Player Matchup

Janus
Janus
Deathnile
Janus
Level 122
God Stats
2W - 2L
1,532 SR
Queue Stats
331W - 335L
1,476 Elo+
Party 1
Mulan
Mulan
Timemuffin2
Mulan
Level 129
God Stats
38W - 22L
1,656 SR
Queue Stats
409W - 354L
1,540 Elo+
Party 1
Camazotz
Camazotz
iansmart122
Camazotz
Level 40
God Stats
5W - 3L
1,594 SR
Queue Stats
64W - 93L
1,411 Elo+
Solo
Team Averages
Level 97
1,594 SR
1,476 Elo+

VS

Team Averages
Level 64
1,570 SR
1,472 Elo+
Aphrodite
Aphrodite
BloodStalker05
Aphrodite
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,215 Elo+
Solo
Ares
Ares
VenomousHawk86
Ares
Level 128
God Stats
0W - 2L
1,709 SR
Queue Stats
9W - 14L
1,702 Elo+
Solo
Danzaburou
Danzaburou
brocajj
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deathnile
Janus
17
9 / 3 / 8
11,381
813
17,569
9,750
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 9
11,338
810
15,825
14,494
16,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
iansmart122
Camazotz
13
2 / 2 / 13
9,885
706
5,189
12,317
4,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodStalker05
Aphrodite
12
1 / 7 / 3
8,611
615
7,264
11,913
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 4 / 3
10,030
716
11,736
18,178
17,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
brocajj
Danzaburou
12
1 / 8 / 1
9,002
643
7,712
14,357
5,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
6
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BloodStalker05
Aphrodite
1
7
3
0.36
W
Janus
Deathnile
Janus
9
3
8
4.33
W
8
1
9
12.5
L
3
4
3
1.13
L
Danzaburou
brocajj
Danzaburou
1
8
1
0.19
W
Camazotz
iansmart122
Camazotz
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,583
Damage
26,712
36,561
Taken
44,448
24,309
Mitigated
29,659
12,350
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BloodStalker05
Aphrodite
7,264
488
5,289
3,612
11,913
6,573
0
5,614
6,299
39,477
0
W
Janus
Deathnile
Janus
17,569
1,685
0
2,186
9,750
3,658
1,518
5,121
4,629
69,552
0
W
15,825
1,761
0
3,815
14,494
16,309
0
6,354
7,767
0
38,266
L
11,736
295
174
1,408
18,178
17,096
0
5,307
12,871
18,451
0
L
Danzaburou
brocajj
Danzaburou
7,712
2,048
0
1,012
14,357
5,990
0
6,648
7,709
0
28,201
W
Camazotz
iansmart122
Camazotz
5,189
734
0
6,349
12,317
4,342
800
6,899
5,165
0
30,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
27,643
198
Minions Killed
120
0
Camps Cleared
0
794,744
Distance Traveled
704,145
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,611
615
73
5
0
226,701
2
W
Janus
11,381
813
120
9
0
231,264
2
W
Mulan
11,338
810
32
2
0
274,894
0
L
Ares
10,030
716
6
0
0
279,935
0
L
Danzaburou
9,002
643
41
3
0
197,509
1
W
Camazotz
9,885
706
46
3
0
288,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role