Player Matchup

Thanatos
Thanatos
GIANNISEL34
Thanatos
Level 14
God Stats
0W - 6L
1,103 SR
Queue Stats
3W - 8L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
Haxxolotl
Gilgamesh
Level 26
God Stats
8W - 10L
1,482 SR
Queue Stats
38W - 49L
1,327 Elo+
Solo
Anubis
Anubis
Impossibleeeee
Anubis
Level 14
God Stats
3W - 2L
1,251 SR
Queue Stats
22W - 22L
1,540 Elo+
Solo
Ymir
Ymir
LordBananaMan
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,256 Elo+
Solo
Neith
Neith
Yut000
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Team Averages
Level 13
1,367 SR
1,411 Elo+

VS

Team Averages
Level 17
1,588 SR
1,381 Elo+
Hachiman
Hachiman
Gradovich
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,340 Elo+
Solo
Chronos
Chronos
Harukasuka
Chronos
Level 15
God Stats
2W - 0L
1,737 SR
Queue Stats
10W - 8L
1,494 Elo+
Solo
Bellona
Bellona
TyrOdin
Bellona
Level 29
God Stats
7W - 8L
1,448 SR
Queue Stats
87W - 80L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Wuudnin
Ah Puch
Level 5
God Stats
1W - 1L
1,431 SR
Queue Stats
21W - 26L
1,177 Elo+
Solo
Bastet
Bastet
mia23132
Bastet
Level 20
God Stats
4W - 1L
1,821 SR
Queue Stats
78W - 90L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GIANNISEL34
Thanatos
14
2 / 12 / 1
8,732
437
6,441
16,144
5,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Haxxolotl
Gilgamesh
14
1 / 3 / 7
8,891
445
7,476
12,224
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
8 / 5 / 1
10,096
505
14,219
18,670
10,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 4
8,397
420
4,371
17,375
13,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Yut000
Neith
14
5 / 5 / 4
9,353
468
13,150
12,103
4,361
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gradovich
Hachiman
14
4 / 5 / 6
9,250
463
8,067
13,384
3,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Harukasuka
Chronos
17
10 / 5 / 8
11,192
560
14,112
18,553
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TyrOdin
Bellona
18
11 / 1 / 8
11,731
587
14,567
16,153
14,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Wuudnin
Ah Puch
15
2 / 4 / 9
9,831
492
11,685
11,135
3,413
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
mia23132
Bastet
15
5 / 2 / 8
10,121
506
7,451
14,704
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
17
Kills
32
33
Deaths
17
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GIANNISEL34
Thanatos
2
12
1
0.21
W
Hachiman
Gradovich
Hachiman
4
5
6
1.4
W
Chronos
Harukasuka
Chronos
10
5
8
2.8
L
Gilgamesh
Haxxolotl
Gilgamesh
1
3
7
1.5
L
8
5
1
1.7
L
1
8
4
0.38
W
Bellona
TyrOdin
Bellona
11
1
8
15
W
Ah Puch
Wuudnin
Ah Puch
2
4
9
1.63
L
Neith
Yut000
Neith
5
5
4
1.4
W
Bastet
mia23132
Bastet
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
55,882
76,516
Taken
73,929
40,062
Mitigated
32,377
17,922
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GIANNISEL34
Thanatos
6,441
3,161
0
5,290
16,144
5,491
0
2,361
13,783
0
36,191
W
Hachiman
Gradovich
Hachiman
8,067
6,347
0
4,099
13,384
3,497
2,706
3,083
10,301
0
32,380
W
Chronos
Harukasuka
Chronos
14,112
6,386
0
6,634
18,553
5,548
1,582
7,565
10,988
72,597
0
L
Gilgamesh
Haxxolotl
Gilgamesh
7,476
1,637
0
395
12,224
5,742
0
2,974
9,250
0
56,732
L
14,219
994
0
9,069
18,670
10,576
0
7,494
11,176
70,591
0
L
4,371
1,260
0
1,182
17,375
13,892
0
7,602
9,773
31,952
0
W
Bellona
TyrOdin
Bellona
14,567
6,013
0
5,097
16,153
14,957
647
2,654
13,499
0
79,157
W
Ah Puch
Wuudnin
Ah Puch
11,685
857
669
2,770
11,135
3,413
586
3,960
7,175
53,003
0
L
Neith
Yut000
Neith
13,150
5,731
0
1,986
12,103
4,361
270
5,366
6,737
0
43,325
W
Bastet
mia23132
Bastet
7,451
2,483
173
6,681
14,704
4,962
676
1,328
13,376
0
47,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
52,125
423
Minions Killed
472
0
Camps Cleared
0
1,639,061
Distance Traveled
1,802,878
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,732
437
72
4
0
309,835
3
W
Hachiman
9,250
463
65
3
0
325,089
3
W
Chronos
11,192
560
101
5
0
380,766
4
L
Gilgamesh
8,891
445
97
5
0
395,635
4
L
Anubis
10,096
505
116
6
0
316,048
1
L
Ymir
8,397
420
63
3
0
289,391
1
W
Bellona
11,731
587
148
7
0
340,250
2
W
Ah Puch
9,831
492
72
4
0
331,611
3
L
Neith
9,353
468
75
4
0
328,152
0
W
Bastet
10,121
506
86
4
0
425,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role