Player Matchup

Fenrir
Fenrir
BiLLz Pickett
Fenrir
Level 60
God Stats
57W - 50L
1,555 SR
Queue Stats
128W - 132L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
CuuraOtter
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 1
Ra
Ra
JqwzTV
Ra
Level 44
God Stats
1W - 4L
1,456 SR
Queue Stats
77W - 81L
1,468 Elo+
Solo
Cupid
Cupid
Ruccina
Cupid
Level 69
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 1
Guan Yu
Guan Yu
notBIGe
Guan Yu
Level 20
God Stats
3W - 9L
1,299 SR
Queue Stats
51W - 43L
1,536 Elo+
Party 2
Team Averages
Level 43
1,469 SR
1,382 Elo+

VS

Team Averages
Level 115
1,554 SR
1,679 Elo+
Ra
Ra
Objsimple
Ra
Level 158
God Stats
1W - 1L
1,506 SR
Queue Stats
86W - 73L
1,676 Elo+
Party 3
Chiron
Chiron
Róbin
Chiron
Level 48
God Stats
12W - 4L
1,703 SR
Queue Stats
150W - 26L
1,845 Elo+
Party 3
Cu Chulainn
Cu Chulainn
garystreamer
Cu Chulainn
Level 118
God Stats
3W - 4L
1,634 SR
Queue Stats
194W - 189L
1,601 Elo+
Party 3
Ymir
Ymir
iDragorniak
Ymir
Level 160
God Stats
28W - 17L
1,653 SR
Queue Stats
674W - 459L
1,678 Elo+
Party 3
Serqet
Serqet
shikibae
Serqet
Level 89
God Stats
4W - 11L
1,276 SR
Queue Stats
336W - 312L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 14 / 4
7,814
391
5,801
26,822
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
CuuraOtter
Cthulhu
14
2 / 16 / 6
9,161
458
7,417
30,147
21,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
15
2 / 10 / 8
9,112
456
11,004
19,881
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Ruccina
Cupid
14
2 / 16 / 5
8,929
446
5,878
21,505
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
notBIGe
Guan Yu
13
3 / 11 / 4
8,980
449
5,713
23,697
15,615

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 14
13,076
654
40,122
20,516
11,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Róbin
Chiron
20
32 / 2 / 10
14,327
716
36,938
17,416
8,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
garystreamer
Cu Chulainn
18
6 / 5 / 12
12,207
610
12,552
18,979
15,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 26
11,413
571
10,113
24,684
27,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
shikibae
Serqet
18
7 / 4 / 7
11,924
596
11,528
15,457
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
136
11
Kills
67
67
Deaths
16
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
14
4
0.29
L
Cthulhu
CuuraOtter
Cthulhu
2
16
6
0.31
L
Ra
2
10
8
0.6
W
17
2
14
12
L
Cupid
Ruccina
Cupid
2
16
5
0.28
W
Chiron
Róbin
Chiron
32
2
10
18.5
W
Cu Chulainn
garystreamer
Cu Chulainn
6
5
12
2.4
W
5
3
26
6
L
Guan Yu
notBIGe
Guan Yu
3
11
4
0.45
W
Serqet
shikibae
Serqet
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
111,253
122,052
Taken
97,052
55,445
Mitigated
69,131
8,956
Healing
27,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,801
1,471
0
737
26,822
6,581
0
10,692
15,998
0
20,088
L
Cthulhu
CuuraOtter
Cthulhu
7,417
1,441
0
940
30,147
21,402
0
13,079
15,862
17,133
0
L
Ra
11,004
1,362
654
2,807
19,881
6,593
0
11,072
8,470
42,465
0
W
40,122
3,284
4,289
13,401
20,516
11,493
798
7,974
12,062
127,327
0
L
Cupid
Ruccina
Cupid
5,878
2,443
156
1,434
21,505
5,254
0
8,203
13,302
0
21,180
W
Chiron
Róbin
Chiron
36,938
18,634
115
6,043
17,416
8,090
5,807
3,626
13,714
0
120,081
W
Cu Chulainn
garystreamer
Cu Chulainn
12,552
2,742
0
2,534
18,979
15,473
1,864
745
18,182
8,496
65,136
W
10,113
1,965
0
627
24,684
27,555
143
3,029
20,227
37,662
0
L
Guan Yu
notBIGe
Guan Yu
5,713
1,088
86
2,142
23,697
15,615
0
8,619
14,780
0
29,230
W
Serqet
shikibae
Serqet
11,528
3,517
0
407
15,457
6,520
394
2,068
11,921
0
94,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,996
Gold Earned
62,947
210
Minions Killed
673
0
Camps Cleared
0
1,495,282
Distance Traveled
2,008,973
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,814
391
35
2
0
249,221
1
L
Cthulhu
9,161
458
25
1
0
299,030
1
L
Ra
9,112
456
49
2
0
339,015
3
W
Ra
13,076
654
175
9
0
406,052
4
L
Cupid
8,929
446
35
2
0
308,221
0
W
Chiron
14,327
716
150
8
0
391,701
4
W
Cu Chulainn
12,207
610
140
7
0
367,192
2
W
Ymir
11,413
571
57
3
0
408,254
4
L
Guan Yu
8,980
449
66
3
0
299,795
2
W
Serqet
11,924
596
151
8
0
435,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role