Player Matchup

Gilgamesh
Gilgamesh
ANKQWJNAUHN
Gilgamesh
Level 26
God Stats
50W - 25L
1,656 SR
Queue Stats
305W - 287L
1,476 Elo+
Solo
Bastet
Bastet
ChernobylMiku
Bastet
Level 18
God Stats
57W - 33L
1,615 SR
Queue Stats
135W - 143L
1,495 Elo+
Solo
Ares
Ares
ClaudeElysus
Ares
Level 27
God Stats
6W - 3L
1,625 SR
Queue Stats
161W - 139L
1,430 Elo+
Solo
Pele
Pele
LordNakano
Pele
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 26L
1,392 Elo+
Solo
Anubis
Anubis
bekbekbek
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,525 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,464 Elo+

VS

Team Averages
Level 21
1,416 SR
1,480 Elo+
Yemoja
Yemoja
 
Yemoja
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BullMain
Freya
Level 29
God Stats
1W - 2L
1,416 SR
Queue Stats
87W - 78L
1,642 Elo+
Solo
Cthulhu
Cthulhu
MiLKyMudBone
Cthulhu
Level 23
God Stats
68W - 59L
1,625 SR
Queue Stats
342W - 369L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Pleng092
The Morrigan
Level 25
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 8L
1,454 Elo+
Solo
Neith
Neith
indigoAnon9041
Neith
Level 9
God Stats
10W - 21L
1,269 SR
Queue Stats
11W - 24L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANKQWJNAUHN
Gilgamesh
20
12 / 1 / 18
14,060
1,172
24,522
19,965
14,464
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 18
11,052
921
12,101
9,297
2,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 1 / 24
12,061
1,005
16,826
12,394
14,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 6 / 16
11,024
919
9,870
11,599
5,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
bekbekbek
Anubis
20
16 / 3 / 14
15,138
1,262
35,215
23,556
14,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 3 / 8
10,638
887
4,243
18,181
18,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
BullMain
Freya
17
7 / 8 / 3
12,314
1,026
22,172
27,035
9,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MiLKyMudBone
Cthulhu
17
2 / 6 / 8
10,953
913
15,481
24,964
19,974
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Pleng092
The Morrigan
17
1 / 9 / 7
10,407
867
9,362
15,594
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 11 / 7
11,293
941
9,143
18,776
5,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
45
37
Kills
12
12
Deaths
37
90
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
8
1.33
W
Gilgamesh
ANKQWJNAUHN
Gilgamesh
12
1
18
21
L
Freya
BullMain
Freya
7
8
3
1.06
W
3
1
18
12
W
4
1
24
16
W
2
6
16
1.67
L
Cthulhu
MiLKyMudBone
Cthulhu
2
6
8
1
L
The Morrigan
Pleng092
The Morrigan
1
9
7
0.5
W
Anubis
bekbekbek
Anubis
16
3
14
7.67
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,534
Damage
60,401
76,811
Taken
104,550
51,603
Mitigated
58,063
21,109
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,243
1,281
3,446
3,172
18,181
18,712
0
8,708
9,473
12,067
0
W
Gilgamesh
ANKQWJNAUHN
Gilgamesh
24,522
8,545
0
4,853
19,965
14,464
0
10,531
4,305
0
34,187
L
Freya
BullMain
Freya
22,172
7,379
0
9,562
27,035
9,158
0
14,572
12,463
41,843
0
W
12,101
4,706
0
0
9,297
2,944
0
3,751
2,402
0
21,698
W
16,826
2,090
0
300
12,394
14,046
0
10,125
2,269
36,750
0
W
9,870
2,638
0
274
11,599
5,749
0
8,741
2,858
0
32,839
L
Cthulhu
MiLKyMudBone
Cthulhu
15,481
732
463
2,473
24,964
19,974
0
12,469
12,495
33,842
0
L
The Morrigan
Pleng092
The Morrigan
9,362
1,381
231
0
15,594
4,893
0
7,580
7,936
24,739
0
W
Anubis
bekbekbek
Anubis
35,215
4,997
0
15,682
23,556
14,400
0
18,110
5,446
79,481
0
L
9,143
6,565
0
1,028
18,776
5,326
0
8,634
10,142
0
21,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,335
Gold Earned
55,605
195
Minions Killed
171
4
Camps Cleared
1
1,114,167
Distance Traveled
967,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,638
887
17
1
0
164,523
0
W
Gilgamesh
14,060
1,172
22
2
1
255,320
0
L
Freya
12,314
1,026
41
3
1
203,151
0
W
Bastet
11,052
921
18
2
0
242,736
0
W
Ares
12,061
1,005
25
2
0
226,070
0
W
Pele
11,024
919
30
3
3
214,603
0
L
Cthulhu
10,953
913
35
3
0
230,901
0
L
The Morrigan
10,407
867
56
5
0
199,138
0
W
Anubis
15,138
1,262
100
8
0
175,438
0
L
Neith
11,293
941
22
2
0
169,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role