Player Matchup

Danzaburou
Danzaburou
Akvamant
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,255 Elo+
Solo
Kali
Kali
FierarulMap2
Kali
Level 8
God Stats
14W - 5L
1,671 SR
Queue Stats
33W - 27L
1,478 Elo+
Solo
Cthulhu
Cthulhu
NeroNOR
Cthulhu
Level 13
God Stats
7W - 3L
1,281 SR
Queue Stats
69W - 52L
1,249 Elo+
Solo
Chernobog
Chernobog
TallLady
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 110L
1,407 Elo+
Solo
Anubis
Anubis
zwammie131
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,526 Elo+
Solo
Team Averages
Level 13
1,490 SR
1,383 Elo+

VS

Team Averages
Level 22
1,503 SR
1,426 Elo+
Artio
Artio
 
Artio
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Merfabian
Sun Wukong
Level 18
God Stats
19W - 16L
1,391 SR
Queue Stats
22W - 23L
1,319 Elo+
Solo
Zeus
Zeus
Spralex
Zeus
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 14L
1,350 Elo+
Solo
Chernobog
Chernobog
chivabchich
Chernobog
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,450 Elo+
Solo
Mercury
Mercury
fghfjftdx
Mercury
Level 28
God Stats
19W - 33L
1,624 SR
Queue Stats
303W - 346L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akvamant
Danzaburou
18
3 / 0 / 21
10,532
1,053
15,584
9,224
4,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 1 / 17
11,119
1,112
16,180
14,725
6,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
NeroNOR
Cthulhu
17
5 / 2 / 20
10,611
1,061
10,698
7,495
9,784
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
TallLady
Chernobog
17
7 / 3 / 12
10,696
1,070
16,821
10,543
4,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
zwammie131
Anubis
18
11 / 0 / 15
12,368
1,237
18,745
5,638
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

304

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 6 / 4
9,288
929
4,499
22,830
24,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Merfabian
Sun Wukong
16
0 / 6 / 3
9,123
912
6,222
20,296
15,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Spralex
Zeus
15
2 / 4 / 3
9,696
970
8,850
11,101
3,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
chivabchich
Chernobog
15
2 / 4 / 0
9,045
905
7,642
10,749
3,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
fghfjftdx
Mercury
15
2 / 12 / 3
9,575
958
14,573
20,712
10,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
19
32
Kills
6
6
Deaths
32
85
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
4
0.33
W
Danzaburou
Akvamant
Danzaburou
3
0
21
13.5
W
6
1
17
14.5
L
Sun Wukong
Merfabian
Sun Wukong
0
6
3
0.25
W
Cthulhu
NeroNOR
Cthulhu
5
2
20
7.5
L
Zeus
Spralex
Zeus
2
4
3
0.88
W
Chernobog
TallLady
Chernobog
7
3
12
4.33
L
Chernobog
chivabchich
Chernobog
2
4
0
0.5
L
Mercury
fghfjftdx
Mercury
2
12
3
0.29
W
Anubis
zwammie131
Anubis
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,028
Damage
41,786
47,625
Taken
85,688
27,763
Mitigated
58,393
12,488
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,499
572
1,740
2,696
22,830
24,764
0
6,739
16,091
11,449
0
W
Danzaburou
Akvamant
Danzaburou
15,584
7,407
0
1,944
9,224
4,321
0
2,220
7,004
0
30,061
W
16,180
8,296
0
4,830
14,725
6,646
0
2,795
11,930
0
26,071
L
Sun Wukong
Merfabian
Sun Wukong
6,222
595
0
395
20,296
15,350
0
5,276
15,020
0
25,163
W
Cthulhu
NeroNOR
Cthulhu
10,698
673
488
0
7,495
9,784
0
2,744
4,751
22,410
0
L
Zeus
Spralex
Zeus
8,850
1,073
0
0
11,101
3,773
0
5,170
5,931
30,340
0
W
Chernobog
TallLady
Chernobog
16,821
9,826
529
1,920
10,543
4,236
0
3,358
7,185
0
33,561
L
Chernobog
chivabchich
Chernobog
7,642
3,245
0
530
10,749
3,884
0
4,250
6,499
0
22,564
L
Mercury
fghfjftdx
Mercury
14,573
5,869
0
80
20,712
10,622
0
8,008
12,704
0
26,593
W
Anubis
zwammie131
Anubis
18,745
873
0
2,777
5,638
2,776
0
2,232
3,406
43,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,326
Gold Earned
46,727
183
Minions Killed
147
8
Camps Cleared
4
930,342
Distance Traveled
895,766
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,288
929
13
1
0
157,142
0
W
Danzaburou
10,532
1,053
44
4
0
184,186
0
W
Kali
11,119
1,112
19
2
2
213,229
0
L
Sun Wukong
9,123
912
35
4
0
205,675
0
W
Cthulhu
10,611
1,061
27
3
3
184,001
2
L
Zeus
9,696
970
53
5
1
144,278
1
W
Chernobog
10,696
1,070
39
4
1
164,170
0
L
Chernobog
9,045
905
22
2
0
164,893
0
L
Mercury
9,575
958
24
2
3
223,778
2
W
Anubis
12,368
1,237
54
5
2
184,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role