Player Matchup

Athena
Athena
Asonetzwerk
Athena
Level 103
God Stats
3W - 2L
1,694 SR
Queue Stats
106W - 87L
1,608 Elo+
Party 2
Heimdallr
Heimdallr
Gilonn
Heimdallr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,619 Elo+
Solo
Ravana
Ravana
Li4E4m3
Ravana
Level 105
God Stats
2W - 6L
1,456 SR
Queue Stats
627W - 622L
1,490 Elo+
Solo
Anubis
Anubis
Oualid99
Anubis
Level 137
God Stats
4W - 8L
1,560 SR
Queue Stats
104W - 109L
1,513 Elo+
Solo
King Arthur
King Arthur
TribeCore
King Arthur
Level 160
God Stats
26W - 25L
1,551 SR
Queue Stats
212W - 204L
1,546 Elo+
Party 2
Team Averages
Level 120
1,552 SR
1,555 Elo+

VS

Team Averages
Level 122
1,569 SR
1,608 Elo+
Kumbhakarna
Kumbhakarna
BeamySculpture
Kumbhakarna
Level 85
God Stats
5W - 4L
1,418 SR
Queue Stats
45W - 31L
1,562 Elo+
Party 1
Scylla
Scylla
Encenderes
Scylla
Level 126
God Stats
6W - 1L
1,664 SR
Queue Stats
154W - 143L
1,591 Elo+
Solo
Chaac
Chaac
ThePhantomDice
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,655 Elo+
Party 1
Apollo
Apollo
coolrobske
Apollo
Level 146
God Stats
3W - 2L
1,686 SR
Queue Stats
156W - 127L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
powerKOLF
Ah Puch
Level 127
God Stats
7W - 4L
1,578 SR
Queue Stats
188W - 162L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 3 / 6
10,918
437
3,894
23,285
24,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Gilonn
Heimdallr
13
0 / 5 / 2
9,357
374
7,719
11,946
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Li4E4m3
Ravana
20
2 / 3 / 5
12,316
493
10,313
15,791
8,583
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Oualid99
Anubis
20
8 / 2 / 0
13,393
536
20,385
15,726
9,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TribeCore
King Arthur
18
2 / 6 / 2
11,804
472
15,784
22,596
22,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeamySculpture
Kumbhakarna
17
1 / 2 / 12
12,282
491
5,542
19,265
24,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Encenderes
Scylla
20
4 / 4 / 8
14,584
583
13,922
12,537
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 2 / 2
12,420
497
8,093
20,986
12,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
coolrobske
Apollo
20
9 / 2 / 6
15,738
630
20,407
20,857
8,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
powerKOLF
Ah Puch
20
2 / 3 / 8
14,299
572
17,412
24,055
20,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
13
Kills
19
19
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
6
1.33
W
Kumbhakarna
BeamySculpture
Kumbhakarna
1
2
12
3.5
W
Scylla
Encenderes
Scylla
4
4
8
2
L
Heimdallr
Gilonn
Heimdallr
0
5
2
0.2
L
Ravana
Li4E4m3
Ravana
2
3
5
1.5
L
Anubis
Oualid99
Anubis
8
2
0
4
W
3
2
2
2
L
King Arthur
TribeCore
King Arthur
2
6
2
0.5
W
Apollo
coolrobske
Apollo
9
2
6
6
W
Ah Puch
powerKOLF
Ah Puch
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,095
Damage
65,376
89,344
Taken
97,700
69,437
Mitigated
70,372
22,181
Healing
36,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,894
605
0
1,250
23,285
24,354
174
6,703
16,582
37,462
0
W
Kumbhakarna
BeamySculpture
Kumbhakarna
5,542
439
0
5,261
19,265
24,746
427
6,694
12,566
33,779
0
W
Scylla
Encenderes
Scylla
13,922
1,102
0
2,993
12,537
3,351
1,742
7,296
5,241
103,521
0
L
Heimdallr
Gilonn
Heimdallr
7,719
3,002
0
3,797
11,946
4,251
83
1,620
10,326
0
47,787
L
Ravana
Li4E4m3
Ravana
10,313
3,966
0
4,581
15,791
8,583
894
6,866
8,925
0
106,685
L
Anubis
Oualid99
Anubis
20,385
893
0
9,420
15,726
9,608
491
9,345
6,381
115,713
0
W
8,093
3,342
0
6,417
20,986
12,941
848
5,600
15,386
0
112,131
L
King Arthur
TribeCore
King Arthur
15,784
1,298
0
3,133
22,596
22,641
51
12,342
10,254
3,072
76,876
W
Apollo
coolrobske
Apollo
20,407
12,287
0
7,004
20,857
8,628
7,651
5,927
14,930
0
154,252
W
Ah Puch
powerKOLF
Ah Puch
17,412
2,774
0
14,478
24,055
20,706
1,210
4,700
19,355
109,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,788
Gold Earned
69,323
693
Minions Killed
804
0
Camps Cleared
0
2,172,920
Distance Traveled
2,534,429
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,918
437
51
2
0
445,257
6
W
Kumbhakarna
12,282
491
28
1
0
546,225
4
W
Scylla
14,584
583
191
8
0
447,298
5
L
Heimdallr
9,357
374
109
4
0
306,505
2
L
Ravana
12,316
493
168
7
0
535,087
8
L
Anubis
13,393
536
199
8
0
438,184
14
W
Chaac
12,420
497
147
6
0
559,456
10
L
King Arthur
11,804
472
166
7
0
447,887
5
W
Apollo
15,738
630
234
9
0
516,470
5
W
Ah Puch
14,299
572
204
8
0
464,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role