Player Matchup

Gilgamesh
Gilgamesh
AvoidZay
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,261 Elo+
Party 3
Ymir
Ymir
Bluntz1z
Ymir
Level 153
God Stats
4W - 6L
1,574 SR
Queue Stats
357W - 336L
1,560 Elo+
Party 3
Thor
Thor
MountainLeu
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
STYLiSHx
Heimdallr
Level 23
God Stats
2W - 1L
1,839 SR
Queue Stats
4W - 1L
1,830 Elo+
Party 1
Ra
Ra
阿克莱德
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
944 Elo+
Solo
Team Averages
Level 38
1,582 SR
1,444 Elo+

VS

Team Averages
Level 23
1,492 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BigKio
Nemesis
Level 27
God Stats
2W - 1L
1,293 SR
Queue Stats
83W - 71L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
RayXG
Cthulhu
Level 23
God Stats
5W - 2L
1,405 SR
Queue Stats
50W - 40L
1,450 Elo+
Party 2
Sol
Sol
ZEN02311
Sol
Level 26
God Stats
20W - 12L
1,486 SR
Queue Stats
77W - 82L
1,425 Elo+
Solo
Horus
Horus
paseesp
Horus
Level 26
God Stats
1W - 1L
1,774 SR
Queue Stats
79W - 67L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvoidZay
Gilgamesh
4
0 / 2 / 0
2,813
563
167
1,649
377
Ymir
7
3 / 1 / 0
4,292
858
2,559
3,740
1,373
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
3,296
659
477
2,550
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
STYLiSHx
Heimdallr
3
0 / 1 / 0
2,850
570
548
1,873
405
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
933
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
1
0 / 1 / 0
2,496
499
0
850
359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
BigKio
Nemesis
5
0 / 1 / 2
3,348
670
843
2,993
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
RayXG
Cthulhu
6
3 / 0 / 0
3,527
705
2,027
2,387
740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
2 / 1 / 0
4,103
821
1,302
2,398
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
paseesp
Horus
5
0 / 1 / 0
3,075
615
802
3,107
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
5
5
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
0
0
L
Gilgamesh
AvoidZay
Gilgamesh
0
2
0
0
W
Nemesis
BigKio
Nemesis
0
1
2
1
L
Ymir
3
1
0
3
L
0
1
0
0
W
Cthulhu
RayXG
Cthulhu
3
0
0
3
L
Heimdallr
STYLiSHx
Heimdallr
0
1
0
0
W
2
1
0
2
W
Horus
paseesp
Horus
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,751
Damage
4,974
9,812
Taken
11,735
2,776
Mitigated
3,327
2,526
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
0
0
0
12
850
359
0
0
850
79
0
L
Gilgamesh
AvoidZay
Gilgamesh
167
128
0
0
1,649
377
0
821
828
0
2,050
W
Nemesis
BigKio
Nemesis
843
439
0
1,696
2,993
609
0
100
2,893
0
9,245
L
Ymir
2,559
958
0
1,204
3,740
1,373
0
861
2,879
14,035
0
L
477
97
0
857
2,550
621
0
575
1,975
0
10,589
W
Cthulhu
RayXG
Cthulhu
2,027
240
0
500
2,387
740
0
0
2,387
9,930
0
L
Heimdallr
STYLiSHx
Heimdallr
548
280
0
465
1,873
405
120
1,072
801
0
8,466
W
1,302
775
0
1,041
2,398
567
666
539
1,859
18,957
0
W
Horus
paseesp
Horus
802
534
52
720
3,107
1,052
0
1,920
1,187
0
7,960
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,184
Gold Earned
16,549
79
Minions Killed
107
0
Camps Cleared
0
371,768
Distance Traveled
393,129
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
2,496
499
0
0
0
21,414
0
L
Gilgamesh
2,813
563
6
1
0
103,440
0
W
Nemesis
3,348
670
29
6
0
109,273
1
L
Ymir
4,292
858
26
5
0
84,118
0
L
Thor
3,296
659
30
6
0
89,916
2
W
Cthulhu
3,527
705
12
2
0
77,507
0
L
Heimdallr
2,850
570
17
3
0
94,294
0
W
Sol
4,103
821
46
9
0
82,487
0
W
Horus
3,075
615
20
4
0
102,448
1
L
Ra
933
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role