Player Matchup

Gilgamesh
Gilgamesh
Bronze III
CZN2
Gilgamesh
Bronze III
Level 69
God Stats
2W - 0L
1,773 SR
Queue Stats
11W - 8L
1,540 MMR
Solo
Ah Puch
Ah Puch
Bronze III
ILuvTortas
Ah Puch
Bronze III
Level 121
God Stats
1W - 0L
1,589 SR
Queue Stats
4W - 2L
1,527 MMR
Solo
Artemis
Artemis
Gold IV
Skritzies
Artemis
Gold IV
Level 106
God Stats
2W - 0L
1,608 SR
Queue Stats
37W - 39L
1,528 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,656 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 85
1,565 SR
1,774 MMR
Cthulhu
Cthulhu
Platinum V
Alex-pannu-
Cthulhu
Platinum V
Level 107
God Stats
23W - 25L
1,603 SR
Queue Stats
252W - 237L
1,737 MMR
Party 1
Bakasura
Bakasura
Bronze III
chickenkingdom1
Bakasura
Bronze III
Level 80
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 8L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
yomun20
Vulcan
Platinum II
Level 68
God Stats
98W - 71L
1,760 SR
Queue Stats
153W - 149L
2,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CZN2
Gilgamesh
16
6 / 3 / 11
12,192
717
14,758
17,108
12,188
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
ILuvTortas
Ah Puch
16
5 / 8 / 13
12,152
715
11,301
21,500
8,070
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Skritzies
Artemis
18
9 / 5 / 9
13,106
771
17,147
15,058
5,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeAthenaChang'eSolMorgan Le Fay

VS

Bans
ScyllaAchillesTiamatVamanaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alex-pannu-
Cthulhu
15
3 / 7 / 8
11,637
685
14,829
19,213
25,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
16
5 / 7 / 4
11,880
699
7,576
17,240
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
yomun20
Vulcan
16
7 / 6 / 6
12,494
735
17,882
11,263
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
20
Kills
15
16
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alex-pannu-
Cthulhu
3
7
8
1
W
Gilgamesh
CZN2
Gilgamesh
6
3
11
3.83
W
Ah Puch
ILuvTortas
Ah Puch
5
8
13
1.44
W
Artemis
Skritzies
Artemis
9
5
9
2.7
L
Bakasura
5
7
4
1
L
Vulcan
yomun20
Vulcan
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,206
Damage
40,287
53,666
Taken
47,716
25,510
Mitigated
39,292
12,728
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alex-pannu-
Cthulhu
14,829
343
295
239
19,213
25,349
140
4,055
15,158
29,255
0
W
Gilgamesh
CZN2
Gilgamesh
14,758
5,146
398
2,173
17,108
12,188
647
8,380
8,308
0
44,803
W
Ah Puch
ILuvTortas
Ah Puch
11,301
432
0
7,451
21,500
8,070
515
14,107
6,925
48,294
0
W
Artemis
Skritzies
Artemis
17,147
7,725
0
2,706
15,058
5,252
1,920
10,224
4,679
0
62,660
L
Bakasura
7,576
4,450
321
2,550
17,240
8,936
0
3,807
13,433
0
29,856
L
Vulcan
yomun20
Vulcan
17,882
8,210
0
1,250
11,263
5,007
563
3,439
7,824
56,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
36,011
244
Minions Killed
191
0
Camps Cleared
0
858,568
Distance Traveled
873,964
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,637
685
28
2
0
256,148
1
W
Gilgamesh
12,192
717
56
3
0
309,721
10
W
Ah Puch
12,152
715
84
5
0
280,435
2
W
Artemis
13,106
771
104
6
0
268,412
2
L
Bakasura
11,880
699
70
4
0
303,595
0
L
Vulcan
12,494
735
93
5
0
314,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role