Player Matchup

Set
Set
ISDPHyena
Set
Level 15
God Stats
4W - 3L
1,689 SR
Queue Stats
13W - 13L
1,479 Elo+
Party 2
Ares
Ares
Phesaoof
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Tenessy05
Olorun
Level 13
God Stats
2W - 3L
1,442 SR
Queue Stats
46W - 70L
1,485 Elo+
Party 1
Neith
Neith
WhataStupidName8
Neith
Level 23
God Stats
1W - 1L
1,944 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo
Nox
Nox
inmycursedmind
Nox
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 13L
1,479 Elo+
Party 2
Team Averages
Level 12
1,615 SR
1,510 Elo+

VS

Team Averages
Level 17
1,420 SR
1,428 Elo+
Skadi
Skadi
ButterMyMuffin
Skadi
Level 15
God Stats
1W - 3L
1,314 SR
Queue Stats
109W - 147L
1,269 Elo+
Solo
Sobek
Sobek
NukeSpainPls
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,824 Elo+
Solo
Anubis
Anubis
Stefan2431
Anubis
Level 22
God Stats
2W - 1L
1,451 SR
Queue Stats
26W - 33L
1,300 Elo+
Solo
Loki
Loki
Subemos
Loki
Level 12
God Stats
3W - 2L
1,334 SR
Queue Stats
21W - 23L
1,350 Elo+
Party 3
Athena
Athena
rezingeur
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
5,958
397
5,829
12,342
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 9 / 0
5,531
369
2,321
11,928
6,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Tenessy05
Olorun
7
1 / 7 / 1
5,729
382
4,448
10,814
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 7 / 0
6,525
435
6,599
8,288
2,088
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 2
5,774
385
4,459
10,742
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 2
8,672
578
4,442
5,677
1,475
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 0 / 4
9,570
638
9,027
11,582
9,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
Stefan2431
Anubis
16
15 / 1 / 3
10,200
680
18,584
12,566
7,124
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Subemos
Loki
14
1 / 1 / 11
8,340
556
4,665
9,131
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
rezingeur
Athena
11
4 / 1 / 11
8,047
536
7,432
10,312
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
6
Kills
38
39
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
L
1
9
0
0.11
W
10
0
4
12
L
Ares
0
9
0
0
W
Anubis
Stefan2431
Anubis
15
1
3
16.5
W
Loki
Subemos
Loki
1
1
11
6.5
L
Olorun
Tenessy05
Olorun
1
7
1
0.21
L
4
7
0
0.57
L
0
7
2
0.14
W
Athena
rezingeur
Athena
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
44,150
54,114
Taken
49,268
19,904
Mitigated
28,495
6,101
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,442
2,066
0
854
5,677
1,475
2,420
494
5,183
0
37,612
L
5,829
2,709
0
551
12,342
3,008
663
7,663
4,679
0
31,883
W
9,027
1,094
234
8,460
11,582
9,929
1,625
3,125
8,457
47,858
0
L
Ares
2,321
291
0
0
11,928
6,626
23
8,785
3,143
11,985
0
W
Anubis
Stefan2431
Anubis
18,584
1,598
0
9,051
12,566
7,124
2,562
4,163
8,403
76,313
0
W
Loki
Subemos
Loki
4,665
1,341
0
3,590
9,131
2,897
0
1,318
7,813
0
52,983
L
Olorun
Tenessy05
Olorun
4,448
1,606
112
2,260
10,814
2,267
0
9,160
1,654
13,227
1,254
L
6,599
4,489
0
836
8,288
2,088
367
3,740
4,548
0
28,270
L
4,459
864
0
2,342
10,742
5,915
250
5,695
5,047
10,838
0
W
Athena
rezingeur
Athena
7,432
2,134
0
3,636
10,312
7,070
49
1,720
8,592
23,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
44,829
151
Minions Killed
402
0
Camps Cleared
0
1,196,380
Distance Traveled
1,445,532
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,672
578
65
4
0
257,353
0
L
Set
5,958
397
54
4
0
272,495
0
W
Sobek
9,570
638
88
6
0
298,526
2
L
Ares
5,531
369
18
1
0
230,377
0
W
Anubis
10,200
680
123
8
0
252,392
3
W
Loki
8,340
556
90
6
0
327,198
0
L
Olorun
5,729
382
16
1
0
213,389
0
L
Neith
6,525
435
50
3
0
235,900
0
L
Nox
5,774
385
13
1
0
244,219
0
W
Athena
8,047
536
36
2
0
310,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role