Player Matchup

Cthulhu
Cthulhu
JemBigosPalcami
Cthulhu
Level 46
God Stats
2W - 4L
1,499 SR
Queue Stats
169W - 187L
1,504 Elo+
Solo
Medusa
Medusa
NaKyReNnbIu
Medusa
Level 125
God Stats
4W - 2L
1,725 SR
Queue Stats
165W - 165L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
OrANgExEddie
Ao Kuang
Level 93
God Stats
12W - 15L
1,501 SR
Queue Stats
798W - 772L
1,563 Elo+
Solo
Cerberus
Cerberus
YPAXAPA
Cerberus
Level 108
God Stats
16W - 9L
1,656 SR
Queue Stats
587W - 565L
1,423 Elo+
Solo
Izanami
Izanami
a1071494008
Izanami
Level 148
God Stats
4W - 4L
1,530 SR
Queue Stats
288W - 288L
1,518 Elo+
Solo
Team Averages
Level 104
1,582 SR
1,507 Elo+

VS

Team Averages
Level 125
1,402 SR
1,506 Elo+
Hachiman
Hachiman
Averus13
Hachiman
Level 116
God Stats
11W - 16L
1,492 SR
Queue Stats
778W - 788L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
FAWSEY
Cthulhu
Level 67
God Stats
1W - 1L
1,261 SR
Queue Stats
85W - 88L
1,458 Elo+
Party 1
Janus
Janus
LuigiMarines
Janus
Level 129
God Stats
1W - 1L
1,336 SR
Queue Stats
118W - 113L
1,479 Elo+
Solo
Da Ji
Da Ji
Tabithar
Da Ji
Level 155
God Stats
2W - 2L
1,504 SR
Queue Stats
212W - 203L
1,524 Elo+
Solo
Fafnir
Fafnir
pipistrel76
Fafnir
Level 159
God Stats
15W - 13L
1,417 SR
Queue Stats
1,173W - 1,193L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 20
11,372
711
15,040
23,779
28,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
19
7 / 5 / 12
11,908
744
14,223
14,907
5,926
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
OrANgExEddie
Ao Kuang
20
9 / 6 / 14
12,402
775
9,967
18,256
7,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
YPAXAPA
Cerberus
19
9 / 7 / 11
12,491
781
13,852
25,315
30,297
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
a1071494008
Izanami
19
4 / 8 / 12
11,919
745
19,035
16,020
6,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Averus13
Hachiman
20
10 / 6 / 15
12,648
791
22,869
18,569
7,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FAWSEY
Cthulhu
19
0 / 7 / 23
11,073
692
9,442
21,849
24,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 5 / 16
13,498
844
19,937
14,944
5,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Tabithar
Da Ji
20
7 / 7 / 12
12,427
777
14,596
15,796
6,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
20
8 / 6 / 11
12,792
800
15,318
16,985
18,114
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
110
31
Kills
33
33
Deaths
31
69
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Averus13
Hachiman
10
6
15
2.92
W
Cthulhu
FAWSEY
Cthulhu
0
7
23
1.64
L
2
7
20
1.71
W
8
5
16
3.2
L
Medusa
7
5
12
2.6
L
Ao Kuang
OrANgExEddie
Ao Kuang
9
6
14
2.67
W
Da Ji
Tabithar
Da Ji
7
7
12
1.86
L
Cerberus
YPAXAPA
Cerberus
9
7
11
2.07
L
Izanami
a1071494008
Izanami
4
8
12
1.25
W
Fafnir
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,117
Damage
82,162
98,277
Taken
88,143
78,354
Mitigated
63,173
26,599
Healing
23,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Averus13
Hachiman
22,869
16,449
1,724
5,988
18,569
7,823
2,842
10,635
7,934
0
47,003
W
Cthulhu
FAWSEY
Cthulhu
9,442
1,459
1,032
2,388
21,849
24,461
276
7,403
14,446
21,277
0
L
15,040
371
2,006
1,097
23,779
28,519
620
10,555
13,224
29,857
0
W
19,937
1,355
2,074
3,816
14,944
5,920
601
6,411
8,533
42,496
0
L
Medusa
14,223
7,628
1,363
1,686
14,907
5,926
2,263
7,260
7,647
0
25,558
L
Ao Kuang
OrANgExEddie
Ao Kuang
9,967
959
2,996
5,505
18,256
7,401
1,426
7,488
10,768
18,049
0
W
Da Ji
Tabithar
Da Ji
14,596
4,410
1,502
1,971
15,796
6,855
1,381
8,240
7,556
0
24,588
L
Cerberus
YPAXAPA
Cerberus
13,852
295
954
7,062
25,315
30,297
323
10,638
14,677
32,624
0
L
Izanami
a1071494008
Izanami
19,035
10,397
1,450
2,480
16,020
6,211
757
8,424
7,596
0
40,998
W
Fafnir
15,318
8,686
259
3,208
16,985
18,114
642
6,170
10,815
25,881
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,092
Gold Earned
62,438
189
Minions Killed
169
0
Camps Cleared
0
1,221,138
Distance Traveled
1,303,253
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,648
791
49
3
0
226,429
0
W
Cthulhu
11,073
692
23
1
0
277,208
0
L
Cthulhu
11,372
711
31
2
0
245,108
3
W
Janus
13,498
844
50
3
0
284,572
0
L
Medusa
11,908
744
29
2
0
292,362
1
L
Ao Kuang
12,402
775
20
1
0
238,931
0
W
Da Ji
12,427
777
14
1
0
259,407
2
L
Cerberus
12,491
781
61
4
0
246,132
3
L
Izanami
11,919
745
48
3
0
198,605
3
W
Fafnir
12,792
800
33
2
0
255,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role