Player Matchup

Terra
Terra
Okneesama
Terra
Level 47
God Stats
7W - 24L
1,278 SR
Queue Stats
468W - 490L
1,333 Elo+
Party 1
Chang'e
Chang'e
Peachypop2021
Chang'e
Level 33
God Stats
1W - 4L
1,359 SR
Queue Stats
6W - 17L
1,203 Elo+
Party 2
Freya
Freya
Safee_11
Freya
Level 49
God Stats
38W - 34L
1,458 SR
Queue Stats
469W - 507L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
Scr3wball00
Hou Yi
Level 31
God Stats
1W - 3L
1,359 SR
Queue Stats
5W - 13L
1,203 Elo+
Party 2
Set
Set
kellstacks
Set
Level 62
God Stats
18W - 29L
1,484 SR
Queue Stats
597W - 622L
1,340 Elo+
Party 1
Team Averages
Level 44
1,387 SR
1,285 Elo+

VS

Team Averages
Level 61
1,538 SR
1,405 Elo+
Cabrakan
Cabrakan
OnlyFans Boo
Cabrakan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 109L
1,490 Elo+
Party 3
Nemesis
Nemesis
OnlyFans Gal
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,201 Elo+
Party 3
Hades
Hades
OnlyFans Hun
Hades
Level 83
God Stats
2W - 0L
1,853 SR
Queue Stats
65W - 26L
1,672 Elo+
Party 3
Vamana
Vamana
Xovez
Vamana
Level 46
God Stats
6W - 10L
1,322 SR
Queue Stats
225W - 261L
1,239 Elo+
Solo
Medusa
Medusa
vanillataytay
Medusa
Level 101
God Stats
195W - 147L
1,517 SR
Queue Stats
423W - 408L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Okneesama
Terra
14
1 / 3 / 3
9,541
398
8,596
16,869
16,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
12
0 / 12 / 1
8,132
339
3,629
15,247
11,659
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Safee_11
Freya
17
2 / 8 / 1
11,516
480
16,227
20,901
7,349
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
12
0 / 17 / 1
8,421
351
6,747
21,879
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
2 / 8 / 3
11,981
499
8,365
20,250
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OnlyFans Boo
Cabrakan
16
6 / 1 / 18
11,947
498
6,041
14,559
19,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
OnlyFans Gal
Nemesis
18
5 / 2 / 10
12,226
509
11,911
17,894
9,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 1 / 9
13,993
583
24,540
16,364
10,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Xovez
Vamana
19
2 / 2 / 15
13,255
552
10,642
21,410
21,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
21 / 1 / 10
16,058
669
24,693
16,509
7,709
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
109
5
Kills
47
48
Deaths
7
9
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Terra
Okneesama
Terra
1
3
3
0.83
W
Cabrakan
OnlyFans Boo
Cabrakan
6
1
18
15
W
Nemesis
OnlyFans Gal
Nemesis
5
2
10
5
W
13
1
9
17.5
L
Chang'e
0
12
1
0.04
L
Freya
Safee_11
Freya
2
8
1
0.31
L
Hou Yi
0
17
1
0.03
W
Vamana
Xovez
Vamana
2
2
15
4.75
L
2
8
3
0.44
W
21
1
10
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,564
Damage
77,827
95,146
Taken
86,736
52,684
Mitigated
68,876
17,998
Healing
35,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Okneesama
Terra
8,596
1,710
625
1,642
16,869
16,770
431
4,597
12,272
33,439
0
W
Cabrakan
OnlyFans Boo
Cabrakan
6,041
951
146
2,923
14,559
19,923
434
5,145
9,414
27,502
0
W
Nemesis
OnlyFans Gal
Nemesis
11,911
6,997
0
4,608
17,894
9,118
872
5,744
12,150
0
94,911
W
24,540
2,747
764
12,643
16,364
10,648
1,483
6,832
9,532
95,433
0
L
Chang'e
3,629
523
1,446
1,780
15,247
11,659
764
4,910
10,337
26,309
0
L
Freya
Safee_11
Freya
16,227
4,229
0
5,421
20,901
7,349
1,850
9,160
11,741
72,274
0
L
Hou Yi
6,747
1,933
0
1,454
21,879
6,921
1,753
5,112
16,767
0
33,093
W
Vamana
Xovez
Vamana
10,642
4,067
835
9,024
21,410
21,478
1,912
7,069
14,341
2,237
73,031
L
8,365
4,018
0
5,630
20,250
9,985
2,502
7,161
13,089
0
87,731
W
24,693
9,937
15
4,916
16,509
7,709
7,009
6,700
9,809
0
146,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,591
Gold Earned
67,479
447
Minions Killed
635
0
Camps Cleared
0
2,006,801
Distance Traveled
2,275,723
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,541
398
53
2
0
435,426
0
W
Cabrakan
11,947
498
40
2
0
370,384
3
W
Nemesis
12,226
509
113
5
0
509,672
0
W
Hades
13,993
583
161
7
0
444,659
3
L
Chang'e
8,132
339
40
2
0
374,440
0
L
Freya
11,516
480
112
5
0
385,107
0
L
Hou Yi
8,421
351
78
3
0
353,805
0
W
Vamana
13,255
552
119
5
0
478,129
0
L
Set
11,981
499
164
7
0
458,023
2
W
Medusa
16,058
669
202
8
0
472,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role