Player Matchup

Scylla
Scylla
Gonza86
Scylla
Level 160
God Stats
2W - 0L
1,660 SR
Queue Stats
192W - 53L
1,891 Elo+
Party 1
Neith
Neith
Iviii01
Neith
Level 158
God Stats
1W - 0L
1,702 SR
Queue Stats
157W - 45L
1,830 Elo+
Party 1
Ymir
Ymir
berja004
Ymir
Level 64
God Stats
15W - 4L
1,785 SR
Queue Stats
41W - 12L
1,873 Elo+
Party 1
Team Averages
Level 127
1,716 SR
1,865 Elo+

VS

Team Averages
Level 109
1,615 SR
1,623 Elo+
Chiron
Chiron
MVédAngyalZ
Chiron
Level 147
God Stats
6W - 5L
1,723 SR
Queue Stats
609W - 490L
1,682 Elo+
Solo
Raijin
Raijin
Osires77
Raijin
Level 47
God Stats
28W - 23L
1,555 SR
Queue Stats
293W - 292L
1,555 Elo+
Solo
Chaac
Chaac
Xococ
Chaac
Level 133
God Stats
5W - 9L
1,566 SR
Queue Stats
342W - 356L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gonza86
Scylla
12
7 / 1 / 4
8,504
850
10,094
4,737
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Iviii01
Neith
11
2 / 0 / 9
7,614
761
8,402
6,241
2,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
2 / 1 / 7
7,102
710
2,222
8,106
8,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 3 / 1
6,309
631
4,127
6,834
2,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Osires77
Raijin
10
0 / 2 / 2
6,195
620
3,787
5,828
1,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Xococ
Chaac
9
1 / 6 / 1
6,522
652
5,111
11,509
7,866
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gonza86
Scylla
7
1
4
9
W
Neith
Iviii01
Neith
2
0
9
6.5
L
Chiron
1
3
1
0.5
L
Raijin
Osires77
Raijin
0
2
2
0.5
L
Chaac
Xococ
Chaac
1
6
1
0.25
W
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
13,025
19,084
Taken
24,171
12,011
Mitigated
11,792
3,659
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gonza86
Scylla
10,094
1,267
0
949
4,737
1,533
1,031
436
3,995
34,316
0
W
Neith
Iviii01
Neith
8,402
3,547
0
1,818
6,241
2,282
1,935
997
4,957
0
33,853
L
Chiron
4,127
799
374
974
6,834
2,130
0
4,623
2,211
0
18,818
L
Raijin
Osires77
Raijin
3,787
118
42
614
5,828
1,796
0
2,954
2,874
22,871
0
L
Chaac
Xococ
Chaac
5,111
928
0
1,904
11,509
7,866
0
4,739
6,770
0
15,391
W
Ymir
2,222
601
212
680
8,106
8,196
310
2,354
5,592
7,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,220
Gold Earned
19,026
122
Minions Killed
105
0
Camps Cleared
0
533,708
Distance Traveled
513,336
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,504
850
62
6
0
170,452
3
W
Neith
7,614
761
49
5
0
192,322
2
L
Chiron
6,309
631
43
4
0
160,860
1
L
Raijin
6,195
620
40
4
0
175,698
0
L
Chaac
6,522
652
22
2
0
176,778
3
W
Ymir
7,102
710
11
1
0
170,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role