Player Matchup

Tsukuyomi
Tsukuyomi
EliBossGaming
Tsukuyomi
Level 93
God Stats
9W - 7L
1,544 SR
Queue Stats
215W - 178L
1,524 Elo+
Solo
Scylla
Scylla
NipMae
Scylla
Level 27
God Stats
1W - 0L
1,639 SR
Queue Stats
5W - 8L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rome69
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nibblesnarf777
Morgan Le Fay
Level 160
God Stats
10W - 14L
1,628 SR
Queue Stats
656W - 652L
1,489 Elo+
Solo
Ra
Ra
tigerov6
Ra
Level 69
God Stats
1W - 0L
1,482 SR
Queue Stats
25W - 31L
1,461 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,480 Elo+

VS

Team Averages
Level 114
1,613 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BallDontLie8505
Freya
Level 123
God Stats
2W - 1L
1,821 SR
Queue Stats
103W - 112L
1,487 Elo+
Solo
Sobek
Sobek
PESTILENCE29
Sobek
Level 129
God Stats
1W - 1L
1,512 SR
Queue Stats
67W - 88L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
milkfart
Baron Samedi
Level 157
God Stats
1W - 6L
1,730 SR
Queue Stats
402W - 454L
1,465 Elo+
Party 2
Achilles
Achilles
sibble2
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EliBossGaming
Tsukuyomi
20
11 / 5 / 16
15,846
755
25,505
20,122
19,669
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
NipMae
Scylla
20
8 / 6 / 18
14,597
695
18,885
16,389
7,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Rome69
Ah Muzen Cab
20
11 / 8 / 16
14,593
695
30,976
19,199
9,120
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
nibblesnarf777
Morgan Le Fay
20
6 / 2 / 17
15,159
722
25,762
20,707
11,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 6 / 24
15,034
716
15,819
15,816
8,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
7 / 4 / 15
15,704
748
24,508
42,601
48,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 7 / 4
10,804
514
4,200
12,854
4,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 13 / 11
14,845
707
13,930
32,767
33,959
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
milkfart
Baron Samedi
20
2 / 11 / 13
12,770
608
10,508
24,189
13,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
sibble2
Achilles
20
11 / 6 / 13
15,767
751
25,444
31,551
28,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
83
41
Kills
27
27
Deaths
41
91
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
4
15
3.63
L
3
7
4
0.71
W
Tsukuyomi
EliBossGaming
Tsukuyomi
11
5
16
3.8
W
Scylla
NipMae
Scylla
8
6
18
2.83
L
4
13
11
0.73
W
Ah Muzen Cab
Rome69
Ah Muzen Cab
11
8
16
2.38
L
Baron Samedi
milkfart
Baron Samedi
2
11
13
0.77
W
Morgan Le Fay
nibblesnarf777
Morgan Le Fay
6
2
17
7.25
L
Achilles
sibble2
Achilles
11
6
13
2.92
W
5
6
24
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,947
Damage
78,590
92,233
Taken
143,962
56,313
Mitigated
129,742
33,140
Healing
56,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
24,508
926
536
22,299
42,601
48,926
555
19,422
23,179
8,516
49,356
L
4,200
1,338
925
3,000
12,854
4,416
0
5,838
7,016
11,336
0
W
Tsukuyomi
EliBossGaming
Tsukuyomi
25,505
6,277
976
5,564
20,122
19,669
1,052
6,479
13,643
0
47,444
W
Scylla
NipMae
Scylla
18,885
678
1,141
1,889
16,389
7,856
1,567
5,852
10,537
32,706
0
L
13,930
171
1,872
9,133
32,767
33,959
370
16,999
15,768
35,843
0
W
Ah Muzen Cab
Rome69
Ah Muzen Cab
30,976
19,625
345
4,273
19,199
9,120
712
7,521
11,678
0
44,111
L
Baron Samedi
milkfart
Baron Samedi
10,508
1,160
2,948
2,637
24,189
13,707
973
7,117
17,072
25,835
0
W
Morgan Le Fay
nibblesnarf777
Morgan Le Fay
25,762
2,092
1,180
7,292
20,707
11,118
1,980
6,792
13,915
48,616
0
L
Achilles
sibble2
Achilles
25,444
4,843
2,657
10,150
31,551
28,734
1,102
11,090
20,461
0
51,658
W
15,819
1,331
6,820
3,660
15,816
8,550
1,483
5,461
10,355
52,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,229
Gold Earned
69,890
207
Minions Killed
217
0
Camps Cleared
0
1,950,952
Distance Traveled
1,599,407
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,704
748
80
4
0
416,461
0
L
Freya
10,804
514
9
0
0
160,475
0
W
Tsukuyomi
15,846
755
36
2
0
395,378
0
W
Scylla
14,597
695
38
2
0
416,910
1
L
Sobek
14,845
707
45
2
0
319,948
1
W
Ah Muzen Cab
14,593
695
26
1
0
328,411
1
L
Baron Samedi
12,770
608
38
2
0
280,449
0
W
Morgan Le Fay
15,159
722
33
2
0
427,338
2
L
Achilles
15,767
751
45
2
0
422,074
1
W
Ra
15,034
716
74
4
0
382,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role