Player Matchup

Neith
Neith
Aug212021
Neith
Level 24
God Stats
37W - 46L
1,456 SR
Queue Stats
138W - 148L
1,376 Elo+
Solo
Khepri
Khepri
Doeburr
Khepri
Level 26
God Stats
3W - 2L
1,821 SR
Queue Stats
85W - 54L
1,627 Elo+
Solo
Thanatos
Thanatos
PsyKovac
Thanatos
Level 17
God Stats
1W - 2L
1,509 SR
Queue Stats
26W - 27L
1,450 Elo+
Party 2
Medusa
Medusa
doySwaglord
Medusa
Level 21
God Stats
4W - 3L
1,650 SR
Queue Stats
82W - 99L
1,406 Elo+
Party 2
Persephone
Persephone
swaiilo
Persephone
Level 29
God Stats
14W - 18L
1,478 SR
Queue Stats
104W - 121L
1,555 Elo+
Solo
Team Averages
Level 23
1,583 SR
1,483 Elo+

VS

Team Averages
Level 20
1,578 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Eagledagger
Gilgamesh
Level 29
God Stats
21W - 18L
1,596 SR
Queue Stats
118W - 112L
1,554 Elo+
Party 1
Hachiman
Hachiman
ImAGankstar2
Hachiman
Level 29
God Stats
7W - 10L
1,483 SR
Queue Stats
86W - 75L
1,640 Elo+
Solo
Hel
Hel
LuckyDays98
Hel
Level 30
God Stats
8W - 3L
1,813 SR
Queue Stats
113W - 98L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
Sica06
Sun Wukong
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 22L
1,515 Elo+
Solo
Cabrakan
Cabrakan
cewabul1
Cabrakan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aug212021
Neith
13
1 / 3 / 1
8,049
383
5,749
9,139
3,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Doeburr
Khepri
14
1 / 2 / 6
9,241
440
6,907
13,259
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PsyKovac
Thanatos
12
1 / 4 / 6
8,367
398
3,775
14,606
4,893
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
14
3 / 4 / 1
9,278
442
7,220
13,091
5,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
swaiilo
Persephone
16
3 / 2 / 2
10,343
493
10,187
10,420
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eagledagger
Gilgamesh
17
4 / 4 / 6
10,984
523
11,866
16,701
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
ImAGankstar2
Hachiman
18
4 / 1 / 4
11,426
544
13,446
12,653
4,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 1
10,582
504
5,294
8,343
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Sica06
Sun Wukong
19
6 / 1 / 3
12,609
600
10,560
12,360
10,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
cewabul1
Cabrakan
12
0 / 1 / 2
8,946
426
1,814
13,143
10,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
9
Kills
15
15
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Aug212021
Neith
1
3
1
0.5
L
Khepri
Doeburr
Khepri
1
2
6
2
W
Gilgamesh
Eagledagger
Gilgamesh
4
4
6
1.75
W
Hachiman
ImAGankstar2
Hachiman
4
1
4
6
W
1
3
1
0.5
L
Thanatos
PsyKovac
Thanatos
1
4
6
1
W
Sun Wukong
Sica06
Sun Wukong
6
1
3
7.5
W
Cabrakan
cewabul1
Cabrakan
0
1
2
1
L
Medusa
3
4
1
0.88
L
Persephone
swaiilo
Persephone
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
42,980
60,515
Taken
63,200
35,307
Mitigated
38,188
23,050
Healing
18,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aug212021
Neith
5,749
1,570
0
2,577
9,139
3,447
0
0
9,139
0
41,360
L
Khepri
Doeburr
Khepri
6,907
798
827
2,946
13,259
17,140
0
3,975
9,284
23,938
0
W
Gilgamesh
Eagledagger
Gilgamesh
11,866
3,277
0
955
16,701
8,473
996
2,399
14,302
0
74,646
W
Hachiman
ImAGankstar2
Hachiman
13,446
6,483
0
6,598
12,653
4,928
1,269
2,838
9,815
0
111,974
W
5,294
747
4,901
4,329
8,343
2,845
1,134
3,802
4,541
68,104
0
L
Thanatos
PsyKovac
Thanatos
3,775
444
0
9,892
14,606
4,893
0
514
14,092
0
42,467
W
Sun Wukong
Sica06
Sun Wukong
10,560
1,381
0
1,112
12,360
10,973
474
2,516
9,844
0
78,331
W
Cabrakan
cewabul1
Cabrakan
1,814
515
0
375
13,143
10,969
26
5,539
7,604
11,388
0
L
Medusa
7,220
3,387
0
3,314
13,091
5,300
0
1,142
11,949
0
54,755
L
Persephone
swaiilo
Persephone
10,187
420
0
3,494
10,420
4,527
0
1,477
8,941
82,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
54,547
419
Minions Killed
577
0
Camps Cleared
0
1,848,107
Distance Traveled
1,983,379
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,049
383
69
3
0
340,110
2
L
Khepri
9,241
440
31
1
0
361,926
6
W
Gilgamesh
10,984
523
99
5
0
394,228
1
W
Hachiman
11,426
544
134
6
0
376,994
1
W
Hel
10,582
504
149
7
0
401,921
1
L
Thanatos
8,367
398
77
4
0
386,734
7
W
Sun Wukong
12,609
600
170
8
0
443,592
9
W
Cabrakan
8,946
426
25
1
0
366,644
10
L
Medusa
9,278
442
90
4
0
369,318
1
L
Persephone
10,343
493
152
7
0
390,019
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role