Player Matchup

Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gamezonly
Bacchus
Level 26
God Stats
10W - 5L
1,706 SR
Queue Stats
83W - 63L
1,498 Elo+
Solo
Xbalanque
Xbalanque
Stoodenee
Xbalanque
Level 29
God Stats
3W - 1L
1,650 SR
Queue Stats
54W - 29L
1,729 Elo+
Solo
Hades
Hades
Svegin1
Hades
Level 29
God Stats
32W - 22L
1,750 SR
Queue Stats
39W - 26L
1,702 Elo+
Solo
Anubis
Anubis
dakenite
Anubis
Level 29
God Stats
15W - 8L
1,867 SR
Queue Stats
201W - 143L
1,645 Elo+
Solo
Team Averages
Level 28
1,695 SR
1,615 Elo+

VS

Team Averages
Level 9
1,556 SR
1,693 Elo+
Cthulhu
Cthulhu
HyruleWind
Cthulhu
Level 6
God Stats
2W - 3L
1,419 SR
Queue Stats
3W - 4L
1,692 Elo+
Party 1
Danzaburou
Danzaburou
RedRohan
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 1
Kukulkan
Kukulkan
SideLandred
Kukulkan
Level 13
God Stats
0W - 1L
1,313 SR
Queue Stats
6W - 4L
1,596 Elo+
Solo
Thanatos
Thanatos
UrLifeDontMatter
Thanatos
Level 16
God Stats
18W - 6L
1,799 SR
Queue Stats
35W - 17L
1,731 Elo+
Solo
Ah Puch
Ah Puch
Zytches
Ah Puch
Level 7
God Stats
1W - 1L
1,750 SR
Queue Stats
72W - 40L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 2 / 6
10,270
734
9,573
14,412
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Gamezonly
Bacchus
12
4 / 0 / 11
7,635
545
6,178
9,678
12,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Stoodenee
Xbalanque
15
11 / 0 / 4
9,526
680
6,742
6,842
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Svegin1
Hades
14
5 / 2 / 6
8,989
642
6,256
9,536
4,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
dakenite
Anubis
15
7 / 0 / 3
9,557
683
8,345
7,321
3,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HyruleWind
Cthulhu
8
0 / 6 / 0
5,488
392
2,517
9,640
5,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RedRohan
Danzaburou
8
0 / 8 / 0
5,409
386
2,132
8,137
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SideLandred
Kukulkan
11
0 / 8 / 2
6,267
448
4,503
9,402
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 1
8,398
600
7,809
10,791
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Zytches
Ah Puch
13
2 / 6 / 0
7,797
557
6,018
12,241
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
33
Kills
4
4
Deaths
33
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
2
6
4.5
W
Bacchus
Gamezonly
Bacchus
4
0
11
9.5
L
Cthulhu
HyruleWind
Cthulhu
0
6
0
0
L
Danzaburou
RedRohan
Danzaburou
0
8
0
0
L
Kukulkan
SideLandred
Kukulkan
0
8
2
0.13
W
Xbalanque
Stoodenee
Xbalanque
11
0
4
13
W
Hades
Svegin1
Hades
5
2
6
4
L
2
5
1
0.5
L
Ah Puch
Zytches
Ah Puch
2
6
0
0.33
W
Anubis
dakenite
Anubis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
22,979
47,789
Taken
50,211
30,415
Mitigated
17,883
22,147
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,573
4,844
0
7,460
14,412
7,041
0
4,133
9,983
0
74,357
W
Bacchus
Gamezonly
Bacchus
6,178
1,174
317
1,336
9,678
12,727
509
2,009
7,669
17,919
0
L
Cthulhu
HyruleWind
Cthulhu
2,517
552
85
960
9,640
5,153
0
4,411
5,229
14,273
0
L
Danzaburou
RedRohan
Danzaburou
2,132
1,289
0
506
8,137
1,410
0
2,868
5,269
0
20,155
L
Kukulkan
SideLandred
Kukulkan
4,503
963
0
996
9,402
3,134
90
4,987
4,415
29,415
0
W
Xbalanque
Stoodenee
Xbalanque
6,742
3,841
0
3,232
6,842
2,443
1,886
508
6,334
0
82,479
W
Hades
Svegin1
Hades
6,256
703
53
4,298
9,536
4,862
512
3,602
5,842
45,041
0
L
7,809
2,059
0
9,711
10,791
3,922
0
3,664
7,127
0
66,987
L
Ah Puch
Zytches
Ah Puch
6,018
326
0
2,068
12,241
4,264
0
4,849
7,392
33,822
0
W
Anubis
dakenite
Anubis
8,345
327
0
5,451
7,321
3,342
356
1,914
4,923
60,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
33,359
503
Minions Killed
309
0
Camps Cleared
0
1,381,402
Distance Traveled
1,229,658
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,270
734
123
9
0
313,870
3
W
Bacchus
7,635
545
20
1
0
275,454
2
L
Cthulhu
5,488
392
29
2
0
257,365
3
L
Danzaburou
5,409
386
30
2
0
219,296
0
L
Kukulkan
6,267
448
61
4
0
240,624
3
W
Xbalanque
9,526
680
134
10
0
271,518
3
W
Hades
8,989
642
100
7
0
282,525
3
L
Thanatos
8,398
600
121
9
0
271,926
1
L
Ah Puch
7,797
557
68
5
0
240,447
0
W
Anubis
9,557
683
126
9
0
238,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role