Player Matchup

Camazotz
Camazotz
CPTEbaneezer
Camazotz
Level 129
God Stats
2W - 0L
1,697 SR
Queue Stats
144W - 134L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
Davey0wnz
Cthulhu
Level 126
God Stats
1W - 1L
1,264 SR
Queue Stats
234W - 215L
1,496 Elo+
Solo
Arachne
Arachne
Imapeonu
Arachne
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 232L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
LeChefDeFrag
Ah Puch
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 104L
1,550 Elo+
Solo
Loki
Loki
Pootis_Slayer
Loki
Level 32
God Stats
2W - 0L
1,308 SR
Queue Stats
16W - 19L
1,423 Elo+
Solo
Team Averages
Level 101
1,454 SR
1,531 Elo+

VS

Team Averages
Level 109
1,554 SR
1,536 Elo+
Tiamat
Tiamat
 
Tiamat
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
OG Attaaack
Nox
Level 158
God Stats
1W - 3L
1,705 SR
Queue Stats
164W - 162L
1,550 Elo+
Party 1
Mercury
Mercury
TrickZxFade
Mercury
Level 100
God Stats
1W - 2L
1,473 SR
Queue Stats
116W - 98L
1,564 Elo+
Party 3
Hades
Hades
YoungSimba92
Hades
Level 155
God Stats
3W - 2L
1,591 SR
Queue Stats
255W - 242L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
spiderystomper
Erlang Shen
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CPTEbaneezer
Camazotz
17
10 / 3 / 17
11,158
930
11,048
18,045
10,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Davey0wnz
Cthulhu
16
6 / 3 / 19
10,455
871
14,482
15,152
17,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Imapeonu
Arachne
18
11 / 4 / 20
11,762
980
13,083
14,447
9,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
LeChefDeFrag
Ah Puch
20
11 / 2 / 19
11,954
996
19,325
12,120
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 21
9,208
767
6,696
8,623
4,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
10 / 6 / 2
10,773
898
11,578
12,718
8,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 6
8,782
732
8,706
12,050
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
TrickZxFade
Mercury
15
2 / 6 / 5
8,442
704
5,571
12,081
4,692
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 11 / 4
8,788
732
15,019
17,817
16,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
spiderystomper
Erlang Shen
14
0 / 8 / 8
7,955
663
5,951
21,282
10,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
41
38
Kills
16
17
Deaths
38
96
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
10
6
2
1.83
W
Camazotz
CPTEbaneezer
Camazotz
10
3
17
6.17
W
Cthulhu
Davey0wnz
Cthulhu
6
3
19
5.17
W
Arachne
Imapeonu
Arachne
11
4
20
5.25
W
Ah Puch
LeChefDeFrag
Ah Puch
11
2
19
10.25
L
2
7
6
0.71
W
0
5
21
2.1
L
Mercury
TrickZxFade
Mercury
2
6
5
0.75
L
2
11
4
0.36
L
Erlang Shen
spiderystomper
Erlang Shen
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,634
Damage
46,825
68,387
Taken
75,948
47,900
Mitigated
45,232
26,166
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,578
1,031
430
3,049
12,718
8,603
137
6,480
6,111
19,994
0
W
Camazotz
CPTEbaneezer
Camazotz
11,048
2,744
1,532
7,671
18,045
10,843
1,513
7,700
10,178
0
23,759
W
Cthulhu
Davey0wnz
Cthulhu
14,482
866
3,124
3,539
15,152
17,986
673
5,612
9,369
30,622
0
W
Arachne
Imapeonu
Arachne
13,083
10,560
1,592
3,309
14,447
9,186
1,231
7,405
7,030
0
21,470
W
Ah Puch
LeChefDeFrag
Ah Puch
19,325
2,271
727
4,422
12,120
5,713
930
7,422
4,524
40,749
0
L
8,706
208
629
1,807
12,050
4,739
475
4,889
6,980
19,801
0
W
6,696
174
0
250
8,623
4,172
527
6,508
1,983
0
12,558
L
Mercury
TrickZxFade
Mercury
5,571
1,316
446
2,561
12,081
4,692
623
5,533
6,363
0
20,782
L
15,019
154
17
2,504
17,817
16,704
0
8,494
9,032
28,278
0
L
Erlang Shen
spiderystomper
Erlang Shen
5,951
2,637
445
4,411
21,282
10,494
746
8,411
12,553
0
10,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
44,740
133
Minions Killed
125
0
Camps Cleared
0
1,184,259
Distance Traveled
923,002
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,773
898
25
2
0
184,263
0
W
Camazotz
11,158
930
26
2
0
239,079
1
W
Cthulhu
10,455
871
21
2
0
259,648
4
W
Arachne
11,762
980
19
2
0
233,440
1
W
Ah Puch
11,954
996
55
5
0
217,367
0
L
Nox
8,782
732
23
2
0
173,434
0
W
Loki
9,208
767
12
1
0
234,725
2
L
Mercury
8,442
704
34
3
0
247,713
1
L
Hades
8,788
732
34
3
0
122,773
0
L
Erlang Shen
7,955
663
9
1
0
194,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role