Player Matchup

Neith
Neith
KiraAredYou-_-
Neith
Level 8
God Stats
10W - 12L
1,500 SR
Queue Stats
43W - 45L
1,167 Elo+
Solo
Skadi
Skadi
konaspt
Skadi
Level 26
God Stats
26W - 20L
1,568 SR
Queue Stats
63W - 58L
1,505 Elo+
Solo
Olorun
Olorun
stalker_3017
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,021 Elo+
Solo
Hades
Hades
thelordofblood
Hades
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 57L
1,500 Elo+
Solo
Bastet
Bastet
xlmRaZeR32
Bastet
Level 26
God Stats
1W - 5L
1,561 SR
Queue Stats
1W - 7L
1,394 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,317 Elo+

VS

Team Averages
Level 19
1,602 SR
1,462 Elo+
Ra
Ra
Al3ab1232
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,752 Elo+
Solo
Danzaburou
Danzaburou
BoBBytza94
Danzaburou
Level 11
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Dani78FT
Anubis
Level 22
God Stats
8W - 5L
1,757 SR
Queue Stats
233W - 259L
1,073 Elo+
Solo
Nu Wa
Nu Wa
DiianaRBB
Nu Wa
Level 15
God Stats
40W - 26L
1,538 SR
Queue Stats
94W - 98L
1,435 Elo+
Solo
Hun Batz
Hun Batz
HeftigFertig47
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,244
446
3,140
7,088
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
konaspt
Skadi
11
2 / 4 / 2
6,604
472
5,617
9,659
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Olorun
8
1 / 5 / 0
5,950
425
1,668
5,708
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 8 / 1
5,257
376
1,516
10,007
4,588
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
xlmRaZeR32
Bastet
10
5 / 6 / 0
6,760
483
5,604
11,234
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 10
7,192
514
4,949
6,926
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BoBBytza94
Danzaburou
14
2 / 2 / 2
8,398
600
2,855
6,254
1,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Dani78FT
Anubis
14
2 / 2 / 0
8,630
616
3,621
6,886
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
DiianaRBB
Nu Wa
14
7 / 0 / 7
9,023
645
8,023
4,830
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
16
15 / 0 / 3
9,869
705
11,108
6,853
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
26
26
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
W
Danzaburou
BoBBytza94
Danzaburou
2
2
2
1.5
W
Anubis
Dani78FT
Anubis
2
2
0
1
W
Nu Wa
DiianaRBB
Nu Wa
7
0
7
10.5
W
Hun Batz
15
0
3
16.5
L
0
3
1
0.17
L
Skadi
konaspt
Skadi
2
4
2
0.75
L
Olorun
1
5
0
0.2
L
0
8
1
0.06
L
Bastet
xlmRaZeR32
Bastet
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
30,556
43,696
Taken
31,749
14,057
Mitigated
9,655
8,632
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,949
709
290
1,227
6,926
1,677
1,696
587
6,300
29,119
0
W
Danzaburou
BoBBytza94
Danzaburou
2,855
1,345
0
1,742
6,254
1,683
2,510
36
6,180
0
41,578
W
Anubis
Dani78FT
Anubis
3,621
351
0
3,826
6,886
2,671
1,645
274
6,612
47,831
0
W
Nu Wa
DiianaRBB
Nu Wa
8,023
1,899
108
2,015
4,830
1,398
1,478
973
3,857
46,703
0
W
Hun Batz
11,108
3,695
0
250
6,853
2,226
0
968
5,765
0
70,329
L
3,140
845
139
1,148
7,088
2,249
161
2,700
4,314
0
32,160
L
Skadi
konaspt
Skadi
5,617
2,324
0
2,478
9,659
2,818
528
3,434
6,133
0
36,000
L
Olorun
1,668
524
75
569
5,708
1,696
647
3,155
2,225
23,642
1,889
L
1,516
289
41
535
10,007
4,588
150
2,971
6,936
12,225
0
L
Bastet
xlmRaZeR32
Bastet
5,604
2,267
0
3,647
11,234
2,706
0
3,691
7,495
0
27,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
43,112
243
Minions Killed
446
0
Camps Cleared
0
1,098,538
Distance Traveled
1,352,619
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,192
514
50
4
0
282,845
0
W
Danzaburou
8,398
600
88
6
0
269,517
0
W
Anubis
8,630
616
106
8
0
235,484
1
W
Nu Wa
9,023
645
94
7
0
244,097
0
W
Hun Batz
9,869
705
108
8
0
320,676
10
L
Neith
6,244
446
57
4
0
258,955
2
L
Skadi
6,604
472
70
5
0
186,116
1
L
Olorun
5,950
425
42
3
0
156,107
0
L
Hades
5,257
376
21
2
0
202,323
2
L
Bastet
6,760
483
53
4
0
295,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role