Player Matchup

Chang'e
Chang'e
Fantastic0ox
Chang'e
Level 17
God Stats
6W - 3L
1,450 SR
Queue Stats
66W - 58L
1,416 Elo+
Solo
Scylla
Scylla
SheckWet
Scylla
Level 17
God Stats
8W - 4L
1,588 SR
Queue Stats
58W - 51L
1,449 Elo+
Party 2
Set
Set
Sheckdry
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
zoosssss
Cthulhu
Level 5
God Stats
3W - 5L
1,709 SR
Queue Stats
9W - 15L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
风姿绰约
Ah Muzen Cab
Level 27
God Stats
10W - 8L
1,701 SR
Queue Stats
172W - 161L
1,507 Elo+
Solo
Team Averages
Level 16
1,590 SR
1,467 Elo+

VS

Team Averages
Level 13
1,612 SR
1,439 Elo+
Skadi
Skadi
Kyudaine
Skadi
Level 20
God Stats
35W - 41L
1,681 SR
Queue Stats
196W - 214L
1,486 Elo+
Party 1
Zeus
Zeus
MisterStronk
Zeus
Level 16
God Stats
9W - 5L
1,613 SR
Queue Stats
40W - 42L
1,517 Elo+
Party 1
Khepri
Khepri
XeoShock
Khepri
Level 17
God Stats
39W - 21L
1,763 SR
Queue Stats
63W - 51L
1,511 Elo+
Party 1
Thor
Thor
saises1
Thor
Level 6
God Stats
1W - 2L
1,484 SR
Queue Stats
2W - 10L
1,195 Elo+
Solo
Jormungandr
Jormungandr
wakim555
Jormungandr
Level 4
God Stats
2W - 3L
1,518 SR
Queue Stats
8W - 7L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fantastic0ox
Chang'e
20
5 / 3 / 15
14,930
878
11,856
12,996
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
SheckWet
Scylla
20
19 / 6 / 11
19,024
1,119
52,288
22,305
8,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 10 / 23
16,391
964
18,523
30,077
11,447
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
zoosssss
Cthulhu
18
0 / 0 / 0
10,450
615
0
0
0
Ah Muzen Cab
风姿绰约
Ah Muzen Cab
20
8 / 2 / 20
17,991
1,058
31,509
15,963
6,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kyudaine
Skadi
20
10 / 4 / 10
17,697
1,041
24,038
20,419
11,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 4 / 10
15,889
935
21,295
12,777
7,153
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
XeoShock
Khepri
20
1 / 4 / 17
16,020
942
10,273
25,578
49,095
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
saises1
Thor
20
0 / 16 / 9
13,476
793
1,611
32,184
15,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
wakim555
Jormungandr
20
5 / 7 / 13
15,970
939
20,428
30,108
43,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
80
35
Kills
21
21
Deaths
35
69
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Fantastic0ox
Chang'e
5
3
15
4.17
L
Skadi
Kyudaine
Skadi
10
4
10
3.75
L
5
4
10
2.5
W
Scylla
SheckWet
Scylla
19
6
11
4.08
W
3
10
23
1.45
L
Khepri
XeoShock
Khepri
1
4
17
2.38
L
Thor
saises1
Thor
0
16
9
0.28
L
Jormungandr
wakim555
Jormungandr
5
7
13
1.64
W
Cthulhu
zoosssss
Cthulhu
0
0
0
0
W
Ah Muzen Cab
风姿绰约
Ah Muzen Cab
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,176
Damage
77,645
81,341
Taken
121,066
31,086
Mitigated
126,194
22,016
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Fantastic0ox
Chang'e
11,856
329
11,518
4,313
12,996
4,551
0
10,341
2,655
20,505
0
L
Skadi
Kyudaine
Skadi
24,038
6,958
0
0
20,419
11,377
0
11,142
9,277
24
64,929
L
21,295
1,475
26
304
12,777
7,153
0
7,374
5,403
63,710
0
W
Scylla
SheckWet
Scylla
52,288
7,639
0
0
22,305
8,847
0
14,610
7,695
104,492
0
W
18,523
7,706
0
1,076
30,077
11,447
0
14,900
15,177
0
27,677
L
Khepri
XeoShock
Khepri
10,273
228
0
0
25,578
49,095
0
11,559
14,019
22,297
0
L
Thor
saises1
Thor
1,611
1,611
0
0
32,184
15,463
0
17,374
14,810
0
13,720
L
Jormungandr
wakim555
Jormungandr
20,428
5,470
282
879
30,108
43,106
0
16,695
13,413
61,497
0
W
Cthulhu
zoosssss
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
风姿绰约
Ah Muzen Cab
31,509
12,692
0
5,109
15,963
6,241
0
12,169
3,794
0
92,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,786
Gold Earned
79,052
314
Minions Killed
349
6
Camps Cleared
7
1,283,176
Distance Traveled
1,537,324
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,930
878
23
1
4
329,843
1
L
Skadi
17,697
1,041
92
5
1
317,477
0
L
Zeus
15,889
935
102
6
2
300,675
0
W
Scylla
19,024
1,119
147
9
0
311,074
1
W
Set
16,391
964
21
1
0
305,606
0
L
Khepri
16,020
942
30
2
1
325,235
1
L
Thor
13,476
793
32
2
0
291,106
0
L
Jormungandr
15,970
939
93
5
3
302,831
3
W
Cthulhu
10,450
615
0
0
0
0
0
W
Ah Muzen Cab
17,991
1,058
123
7
2
336,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role