Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Prool0209
Erlang Shen
Level 27
God Stats
1W - 1L
1,277 SR
Queue Stats
48W - 74L
1,309 Elo+
Party 1
Tiamat
Tiamat
Shotgun9229
Tiamat
Level 94
God Stats
3W - 1L
1,377 SR
Queue Stats
161W - 160L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
sibble2
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,524 Elo+
Solo
Ra
Ra
tiger2484
Ra
Level 59
God Stats
3W - 1L
1,380 SR
Queue Stats
47W - 86L
1,286 Elo+
Party 1
Team Averages
Level 69
1,407 SR
1,399 Elo+

VS

Team Averages
Level 81
1,421 SR
1,361 Elo+
King Arthur
King Arthur
G3orgian
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,313 Elo+
Solo
Discordia
Discordia
LUCIF3RWOLF
Discordia
Level 106
God Stats
10W - 10L
1,475 SR
Queue Stats
1,287W - 1,430L
1,339 Elo+
Solo
Chang'e
Chang'e
ShabangShabloom
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,553 Elo+
Solo
Cernunnos
Cernunnos
himajin22
Cernunnos
Level 28
God Stats
0W - 1L
1,281 SR
Queue Stats
26W - 36L
1,295 Elo+
Solo
Scylla
Scylla
smoggysnog89
Scylla
Level 95
God Stats
1W - 4L
1,350 SR
Queue Stats
137W - 149L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
12 / 3 / 15
15,360
731
42,686
18,131
7,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Prool0209
Erlang Shen
20
1 / 1 / 15
12,542
597
8,933
30,874
27,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
20
5 / 4 / 11
12,957
617
24,124
21,969
11,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
sibble2
Tsukuyomi
20
9 / 6 / 16
15,148
721
37,989
31,888
33,144
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 1 / 15
13,359
636
21,697
15,082
6,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G3orgian
King Arthur
19
3 / 7 / 8
11,717
558
11,650
45,915
38,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
LUCIF3RWOLF
Discordia
18
2 / 6 / 7
11,707
557
18,395
18,608
6,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 2
13,681
651
22,739
29,874
13,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
himajin22
Cernunnos
19
1 / 8 / 9
11,480
547
14,050
24,519
11,769
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
2 / 4 / 9
12,676
604
30,775
26,335
11,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
50
29
Kills
15
15
Deaths
29
72
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
3
15
6.5
L
King Arthur
G3orgian
King Arthur
3
7
8
1
L
Discordia
LUCIF3RWOLF
Discordia
2
6
7
0.92
W
Erlang Shen
Prool0209
Erlang Shen
1
1
15
8.5
L
7
4
2
2
W
Tiamat
5
4
11
2.63
L
Cernunnos
himajin22
Cernunnos
1
8
9
0.69
W
Tsukuyomi
sibble2
Tsukuyomi
9
6
16
2.83
L
Scylla
2
4
9
1.63
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,429
Damage
97,609
117,944
Taken
145,251
86,304
Mitigated
82,167
47,805
Healing
79,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
42,686
10,966
3,515
3,887
18,131
7,802
4,403
12,484
5,489
0
75,466
L
King Arthur
G3orgian
King Arthur
11,650
1,939
2,202
12,291
45,915
38,972
15
14,112
31,797
0
22,316
L
Discordia
LUCIF3RWOLF
Discordia
18,395
130
2,720
2,257
18,608
6,764
448
4,098
14,507
33,239
0
W
Erlang Shen
Prool0209
Erlang Shen
8,933
2,176
3,099
9,589
30,874
27,567
387
18,925
11,557
0
22,643
L
22,739
1,971
24,445
16,858
29,874
13,599
462
9,368
20,506
49,652
0
W
Tiamat
24,124
1,700
2,107
5,806
21,969
11,243
404
14,889
6,944
38,500
0
L
Cernunnos
himajin22
Cernunnos
14,050
4,800
2,928
3,196
24,519
11,769
0
8,259
16,260
0
28,473
W
Tsukuyomi
sibble2
Tsukuyomi
37,989
6,638
4,301
6,851
31,888
33,144
61
13,011
18,485
0
47,759
L
Scylla
30,775
2,132
3,311
9,199
26,335
11,063
512
9,984
16,351
57,260
0
W
21,697
891
4,954
3,696
15,082
6,548
712
11,454
3,560
61,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,366
Gold Earned
61,261
214
Minions Killed
206
0
Camps Cleared
0
2,044,680
Distance Traveled
1,902,077
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,360
731
68
3
0
386,807
4
L
King Arthur
11,717
558
11
1
0
394,114
0
L
Discordia
11,707
557
25
1
0
442,935
0
W
Erlang Shen
12,542
597
20
1
0
455,367
4
L
Chang'e
13,681
651
61
3
0
404,446
0
W
Tiamat
12,957
617
22
1
0
338,108
1
L
Cernunnos
11,480
547
35
2
0
307,766
0
W
Tsukuyomi
15,148
721
20
1
0
435,419
1
L
Scylla
12,676
604
74
4
0
352,816
0
W
Ra
13,359
636
84
4
0
428,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role