Player Matchup

Cabrakan
Cabrakan
Killjoy689
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Solo
Danzaburou
Danzaburou
SAMURAIBB
Danzaburou
Level 13
God Stats
2W - 19L
1,599 SR
Queue Stats
139W - 210L
1,246 Elo+
Party 2
Nemesis
Nemesis
sephidevil
Nemesis
Level 4
God Stats
4W - 6L
1,692 SR
Queue Stats
246W - 281L
1,301 Elo+
Party 2
Set
Set
totpocik
Set
Level 13
God Stats
1W - 4L
1,560 SR
Queue Stats
220W - 283L
1,263 Elo+
Party 2
Loki
Loki
ЧиСКеЙК
Loki
Level 26
God Stats
8W - 9L
1,289 SR
Queue Stats
19W - 23L
1,282 Elo+
Solo
Team Averages
Level 13
1,528 SR
1,272 Elo+

VS

Team Averages
Level 23
1,496 SR
1,305 Elo+
Medusa
Medusa
Darfastonn
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,141 Elo+
Solo
Tsukuyomi
Tsukuyomi
Furbindy
Tsukuyomi
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 4L
1,379 Elo+
Solo
Bakasura
Bakasura
Fuse921
Bakasura
Level 24
God Stats
6W - 5L
1,464 SR
Queue Stats
95W - 128L
1,259 Elo+
Party 1
Danzaburou
Danzaburou
Leeds89
Danzaburou
Level 21
God Stats
25W - 22L
1,543 SR
Queue Stats
57W - 69L
1,299 Elo+
Party 1
Zeus
Zeus
dimoapostolov
Zeus
Level 27
God Stats
3W - 5L
1,272 SR
Queue Stats
117W - 119L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Killjoy689
Cabrakan
2
0 / 0 / 0
4,872
271
0
370
146
Danzaburou
SAMURAIBB
Danzaburou
13
6 / 14 / 3
9,545
530
10,366
17,280
5,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
sephidevil
Nemesis
11
3 / 11 / 5
8,170
454
3,985
11,569
2,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 11 / 5
7,339
408
4,675
14,847
5,016
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 9 / 4
7,739
430
5,622
12,323
4,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darfastonn
Medusa
15
6 / 2 / 11
10,151
564
5,133
8,215
3,348
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Furbindy
Tsukuyomi
13
1 / 0 / 3
8,742
486
1,448
5,519
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Fuse921
Bakasura
15
7 / 4 / 19
10,243
569
8,529
13,873
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Leeds89
Danzaburou
16
21 / 4 / 10
11,619
646
20,195
14,044
5,838
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
10 / 2 / 16
10,465
581
12,446
10,131
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
11
Kills
45
45
Deaths
12
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
Darfastonn
Medusa
6
2
11
5.75
W
Tsukuyomi
Furbindy
Tsukuyomi
1
0
3
2.5
W
Bakasura
Fuse921
Bakasura
7
4
19
4.13
L
Cabrakan
Killjoy689
Cabrakan
0
0
0
0
W
Danzaburou
Leeds89
Danzaburou
21
4
10
6.5
L
Danzaburou
SAMURAIBB
Danzaburou
6
14
3
0.54
W
10
2
16
9
L
Nemesis
sephidevil
Nemesis
3
11
5
0.5
L
1
11
5
0.32
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
47,751
56,389
Taken
51,782
17,687
Mitigated
20,935
2,930
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Darfastonn
Medusa
5,133
2,350
0
2,468
8,215
3,348
3,988
0
8,215
0
36,195
W
Tsukuyomi
Furbindy
Tsukuyomi
1,448
190
0
3,025
5,519
1,603
352
0
5,519
0
47,703
W
Bakasura
Fuse921
Bakasura
8,529
6,900
0
4,791
13,873
6,830
4,631
0
13,873
0
38,868
L
Cabrakan
Killjoy689
Cabrakan
0
0
0
0
370
146
0
355
15
853
0
W
Danzaburou
Leeds89
Danzaburou
20,195
9,871
0
2,812
14,044
5,838
2,045
0
14,044
0
65,897
L
Danzaburou
SAMURAIBB
Danzaburou
10,366
3,783
0
1,427
17,280
5,367
0
3,642
13,343
0
30,193
W
12,446
2,561
0
3,367
10,131
3,316
2,004
0
10,131
58,227
0
L
Nemesis
sephidevil
Nemesis
3,985
1,587
0
1,096
11,569
2,969
0
1,943
9,416
0
9,870
L
4,675
1,808
0
112
14,847
5,016
0
4,132
10,435
0
25,380
L
5,622
152
0
295
12,323
4,189
0
2,374
9,926
0
30,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
51,220
158
Minions Killed
430
0
Camps Cleared
0
1,109,005
Distance Traveled
1,657,684
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,151
564
80
4
0
278,204
1
W
Tsukuyomi
8,742
486
89
5
0
397,282
7
W
Bakasura
10,243
569
82
5
0
338,812
3
L
Cabrakan
4,872
271
2
0
0
39,511
0
W
Danzaburou
11,619
646
91
5
0
313,739
4
L
Danzaburou
9,545
530
46
3
0
260,098
2
W
Zeus
10,465
581
88
5
0
329,647
2
L
Nemesis
8,170
454
12
1
0
250,802
3
L
Set
7,339
408
46
3
0
265,523
2
L
Loki
7,739
430
52
3
0
293,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role