
junk6969
Hercules
20
2 / 7 / 10
14,051
485
10,660
31,628
35,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 5
19,357
667
29,962
26,841
18,052
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Milan_AC_MC
Erlang Shen
19
2 / 8 / 2
12,650
436
11,018
22,176
18,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tsukuyomi
MrWilkinson1
Tsukuyomi
20
6 / 11 / 10
14,773
509
18,647
25,286
22,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
16
2 / 10 / 4
11,401
393
8,958
27,737
13,175
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
flottykarotty
Danzaburou
17
0 / 11 / 3
12,626
435
10,865
22,609
8,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
47
Kills
25
25
Deaths
47
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aurum Aka Gold
Xbalanque
20
5
8
4.8
L
15
7
5
2.5
W
Kali
Jerfi50
Kali
0
5
14
1.4
L
Erlang Shen
Milan_AC_MC
Erlang Shen
2
8
2
0.38
L
Tsukuyomi
MrWilkinson1
Tsukuyomi
6
11
10
1
L
Yemoja
2
10
4
0.4
W
1
6
0
0.17
L
Danzaburou
flottykarotty
Danzaburou
0
11
3
0.14
W
Gilgamesh
hookipa987
Gilgamesh
24
2
7
13.75
W
Hercules
junk6969
Hercules
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,627
Damage
79,450
123,905
Taken
124,649
93,117
Mitigated
80,442
44,041
Healing
28,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aurum Aka Gold
Xbalanque
41,660
26,258
0
16,589
30,238
13,383
1,409
9,364
20,636
0
203,286
L
29,962
3,216
3,913
11,428
26,841
18,052
3,091
2,638
23,997
151,954
0
W
Kali
Jerfi50
Kali
6,022
2,413
0
8,441
22,415
12,457
1,761
3,890
18,335
0
99,537
L
Erlang Shen
Milan_AC_MC
Erlang Shen
11,018
7,040
0
3,212
22,176
18,360
3,218
1,830
20,274
0
70,179
L
Tsukuyomi
MrWilkinson1
Tsukuyomi
18,647
5,880
0
3,108
25,286
22,141
0
1,892
23,342
0
94,593
L
Yemoja
8,958
2,029
1,546
2,164
27,737
13,175
1,358
1,639
26,072
45,097
0
W
3,637
829
0
550
6,227
1,814
418
3,238
2,791
23,783
0
L
Danzaburou
flottykarotty
Danzaburou
10,865
7,144
0
3,319
22,609
8,714
1,993
886
21,697
0
73,181
W
Gilgamesh
hookipa987
Gilgamesh
39,648
16,207
0
8,131
33,397
29,820
6,338
8,307
24,950
13,695
141,713
W
Hercules
junk6969
Hercules
10,660
2,711
686
9,644
31,628
35,643
847
13,322
17,834
7,404
50,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,518
Gold Earned
70,807
676
Minions Killed
709
0
Camps Cleared
0
2,441,548
Distance Traveled
2,354,564
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
18,759
647
232
8
0
490,237
3
L
Ra
19,357
667
255
9
0
488,048
0
W
Kali
14,686
506
131
5
0
639,715
0
L
Erlang Shen
12,650
436
117
4
0
445,226
0
L
Tsukuyomi
14,773
509
140
5
0
509,694
1
L
Yemoja
11,401
393
75
3
0
482,908
0
W
Nu Wa
9,927
342
34
1
0
173,109
1
L
Danzaburou
12,626
435
122
4
0
428,688
1
W
Gilgamesh
20,095
693
191
7
0
628,718
5
W
Hercules
14,051
485
88
3
0
509,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role