Player Matchup

Medusa
Medusa
BaronVonSchwarz
Medusa
Level 15
God Stats
1W - 1L
1,789 SR
Queue Stats
15W - 21L
1,418 Elo+
Solo
Freya
Freya
Dianawaifu
Freya
Level 8
God Stats
0W - 1L
1,284 SR
Queue Stats
13W - 12L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Mrozskrat
Gilgamesh
Level 27
God Stats
23W - 17L
1,671 SR
Queue Stats
109W - 112L
1,650 Elo+
Solo
Ymir
Ymir
Ryujibacon
Ymir
Level 22
God Stats
3W - 12L
1,312 SR
Queue Stats
14W - 38L
1,202 Elo+
Solo
Da Ji
Da Ji
WINDYBUTWHOLE
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,531 Elo+
Party 1
Team Averages
Level 16
1,511 SR
1,467 Elo+

VS

Team Averages
Level 19
1,466 SR
1,522 Elo+
Loki
Loki
CapvxD
Loki
Level 29
God Stats
12W - 11L
1,500 SR
Queue Stats
353W - 339L
1,474 Elo+
Solo
Artemis
Artemis
Chunchunmarudesu
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,674 Elo+
Solo
Fenrir
Fenrir
FenWinrir
Fenrir
Level 25
God Stats
36W - 41L
1,457 SR
Queue Stats
73W - 76L
1,432 Elo+
Solo
Anubis
Anubis
PuskyTheThird
Anubis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
377W - 251L
1,573 Elo+
Solo
Odin
Odin
aaroon5
Odin
Level 29
God Stats
37W - 30L
1,371 SR
Queue Stats
491W - 554L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
8,055
384
3,641
14,837
3,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Freya
12
2 / 13 / 1
7,949
379
2,345
16,112
3,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Mrozskrat
Gilgamesh
17
5 / 2 / 4
10,478
499
15,247
15,858
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 4 / 4
8,266
394
1,221
18,087
13,830
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
6 / 7 / 2
11,230
535
10,154
14,871
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CapvxD
Loki
16
2 / 4 / 8
10,201
486
5,379
12,806
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 1 / 13
12,585
599
18,044
11,194
4,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
FenWinrir
Fenrir
16
6 / 6 / 9
10,701
510
12,457
13,563
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 1 / 7
13,680
651
23,768
12,677
8,282
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
aaroon5
Odin
15
2 / 2 / 5
10,342
492
4,320
10,186
6,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
14
Kills
35
35
Deaths
14
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Loki
CapvxD
Loki
2
4
8
1.5
W
6
1
13
12.5
L
Freya
2
13
1
0.19
W
Fenrir
FenWinrir
Fenrir
6
6
9
1.75
L
Gilgamesh
Mrozskrat
Gilgamesh
5
2
4
3.5
W
19
1
7
22.5
L
1
4
4
0.75
L
6
7
2
1
W
Odin
aaroon5
Odin
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,608
Damage
63,968
79,765
Taken
60,426
39,917
Mitigated
28,195
10,166
Healing
20,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,641
1,454
0
2,158
14,837
3,779
633
3,622
11,215
0
36,335
W
Loki
CapvxD
Loki
5,379
809
0
3,932
12,806
4,133
691
803
11,772
0
55,293
W
18,044
10,580
0
4,336
11,194
4,614
8,866
905
10,188
0
114,070
L
Freya
2,345
685
0
2,182
16,112
3,467
0
8,455
7,657
26,894
0
W
Fenrir
FenWinrir
Fenrir
12,457
3,295
0
2,221
13,563
4,975
1,823
531
12,754
0
50,619
L
Gilgamesh
Mrozskrat
Gilgamesh
15,247
2,652
0
3,784
15,858
12,900
0
3,745
12,113
0
71,526
W
23,768
696
0
7,831
12,677
8,282
760
1,055
11,519
99,186
0
L
1,221
66
0
58
18,087
13,830
0
5,833
12,254
22,456
0
L
10,154
1,727
0
1,984
14,871
5,941
0
3,207
11,664
0
57,358
W
Odin
aaroon5
Odin
4,320
777
0
1,755
10,186
6,191
379
679
9,056
7,874
38,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
57,509
400
Minions Killed
585
0
Camps Cleared
0
1,788,211
Distance Traveled
1,933,617
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,055
384
80
4
0
341,633
2
W
Loki
10,201
486
89
4
0
398,289
1
W
Artemis
12,585
599
162
8
0
367,788
2
L
Freya
7,949
379
50
2
0
317,388
1
W
Fenrir
10,701
510
67
3
0
398,826
8
L
Gilgamesh
10,478
499
133
6
0
417,737
5
W
Anubis
13,680
651
157
7
0
392,562
4
L
Ymir
8,266
394
35
2
0
339,588
0
L
Da Ji
11,230
535
102
5
0
371,865
2
W
Odin
10,342
492
110
5
0
376,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role