Player Matchup

Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Cmatthews517
Kukulkan
Level 5
God Stats
1W - 1L
1,524 SR
Queue Stats
18W - 20L
1,752 Elo+
Party 3
Cerberus
Cerberus
Crispy_Slays
Cerberus
Level 41
God Stats
1W - 8L
1,348 SR
Queue Stats
118W - 121L
1,390 Elo+
Party 1
Susano
Susano
Starkiller_56565
Susano
Level 25
God Stats
0W - 2L
1,348 SR
Queue Stats
60W - 65L
1,412 Elo+
Party 1
Skadi
Skadi
knightrage24
Skadi
Level 124
God Stats
44W - 27L
1,686 SR
Queue Stats
168W - 147L
1,548 Elo+
Party 3
Team Averages
Level 68
1,481 SR
1,520 Elo+

VS

Team Averages
Level 58
1,575 SR
1,490 Elo+
Ao Kuang
Ao Kuang
BraingooHex
Ao Kuang
Level 49
God Stats
8W - 6L
1,580 SR
Queue Stats
39W - 35L
1,516 Elo+
Solo
Scylla
Scylla
DankNIN
Scylla
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
12W - 8L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
HappyPaw
Sylvanus
Level 143
God Stats
1W - 0L
1,579 SR
Queue Stats
12W - 10L
1,473 Elo+
Party 2
Artemis
Artemis
YoManTyron
Artemis
Level 61
God Stats
7W - 3L
1,494 SR
Queue Stats
10W - 8L
1,464 Elo+
Party 2
Neith
Neith
varntae
Neith
Level 13
God Stats
6W - 4L
1,519 SR
Queue Stats
11W - 8L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 4 / 1
7,188
553
5,864
10,950
9,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Cmatthews517
Kukulkan
10
0 / 5 / 0
5,840
449
618
6,023
2,047
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Crispy_Slays
Cerberus
9
0 / 1 / 1
5,705
439
5,144
9,058
5,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
6,086
468
1,556
8,459
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 5 / 1
7,237
557
7,618
7,411
2,254
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BraingooHex
Ao Kuang
15
7 / 0 / 1
8,812
678
7,517
8,893
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
DankNIN
Scylla
13
4 / 1 / 2
7,898
608
6,484
5,147
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HappyPaw
Sylvanus
10
2 / 0 / 6
7,122
548
4,747
11,319
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
YoManTyron
Artemis
13
3 / 3 / 2
7,637
587
5,844
6,751
2,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
varntae
Neith
9
2 / 4 / 3
6,101
469
6,065
7,652
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
18
18
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
1
0.63
W
Ao Kuang
BraingooHex
Ao Kuang
7
0
1
7.5
L
Kukulkan
Cmatthews517
Kukulkan
0
5
0
0
L
Cerberus
Crispy_Slays
Cerberus
0
1
1
0.5
W
Scylla
DankNIN
Scylla
4
1
2
5
W
Sylvanus
HappyPaw
Sylvanus
2
0
6
5
L
0
3
0
0
W
Artemis
YoManTyron
Artemis
3
3
2
1.33
L
5
5
1
1.1
W
Neith
varntae
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,800
Damage
30,657
41,901
Taken
39,762
21,851
Mitigated
17,909
11,846
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,864
2,492
0
3,268
10,950
9,177
301
6,184
4,766
0
36,085
W
Ao Kuang
BraingooHex
Ao Kuang
7,517
2,546
0
3,545
8,893
3,114
1,776
774
8,119
60,591
0
L
Kukulkan
Cmatthews517
Kukulkan
618
144
0
171
6,023
2,047
151
4,665
1,358
21,719
0
L
Cerberus
Crispy_Slays
Cerberus
5,144
141
30
3,930
9,058
5,810
525
2,379
6,679
27,791
0
W
Scylla
DankNIN
Scylla
6,484
1,132
70
965
5,147
1,595
0
369
4,778
46,453
0
W
Sylvanus
HappyPaw
Sylvanus
4,747
1,233
1,230
2,864
11,319
9,300
356
2,838
8,481
20,380
7,384
L
1,556
153
0
3,236
8,459
2,563
0
1,781
6,678
0
29,801
W
Artemis
YoManTyron
Artemis
5,844
3,466
0
1,095
6,751
2,118
336
327
6,424
0
31,005
L
7,618
3,345
0
1,211
7,411
2,254
1,494
3,378
4,033
0
36,550
W
Neith
varntae
Neith
6,065
2,460
0
1,576
7,652
1,782
678
1,744
5,908
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
37,570
351
Minions Killed
339
0
Camps Cleared
0
1,218,303
Distance Traveled
1,156,583
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,188
553
80
6
0
254,728
1
W
Ao Kuang
8,812
678
116
9
0
268,770
3
L
Kukulkan
5,840
449
44
3
0
209,008
0
L
Cerberus
5,705
439
91
7
0
263,184
0
W
Scylla
7,898
608
76
6
0
225,735
0
W
Sylvanus
7,122
548
55
4
0
223,712
2
L
Susano
6,086
468
65
5
0
255,612
2
W
Artemis
7,637
587
65
5
0
224,622
1
L
Skadi
7,237
557
71
5
0
235,771
3
W
Neith
6,101
469
27
2
0
213,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role