Player Matchup

Nu Wa
Nu Wa
Cheekzilla
Nu Wa
Level 108
God Stats
19W - 11L
1,853 SR
Queue Stats
120W - 70L
1,675 Elo+
Party 1
Sun Wukong
Sun Wukong
RocketHaul
Sun Wukong
Level 30
God Stats
4W - 5L
1,374 SR
Queue Stats
23W - 15L
1,661 Elo+
Party 1
Rama
Rama
WhereAreMySmokes
Rama
Level 131
God Stats
3W - 4L
1,554 SR
Queue Stats
185W - 130L
1,684 Elo+
Party 1
Team Averages
Level 90
1,594 SR
1,673 Elo+

VS

Team Averages
Level 27
1,486 SR
1,280 Elo+
Scylla
Scylla
BabyAngelWitch
Scylla
Level 43
God Stats
4W - 5L
1,519 SR
Queue Stats
8W - 14L
1,258 Elo+
Party 2
Ymir
Ymir
Dazfaz15
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 2
Da Ji
Da Ji
takenwallet
Da Ji
Level 11
God Stats
8W - 11L
1,439 SR
Queue Stats
8W - 15L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
5 / 0 / 10
9,264
772
8,348
5,083
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RocketHaul
Sun Wukong
12
4 / 0 / 10
8,840
737
4,032
8,895
6,594
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
9 / 2 / 8
9,805
817
11,996
9,909
3,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,068
589
7,122
7,023
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
2 / 6 / 0
7,781
648
3,234
12,731
8,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 1
6,759
563
4,535
9,986
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
2
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Nu Wa
5
0
10
10
L
Ymir
2
6
0
0.33
W
Sun Wukong
RocketHaul
Sun Wukong
4
0
10
9
W
9
2
8
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
14,891
23,887
Taken
29,740
11,525
Mitigated
13,626
5,214
Healing
2,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,122
313
0
740
7,023
1,838
0
2,350
4,525
37,003
0
W
Nu Wa
8,348
2,875
0
340
5,083
1,508
931
2,119
2,964
43,281
0
L
Ymir
3,234
795
0
904
12,731
8,647
0
3,181
9,398
13,211
0
W
Sun Wukong
RocketHaul
Sun Wukong
4,032
969
0
966
8,895
6,594
193
3,611
5,284
0
16,736
W
11,996
9,362
0
3,908
9,909
3,423
1,596
4,626
5,283
0
44,395
L
4,535
1,163
0
580
9,986
3,141
0
2,299
7,469
0
16,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
21,608
160
Minions Killed
97
0
Camps Cleared
0
702,273
Distance Traveled
549,635
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,068
589
58
5
0
195,087
6
W
Nu Wa
9,264
772
59
5
0
228,276
2
L
Ymir
7,781
648
13
1
0
167,134
3
W
Sun Wukong
8,840
737
18
2
0
260,700
2
W
Rama
9,805
817
83
7
0
213,297
1
L
Da Ji
6,759
563
26
2
0
187,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role