Player Matchup

Tsukuyomi
Tsukuyomi
BIock6oyy
Tsukuyomi
Level 26
God Stats
23W - 13L
1,752 SR
Queue Stats
50W - 47L
1,513 Elo+
Party 4
Zeus
Zeus
DNMortifer
Zeus
Level 18
God Stats
14W - 12L
1,528 SR
Queue Stats
77W - 81L
1,339 Elo+
Party 3
Janus
Janus
HRH Roacholder
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 167L
1,328 Elo+
Party 3
Xbalanque
Xbalanque
KyoseiR
Xbalanque
Level 9
God Stats
10W - 12L
1,542 SR
Queue Stats
10W - 13L
1,457 Elo+
Party 4
Hel
Hel
OctoEnthusiast
Hel
Level 18
God Stats
26W - 34L
1,442 SR
Queue Stats
82W - 89L
1,442 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,416 Elo+

VS

Team Averages
Level 27
1,572 SR
1,562 Elo+
Cernunnos
Cernunnos
BHDD_CRUZ_
Cernunnos
Level 14
God Stats
38W - 42L
1,513 SR
Queue Stats
154W - 199L
1,430 Elo+
Solo
Hachiman
Hachiman
BooGaa
Hachiman
Level 64
God Stats
5W - 4L
1,647 SR
Queue Stats
150W - 106L
1,472 Elo+
Party 1
Loki
Loki
KhaosHavok
Loki
Level 27
God Stats
4W - 0L
1,814 SR
Queue Stats
28W - 9L
1,811 Elo+
Party 2
Khepri
Khepri
LegalizeRanch311
Khepri
Level 26
God Stats
2W - 1L
1,541 SR
Queue Stats
18W - 7L
1,727 Elo+
Party 2
Hel
Hel
SibirHeart
Hel
Level 5
God Stats
15W - 11L
1,345 SR
Queue Stats
74W - 69L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIock6oyy
Tsukuyomi
19
7 / 9 / 6
13,676
1,052
16,214
18,478
7,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 9 / 8
12,637
972
15,194
15,729
5,356
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 16 / 8
12,615
970
9,360
24,814
8,535
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
KyoseiR
Xbalanque
20
4 / 7 / 9
13,339
1,026
27,948
19,577
8,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 1 / 1
9,893
761
383
1,764
661
Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BHDD_CRUZ_
Cernunnos
20
3 / 3 / 25
13,120
1,009
10,607
14,156
6,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
BooGaa
Hachiman
20
21 / 4 / 11
16,031
1,233
35,223
17,584
9,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

20
15 / 2 / 7
14,746
1,134
17,730
10,472
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 2 / 28
12,474
960
7,239
19,761
33,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 4 / 21
12,598
969
4,985
11,623
5,576
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
134
15
Kills
42
42
Deaths
15
32
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BHDD_CRUZ_
Cernunnos
3
3
25
5.17
L
Tsukuyomi
BIock6oyy
Tsukuyomi
7
9
6
1.11
W
Hachiman
BooGaa
Hachiman
21
4
11
6.63
L
3
9
8
0.78
L
1
16
8
0.31
W
15
2
7
9.25
L
Xbalanque
KyoseiR
Xbalanque
4
7
9
1.21
W
0
2
28
7
L
0
1
1
0.5
W
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,099
Damage
75,784
80,362
Taken
73,596
30,118
Mitigated
60,137
9,530
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BHDD_CRUZ_
Cernunnos
10,607
6,498
0
1,351
14,156
6,360
0
3,896
10,260
0
40,940
L
Tsukuyomi
BIock6oyy
Tsukuyomi
16,214
5,243
0
1,193
18,478
7,427
0
1,730
16,748
0
31,670
W
Hachiman
BooGaa
Hachiman
35,223
29,349
0
5,336
17,584
9,405
0
5,440
12,144
0
68,909
L
15,194
2,527
0
93
15,729
5,356
0
2,824
12,905
29,551
0
L
9,360
1,829
172
942
24,814
8,535
0
3,329
21,485
36,123
0
W
17,730
5,475
0
416
10,472
5,292
0
4,838
5,634
0
35,273
L
Xbalanque
KyoseiR
Xbalanque
27,948
17,741
0
4,663
19,577
8,139
0
4,297
15,280
0
65,488
W
7,239
468
0
360
19,761
33,504
0
7,782
11,979
14,940
0
L
383
38
1,928
539
1,764
661
0
44
1,720
6,188
0
W
4,985
132
4,069
2,466
11,623
5,576
0
2,981
8,642
14,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,160
Gold Earned
68,969
221
Minions Killed
237
8
Camps Cleared
9
938,020
Distance Traveled
1,066,926
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,120
1,009
64
5
0
212,663
0
L
Tsukuyomi
13,676
1,052
38
3
2
237,419
0
W
Hachiman
16,031
1,233
98
8
2
192,078
0
L
Zeus
12,637
972
36
3
3
228,656
0
L
Janus
12,615
970
66
5
1
196,774
1
W
Loki
14,746
1,134
40
3
4
258,213
0
L
Xbalanque
13,339
1,026
71
5
1
220,643
1
W
Khepri
12,474
960
6
0
0
225,259
0
L
Hel
9,893
761
10
1
1
54,528
0
W
Hel
12,598
969
29
2
3
178,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role