Player Matchup

Ymir
Ymir
APKUWT
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,090 Elo+
Party 1
Bakasura
Bakasura
FujiFox
Bakasura
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,204 Elo+
Party 1
Chiron
Chiron
Vohres
Chiron
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,325 Elo+
Solo
Kukulkan
Kukulkan
Wetcrazy
Kukulkan
Level 16
God Stats
1W - 1L
1,300 SR
Queue Stats
13W - 23L
1,335 Elo+
Party 1
Tyr
Tyr
ZeckAY
Tyr
Level 28
God Stats
2W - 3L
1,400 SR
Queue Stats
69W - 104L
1,323 Elo+
Party 1
Team Averages
Level 14
1,440 SR
1,255 Elo+

VS

Team Averages
Level 25
1,604 SR
1,317 Elo+
Izanami
Izanami
Archi86Beast
Izanami
Level 27
God Stats
8W - 4L
1,904 SR
Queue Stats
85W - 80L
1,430 Elo+
Solo
Arachne
Arachne
BeefNyku
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 119L
1,335 Elo+
Party 2
Bellona
Bellona
KrisKo47
Bellona
Level 16
God Stats
0W - 3L
1,350 SR
Queue Stats
0W - 4L
1,118 Elo+
Solo
Ganesha
Ganesha
MadameShadow
Ganesha
Level 27
God Stats
2W - 1L
1,832 SR
Queue Stats
89W - 131L
1,331 Elo+
Party 2
Raijin
Raijin
yourmum00
Raijin
Level 28
God Stats
4W - 4L
1,434 SR
Queue Stats
55W - 61L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
APKUWT
Ymir
18
2 / 4 / 14
13,849
447
5,226
22,197
28,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
FujiFox
Bakasura
19
5 / 7 / 5
14,127
456
8,077
21,973
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Vohres
Chiron
20
9 / 4 / 6
16,025
517
23,439
25,052
10,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Wetcrazy
Kukulkan
20
7 / 1 / 7
15,300
494
19,358
11,959
6,840
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
ZeckAY
Tyr
20
5 / 1 / 9
15,590
503
17,211
28,216
50,536
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archi86Beast
Izanami
20
10 / 5 / 2
17,420
562
20,612
21,125
7,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
BeefNyku
Arachne
18
2 / 9 / 7
12,320
397
10,552
24,955
11,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KrisKo47
Bellona
20
3 / 4 / 4
16,175
522
8,754
18,957
16,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
MadameShadow
Ganesha
19
1 / 8 / 11
13,596
439
14,941
30,583
35,788
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
yourmum00
Raijin
11
1 / 2 / 2
10,322
333
3,635
5,363
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
28
Kills
17
17
Deaths
28
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
APKUWT
Ymir
2
4
14
2.25
L
Izanami
Archi86Beast
Izanami
10
5
2
2.2
L
Arachne
BeefNyku
Arachne
2
9
7
0.61
W
Bakasura
FujiFox
Bakasura
5
7
5
1.07
L
Bellona
KrisKo47
Bellona
3
4
4
1.25
L
Ganesha
MadameShadow
Ganesha
1
8
11
0.81
W
Chiron
Vohres
Chiron
9
4
6
3
W
Kukulkan
Wetcrazy
Kukulkan
7
1
7
10.5
W
Tyr
ZeckAY
Tyr
5
1
9
9.5
L
Raijin
yourmum00
Raijin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,311
Damage
58,494
109,397
Taken
100,983
107,312
Mitigated
73,241
32,713
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
APKUWT
Ymir
5,226
682
0
1,452
22,197
28,798
1,164
4,967
17,230
23,751
0
L
Izanami
Archi86Beast
Izanami
20,612
14,326
0
4,184
21,125
7,439
1,846
3,516
17,073
0
141,486
L
Arachne
BeefNyku
Arachne
10,552
7,456
0
3,623
24,955
11,623
0
6,162
17,859
0
73,392
W
Bakasura
FujiFox
Bakasura
8,077
5,449
0
5,692
21,973
10,489
922
2,448
18,855
0
86,558
L
Bellona
KrisKo47
Bellona
8,754
2,309
0
2,097
18,957
16,664
1,928
3,128
14,779
0
121,882
L
Ganesha
MadameShadow
Ganesha
14,941
552
0
3,250
30,583
35,788
352
9,966
19,673
49,000
0
W
Chiron
Vohres
Chiron
23,439
8,390
1,430
10,588
25,052
10,649
5,129
4,092
20,620
0
153,185
W
Kukulkan
Wetcrazy
Kukulkan
19,358
1,643
1,413
2,357
11,959
6,840
2,097
3,341
8,618
108,086
0
W
Tyr
ZeckAY
Tyr
17,211
1,365
0
9,781
28,216
50,536
1,276
4,123
24,093
0
100,123
L
Raijin
yourmum00
Raijin
3,635
456
0
832
5,363
1,727
0
1,857
3,366
33,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,891
Gold Earned
69,833
721
Minions Killed
623
0
Camps Cleared
0
2,841,206
Distance Traveled
2,522,334
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,849
447
23
1
0
547,980
0
L
Izanami
17,420
562
235
8
0
521,321
2
L
Arachne
12,320
397
88
3
0
616,760
0
W
Bakasura
14,127
456
131
4
0
611,469
4
L
Bellona
16,175
522
225
7
0
642,928
5
L
Ganesha
13,596
439
23
1
0
544,418
0
W
Chiron
16,025
517
219
7
0
562,262
5
W
Kukulkan
15,300
494
176
6
0
519,150
1
W
Tyr
15,590
503
172
6
0
600,345
0
L
Raijin
10,322
333
52
2
0
196,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role