Player Matchup

Tiamat
Tiamat
AsterGraves
Tiamat
Level 120
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
Xanderqixter
Hercules
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,721 Elo+
Party 1
Medusa
Medusa
zeon03
Medusa
Level 145
God Stats
9W - 6L
1,607 SR
Queue Stats
69W - 75L
1,636 Elo+
Solo
Team Averages
Level 137
1,609 SR
1,619 Elo+

VS

Team Averages
Level 158
1,632 SR
1,776 Elo+
Ah Muzen Cab
Ah Muzen Cab
LandCrawler
Ah Muzen Cab
Level 157
God Stats
6W - 2L
1,660 SR
Queue Stats
39W - 34L
1,595 Elo+
Solo
Khepri
Khepri
Sippycup
Khepri
Level 156
God Stats
13W - 3L
1,735 SR
Queue Stats
433W - 190L
1,831 Elo+
Party 2
Nox
Nox
sunniе
Nox
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 56L
1,902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 2
6,414
641
4,332
7,189
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Xanderqixter
Hercules
11
4 / 3 / 0
7,656
766
4,897
11,403
8,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
zeon03
Medusa
10
0 / 5 / 2
6,773
677
6,531
7,604
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LandCrawler
Ah Muzen Cab
11
1 / 1 / 9
7,487
749
7,787
4,540
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Sippycup
Khepri
12
2 / 1 / 9
8,391
839
4,569
8,178
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
13
9 / 2 / 2
8,919
892
9,538
5,255
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
2
0.25
W
Ah Muzen Cab
LandCrawler
Ah Muzen Cab
1
1
9
5.5
W
Khepri
Sippycup
Khepri
2
1
9
6.5
L
Hercules
Xanderqixter
Hercules
4
3
0
1.33
W
Nox
9
2
2
5
L
Medusa
zeon03
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
21,894
26,196
Taken
17,973
14,911
Mitigated
11,613
4,151
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,332
483
0
1,334
7,189
3,715
154
4,235
2,954
14,902
0
W
Ah Muzen Cab
LandCrawler
Ah Muzen Cab
7,787
1,407
0
1,764
4,540
1,686
864
404
4,045
0
35,150
W
Khepri
Sippycup
Khepri
4,569
511
0
1,720
8,178
7,664
253
2,173
5,652
13,475
0
L
Hercules
Xanderqixter
Hercules
4,897
1,281
164
2,381
11,403
8,671
0
4,396
7,007
0
12,686
W
Nox
9,538
742
0
473
5,255
2,263
632
1,141
3,944
31,860
0
L
Medusa
zeon03
Medusa
6,531
2,328
0
272
7,604
2,525
1,271
5,476
2,128
0
30,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,843
Gold Earned
24,797
121
Minions Killed
132
0
Camps Cleared
0
574,781
Distance Traveled
595,259
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,414
641
31
3
0
194,236
3
W
Ah Muzen Cab
7,487
749
64
6
0
186,774
2
W
Khepri
8,391
839
22
2
0
208,361
0
L
Hercules
7,656
766
31
3
0
194,228
4
W
Nox
8,919
892
46
5
0
200,124
2
L
Medusa
6,773
677
59
6
0
186,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role