Player Matchup

Tiamat
Tiamat
Silver I
FreeRanger88
Tiamat
Silver I
Level 121
God Stats
1W - 0L
1,607 SR
Queue Stats
46W - 54L
1,353 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Haribosos12
Cthulhu
Bronze III
Level 148
God Stats
1W - 0L
1,596 SR
Queue Stats
12W - 17L
1,424 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
WaldDruide_
Hou Yi
Bronze III
Level 159
God Stats
2W - 2L
1,686 SR
Queue Stats
12W - 12L
1,562 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 143
1,630 SR
1,446 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,584 SR
1,196 MMR
Merlin
Merlin
Silver IV
IAMBYRON
Merlin
Silver IV
Level 146
God Stats
37W - 48L
1,637 SR
Queue Stats
944W - 1,034L
916 MMR
Party 1
Neith
Neith
Silver IV
MATRIXMONSTERS
Neith
Silver IV
Level 67
God Stats
3W - 7L
1,557 SR
Queue Stats
246W - 325L
868 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
NOTTZ SPARTAN
Kumbhakarna
Gold II
Level 87
God Stats
3W - 3L
1,558 SR
Queue Stats
172W - 175L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 2 / 13
14,019
637
17,523
13,214
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Haribosos12
Cthulhu
19
7 / 1 / 14
15,983
727
18,420
30,179
42,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
20
13 / 5 / 5
15,338
697
28,695
22,147
10,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayVulcanAphroditeZeusBacchus

VS

Bans
GilgameshFenrirKukulkanDanzaburouHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IAMBYRON
Merlin
19
5 / 8 / 2
15,303
696
20,554
17,618
7,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 12 / 3
12,326
560
14,375
22,659
10,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
NOTTZ SPARTAN
Kumbhakarna
16
2 / 3 / 5
12,868
585
9,676
35,636
45,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
23
Kills
8
8
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
13
4.75
W
Cthulhu
Haribosos12
Cthulhu
7
1
14
14
L
Merlin
IAMBYRON
Merlin
5
8
2
0.75
L
1
12
3
0.21
L
Kumbhakarna
NOTTZ SPARTAN
Kumbhakarna
2
3
5
1.5
W
Hou Yi
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,638
Damage
44,605
65,540
Taken
75,913
60,750
Mitigated
64,100
9,623
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,523
1,070
0
2,938
13,214
8,561
190
7,147
6,067
46,325
0
W
Cthulhu
Haribosos12
Cthulhu
18,420
1,056
354
2,522
30,179
42,130
0
12,421
17,758
44,902
0
L
Merlin
IAMBYRON
Merlin
20,554
2,352
0
407
17,618
7,796
1,284
9,928
7,312
86,927
0
L
14,375
7,655
492
2,620
22,659
10,337
1,444
10,262
11,967
0
41,662
L
Kumbhakarna
NOTTZ SPARTAN
Kumbhakarna
9,676
499
655
1,893
35,636
45,967
314
14,229
20,691
24,024
0
W
Hou Yi
28,695
14,806
0
3,809
22,147
10,059
2,563
10,662
11,485
0
102,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
40,497
242
Minions Killed
202
0
Camps Cleared
0
1,156,083
Distance Traveled
1,096,243
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,019
637
70
3
0
356,522
2
W
Cthulhu
15,983
727
29
1
0
444,960
1
L
Merlin
15,303
696
121
6
0
355,642
2
L
Neith
12,326
560
59
3
0
306,431
2
L
Kumbhakarna
12,868
585
22
1
0
434,170
6
W
Hou Yi
15,338
697
143
7
0
354,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role