Player Matchup

Fenrir
Fenrir
BigKio
Fenrir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 71L
1,429 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ephideri
Morgan Le Fay
Level 22
God Stats
5W - 4L
1,716 SR
Queue Stats
77W - 56L
1,549 Elo+
Solo
Ares
Ares
RayXG
Ares
Level 23
God Stats
2W - 3L
1,478 SR
Queue Stats
50W - 40L
1,456 Elo+
Party 3
Anhur
Anhur
aIllIllllx
Anhur
Level 18
God Stats
0W - 3L
1,353 SR
Queue Stats
61W - 57L
1,647 Elo+
Solo
Sobek
Sobek
paseesp
Sobek
Level 26
God Stats
3W - 2L
1,465 SR
Queue Stats
79W - 67L
1,511 Elo+
Party 3
Team Averages
Level 23
1,502 SR
1,518 Elo+

VS

Team Averages
Level 17
1,680 SR
1,651 Elo+
Erlang Shen
Erlang Shen
BaljeetC0M
Erlang Shen
Level 42
God Stats
1W - 1L
1,673 SR
Queue Stats
60W - 55L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
CrazyJJ04
Jing Wei
Level 6
God Stats
4W - 3L
1,686 SR
Queue Stats
8W - 5L
1,718 Elo+
Party 1
Kukulkan
Kukulkan
MountainLeu
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
STYLiSHx
Heimdallr
Level 23
God Stats
2W - 1L
1,738 SR
Queue Stats
4W - 1L
1,768 Elo+
Party 2
Cthulhu
Cthulhu
WHITESTOK99
Cthulhu
Level 11
God Stats
4W - 4L
1,803 SR
Queue Stats
7W - 5L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigKio
Fenrir
17
8 / 6 / 6
10,854
517
12,828
18,656
10,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Ephideri
Morgan Le Fay
19
7 / 2 / 3
11,649
555
18,285
13,020
5,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
RayXG
Ares
14
3 / 3 / 4
9,540
454
5,484
16,049
11,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
10
0 / 4 / 4
7,446
355
1,242
5,351
1,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
paseesp
Sobek
14
3 / 7 / 9
9,112
434
9,161
21,432
25,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BaljeetC0M
Erlang Shen
20
14 / 1 / 4
13,425
639
18,167
15,405
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
CrazyJJ04
Jing Wei
16
2 / 7 / 4
10,185
485
7,309
13,900
4,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MountainLeu
Kukulkan
14
1 / 6 / 9
9,661
460
9,407
10,793
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
STYLiSHx
Heimdallr
16
3 / 4 / 3
10,042
478
7,743
10,571
4,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WHITESTOK99
Cthulhu
15
2 / 3 / 4
9,969
475
7,454
14,957
12,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
21
Kills
22
22
Deaths
21
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BaljeetC0M
Erlang Shen
14
1
4
16
L
Fenrir
BigKio
Fenrir
8
6
6
1.83
W
Jing Wei
CrazyJJ04
Jing Wei
2
7
4
0.57
L
Morgan Le Fay
Ephideri
Morgan Le Fay
7
2
3
4.25
W
Kukulkan
MountainLeu
Kukulkan
1
6
9
0.92
L
Ares
RayXG
Ares
3
3
4
1.67
W
Heimdallr
STYLiSHx
Heimdallr
3
4
3
1.13
W
Cthulhu
WHITESTOK99
Cthulhu
2
3
4
1.33
L
Anhur
0
4
4
0.5
L
Sobek
paseesp
Sobek
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,000
Damage
50,080
74,508
Taken
65,626
53,685
Mitigated
36,738
15,963
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BaljeetC0M
Erlang Shen
18,167
10,257
0
6,999
15,405
10,934
194
8,252
7,153
0
108,572
L
Fenrir
BigKio
Fenrir
12,828
2,648
0
4,301
18,656
10,204
106
3,843
14,699
0
75,401
W
Jing Wei
CrazyJJ04
Jing Wei
7,309
6,332
0
3,292
13,900
4,959
1,058
4,859
9,041
0
62,995
L
Morgan Le Fay
Ephideri
Morgan Le Fay
18,285
2,977
101
4,491
13,020
5,399
0
3,845
9,083
91,983
0
W
Kukulkan
MountainLeu
Kukulkan
9,407
790
0
2,327
10,793
3,950
128
5,779
5,014
45,922
0
L
Ares
RayXG
Ares
5,484
460
0
1,630
16,049
11,560
0
2,198
13,743
37,263
0
W
Heimdallr
STYLiSHx
Heimdallr
7,743
3,282
0
2,076
10,571
4,141
2,422
5,364
5,207
0
58,536
W
Cthulhu
WHITESTOK99
Cthulhu
7,454
760
131
460
14,957
12,754
354
8,848
6,109
26,628
0
L
Anhur
1,242
627
0
422
5,351
1,356
44
1,622
3,667
0
18,686
L
Sobek
paseesp
Sobek
9,161
989
0
5,018
21,432
25,166
0
4,818
16,452
36,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
53,282
391
Minions Killed
492
0
Camps Cleared
0
1,882,750
Distance Traveled
1,886,070
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,425
639
143
7
0
459,089
4
L
Fenrir
10,854
517
110
5
0
394,796
1
W
Jing Wei
10,185
485
106
5
0
350,522
0
L
Morgan Le Fay
11,649
555
149
7
0
449,049
4
W
Kukulkan
9,661
460
96
5
0
350,821
7
L
Ares
9,540
454
33
2
0
386,814
2
W
Heimdallr
10,042
478
107
5
0
363,112
0
W
Cthulhu
9,969
475
40
2
0
362,526
0
L
Anhur
7,446
355
37
2
0
226,690
2
L
Sobek
9,112
434
62
3
0
425,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role