Player Matchup

Hel
Hel
LORDxMrMoses
Hel
Level 138
God Stats
41W - 45L
1,271 SR
Queue Stats
1,367W - 1,492L
1,351 Elo+
Solo
Artemis
Artemis
TeddyNinjaBear1
Artemis
Level 83
God Stats
4W - 4L
1,451 SR
Queue Stats
45W - 57L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
chibude_chip-chi
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Team Averages
Level 75
1,407 SR
1,296 Elo+

VS

Team Averages
Level 64
1,512 SR
1,382 Elo+
Odin
Odin
FAX_24_HOURS
Odin
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 242L
1,379 Elo+
Solo
Fenrir
Fenrir
TheQuackn
Fenrir
Level 120
God Stats
8W - 7L
1,523 SR
Queue Stats
60W - 56L
1,463 Elo+
Solo
Nu Wa
Nu Wa
squidkid18
Nu Wa
Level 28
God Stats
1W - 0L
1,512 SR
Queue Stats
24W - 37L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 2
9,969
712
11,126
14,115
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 6 / 3
8,972
641
9,962
12,169
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
chibude_chip-chi
Cu Chulainn
10
0 / 11 / 7
8,318
594
1,228
13,931
5,324
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
9,747
696
10,122
12,261
6,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
TheQuackn
Fenrir
15
9 / 4 / 9
11,234
802
8,001
10,268
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
15
8 / 3 / 12
10,886
778
12,443
7,555
2,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
21
22
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
7
5
2
1.6
L
3
6
3
0.75
W
Fenrir
TheQuackn
Fenrir
9
4
9
3.38
L
Cu Chulainn
chibude_chip-chi
Cu Chulainn
0
11
7
0.32
W
Nu Wa
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
30,566
40,215
Taken
30,084
13,770
Mitigated
14,253
10,429
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,122
1,524
0
1,556
12,261
6,332
0
3,869
8,392
285
37,127
L
11,126
165
3,681
6,154
14,115
3,917
0
4,733
9,382
33,733
0
L
9,962
3,565
0
124
12,169
4,529
1,188
2,954
9,215
0
38,242
W
Fenrir
TheQuackn
Fenrir
8,001
2,137
0
1,336
10,268
5,593
1,746
4,566
5,702
0
21,812
L
Cu Chulainn
chibude_chip-chi
Cu Chulainn
1,228
226
0
470
13,931
5,324
186
5,041
8,890
0
10,308
W
Nu Wa
12,443
4,106
470
1,546
7,555
2,328
944
2,691
4,864
36,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
31,867
131
Minions Killed
123
0
Camps Cleared
0
660,518
Distance Traveled
704,010
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,747
696
60
4
0
246,281
0
L
Hel
9,969
712
56
4
0
263,312
2
L
Artemis
8,972
641
61
4
0
193,948
3
W
Fenrir
11,234
802
25
2
0
244,650
3
L
Cu Chulainn
8,318
594
14
1
0
203,258
2
W
Nu Wa
10,886
778
38
3
0
213,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role