Player Matchup

Fenrir
Fenrir
Al3ab1232
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,824 Elo+
Party 1
Erlang Shen
Erlang Shen
Coxy_the_8
Erlang Shen
Level 6
God Stats
7W - 2L
1,821 SR
Queue Stats
56W - 47L
1,595 Elo+
Solo
Vulcan
Vulcan
DaddyOfJace
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,655 Elo+
Solo
Aphrodite
Aphrodite
PureEvil-S
Aphrodite
Level 29
God Stats
5W - 5L
1,794 SR
Queue Stats
14W - 14L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
outer_save8
Gilgamesh
Level 19
God Stats
17W - 12L
1,584 SR
Queue Stats
226W - 216L
1,533 Elo+
Solo
Team Averages
Level 15
1,640 SR
1,665 Elo+

VS

Team Averages
Level 19
1,602 SR
1,503 Elo+
Baron Samedi
Baron Samedi
Cherdack4486
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,439 Elo+
Solo
Nemesis
Nemesis
Didex7
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrWilkinson1
Tsukuyomi
Level 18
God Stats
9W - 9L
1,554 SR
Queue Stats
53W - 40L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marques2barber-_
Morgan Le Fay
Level 29
God Stats
11W - 7L
1,720 SR
Queue Stats
112W - 88L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
sunny-hygiene6
Cu Chulainn
Level 18
God Stats
2W - 0L
1,734 SR
Queue Stats
36W - 36L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Al3ab1232
Fenrir
12
2 / 9 / 1
7,435
496
4,075
11,847
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Coxy_the_8
Erlang Shen
11
0 / 6 / 13
7,143
476
5,163
12,761
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
12
6 / 6 / 2
7,624
508
9,880
10,882
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
PureEvil-S
Aphrodite
9
2 / 11 / 2
6,177
412
2,420
12,499
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
outer_save8
Gilgamesh
12
8 / 3 / 3
7,719
515
6,243
12,039
9,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cherdack4486
Baron Samedi
12
1 / 6 / 7
7,631
509
4,693
7,833
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Didex7
Nemesis
13
3 / 4 / 8
8,272
551
3,255
8,142
2,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MrWilkinson1
Tsukuyomi
13
3 / 5 / 6
8,139
543
5,650
8,785
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
marques2barber-_
Morgan Le Fay
17
12 / 2 / 6
10,375
692
15,489
12,964
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
sunny-hygiene6
Cu Chulainn
17
16 / 1 / 9
11,397
760
15,057
12,490
11,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
18
Kills
35
35
Deaths
18
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Al3ab1232
Fenrir
2
9
1
0.28
W
Baron Samedi
Cherdack4486
Baron Samedi
1
6
7
0.75
L
Erlang Shen
Coxy_the_8
Erlang Shen
0
6
13
1.08
L
Vulcan
6
6
2
1.17
W
Nemesis
Didex7
Nemesis
3
4
8
1.75
W
Tsukuyomi
MrWilkinson1
Tsukuyomi
3
5
6
1.2
L
Aphrodite
PureEvil-S
Aphrodite
2
11
2
0.27
W
Morgan Le Fay
marques2barber-_
Morgan Le Fay
12
2
6
7.5
L
Gilgamesh
outer_save8
Gilgamesh
8
3
3
3.17
W
Cu Chulainn
sunny-hygiene6
Cu Chulainn
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
44,144
60,028
Taken
50,214
25,849
Mitigated
25,426
11,774
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Al3ab1232
Fenrir
4,075
1,616
0
1,246
11,847
3,848
209
4,657
7,113
0
27,575
W
Baron Samedi
Cherdack4486
Baron Samedi
4,693
793
794
637
7,833
2,753
2,899
1,807
5,842
29,588
0
L
Erlang Shen
Coxy_the_8
Erlang Shen
5,163
2,044
0
2,100
12,761
5,004
52
4,812
7,556
0
34,439
L
Vulcan
9,880
2,692
0
1,407
10,882
3,588
0
5,329
5,389
43,756
0
W
Nemesis
Didex7
Nemesis
3,255
1,047
0
1,890
8,142
2,247
148
1,313
6,697
0
40,185
W
Tsukuyomi
MrWilkinson1
Tsukuyomi
5,650
793
0
1,068
8,785
4,175
0
1,132
7,340
0
43,569
L
Aphrodite
PureEvil-S
Aphrodite
2,420
714
795
2,796
12,499
3,796
48
5,350
7,053
16,315
0
W
Morgan Le Fay
marques2barber-_
Morgan Le Fay
15,489
1,441
142
6,257
12,964
5,032
1,500
5,459
7,148
68,112
0
L
Gilgamesh
outer_save8
Gilgamesh
6,243
1,363
0
3,430
12,039
9,613
429
2,333
9,383
0
37,482
W
Cu Chulainn
sunny-hygiene6
Cu Chulainn
15,057
1,991
0
2,218
12,490
11,219
124
2,081
10,201
14,057
60,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
45,814
288
Minions Killed
420
0
Camps Cleared
0
1,377,014
Distance Traveled
1,459,759
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,435
496
53
4
0
283,772
0
W
Baron Samedi
7,631
509
45
3
0
265,068
1
L
Erlang Shen
7,143
476
57
4
0
276,874
2
L
Vulcan
7,624
508
87
6
0
253,991
3
W
Nemesis
8,272
551
66
4
0
296,925
0
W
Tsukuyomi
8,139
543
66
4
0
305,866
0
L
Aphrodite
6,177
412
29
2
0
276,746
0
W
Morgan Le Fay
10,375
692
119
8
0
290,326
0
L
Gilgamesh
7,719
515
62
4
0
285,631
0
W
Cu Chulainn
11,397
760
124
8
0
301,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role