Player Matchup

Medusa
Medusa
Aybazd
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Solo
Ra
Ra
BSmith156
Ra
Level 15
God Stats
14W - 5L
1,708 SR
Queue Stats
16W - 16L
1,387 Elo+
Party 1
Bellona
Bellona
Envionic
Bellona
Level 12
God Stats
5W - 1L
1,522 SR
Queue Stats
12W - 11L
1,348 Elo+
Party 1
Arachne
Arachne
Tabyfa
Arachne
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
254W - 275L
1,458 Elo+
Solo
Ymir
Ymir
maJe51stiK
Ymir
Level 12
God Stats
1W - 1L
1,526 SR
Queue Stats
13W - 15L
1,352 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,328 Elo+

VS

Team Averages
Level 20
1,521 SR
1,425 Elo+
Izanami
Izanami
Din0x
Izanami
Level 22
God Stats
7W - 3L
1,645 SR
Queue Stats
62W - 51L
1,470 Elo+
Solo
Kukulkan
Kukulkan
HeMo97
Kukulkan
Level 26
God Stats
2W - 3L
1,543 SR
Queue Stats
115W - 162L
1,372 Elo+
Solo
Bellona
Bellona
K0TyaF0rTYa
Bellona
Level 2
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 2L
1,622 Elo+
Solo
Da Ji
Da Ji
Metaxis
Da Ji
Level 28
God Stats
1W - 2L
1,273 SR
Queue Stats
82W - 80L
1,406 Elo+
Solo
Yemoja
Yemoja
kalisionfire
Yemoja
Level 23
God Stats
21W - 22L
1,479 SR
Queue Stats
71W - 104L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aybazd
Medusa
8
1 / 3 / 0
4,865
487
2,654
5,076
1,084
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 1
7,005
701
2,344
4,510
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Envionic
Bellona
11
3 / 1 / 0
6,400
640
4,919
7,364
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Tabyfa
Arachne
9
2 / 0 / 5
6,055
606
2,681
6,321
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,073
507
1,239
5,217
2,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Din0x
Izanami
9
4 / 3 / 2
5,846
585
6,684
6,233
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HeMo97
Kukulkan
1
0 / 0 / 0
1,914
191
0
0
0
Bellona
K0TyaF0rTYa
Bellona
9
1 / 2 / 0
5,077
508
3,751
6,593
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Metaxis
Da Ji
8
0 / 2 / 1
4,955
496
1,900
6,254
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
1 / 1 / 1
5,046
505
1,390
2,265
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aybazd
Medusa
1
3
0
0.33
W
1
0
1
1.5
L
Izanami
Din0x
Izanami
4
3
2
1.67
W
Bellona
Envionic
Bellona
3
1
0
3
L
Kukulkan
HeMo97
Kukulkan
0
0
0
0
L
Bellona
K0TyaF0rTYa
Bellona
1
2
0
0.5
L
Da Ji
Metaxis
Da Ji
0
2
1
0.25
W
Arachne
Tabyfa
Arachne
2
0
5
4.5
L
Yemoja
1
1
1
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
13,725
28,488
Taken
21,345
12,376
Mitigated
7,681
10,838
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aybazd
Medusa
2,654
1,354
0
617
5,076
1,084
15
487
4,589
0
11,655
W
2,344
240
109
2,212
4,510
1,643
849
0
4,510
50,541
0
L
Izanami
Din0x
Izanami
6,684
4,838
0
1,126
6,233
1,643
0
1,353
4,856
0
34,172
W
Bellona
Envionic
Bellona
4,919
1,424
0
3,543
7,364
5,168
563
0
7,364
0
33,512
L
Kukulkan
HeMo97
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
K0TyaF0rTYa
Bellona
3,751
1,125
0
1,383
6,593
3,566
0
1,073
5,460
0
15,626
L
Da Ji
Metaxis
Da Ji
1,900
329
0
1,395
6,254
1,751
0
520
5,720
0
19,012
W
Arachne
Tabyfa
Arachne
2,681
1,499
0
3,587
6,321
2,282
0
0
6,321
0
20,853
L
Yemoja
1,390
123
323
611
2,265
721
23
539
1,726
12,079
0
W
1,239
139
0
770
5,217
2,199
0
903
4,314
10,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
22,838
269
Minions Killed
182
0
Camps Cleared
0
965,560
Distance Traveled
735,811
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,865
487
23
2
0
167,892
2
W
Ra
7,005
701
104
10
0
222,124
0
L
Izanami
5,846
585
66
7
0
182,238
3
W
Bellona
6,400
640
78
8
0
201,523
1
L
Kukulkan
1,914
191
0
0
0
0
0
L
Bellona
5,077
508
41
4
0
173,094
1
L
Da Ji
4,955
496
48
5
0
183,516
1
W
Arachne
6,055
606
51
5
0
190,348
0
L
Yemoja
5,046
505
27
3
0
196,963
0
W
Ymir
5,073
507
13
1
0
183,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role