Player Matchup

Izanami
Izanami
Gold III
B4BB4_Fikici69
Izanami
Gold III
Level 121
God Stats
13W - 12L
1,610 SR
Queue Stats
397W - 395L
1,408 MMR
Solo
Arachne
Arachne
Gold IV
DieuRaloufff
Arachne
Gold IV
Level 111
God Stats
27W - 27L
1,532 SR
Queue Stats
255W - 261L
1,512 MMR
Party 1
Anubis
Anubis
Silver II
HighRhyme
Anubis
Silver II
Level 96
God Stats
54W - 42L
1,545 SR
Queue Stats
171W - 175L
1,074 MMR
Party 1
Odin
Odin
Gold IV
ManyMen1129
Odin
Gold IV
Level 145
God Stats
16W - 9L
1,570 SR
Queue Stats
244W - 242L
1,375 MMR
Solo
Artio
Artio
Gold IV
mckalonzo
Artio
Gold IV
Level 113
God Stats
5W - 3L
1,527 SR
Queue Stats
170W - 162L
1,363 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,557 SR
1,346 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,557 SR
1,320 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
HannahDearman
Da Ji
Silver III
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
242W - 280L
753 MMR
Solo
Medusa
Medusa
Gold I
Henbrie
Medusa
Gold I
Level 88
God Stats
25W - 22L
1,551 SR
Queue Stats
266W - 268L
1,508 MMR
Solo
King Arthur
King Arthur
Bronze III
TTCDraco
King Arthur
Bronze III
Level 49
God Stats
0W - 1L
1,559 SR
Queue Stats
4W - 7L
1,415 MMR
Solo
Yemoja
Yemoja
Bronze III
saruto1804
Yemoja
Bronze III
Level 104
God Stats
0W - 1L
1,674 SR
Queue Stats
8W - 20L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 1
9,693
570
5,094
9,280
3,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
DieuRaloufff
Arachne
16
4 / 0 / 6
10,007
589
5,349
12,631
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
HighRhyme
Anubis
15
4 / 3 / 6
9,257
545
9,411
8,813
5,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 5
10,953
644
8,423
9,562
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
mckalonzo
Artio
14
2 / 1 / 10
8,430
496
5,208
13,554
12,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaMorgan Le FayBakasuraSetDanzaburou

VS

Bans
ChironGilgameshAwilixTyrSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 4 / 0
7,749
456
8,454
9,634
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
5,338
314
867
2,443
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Henbrie
Medusa
13
0 / 1 / 0
7,029
413
3,022
6,700
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
TTCDraco
King Arthur
15
2 / 4 / 0
8,738
514
4,209
14,812
7,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
saruto1804
Yemoja
13
2 / 5 / 2
8,477
499
4,901
14,558
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
6
6
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
0
0.5
W
0
1
1
0.5
W
Arachne
DieuRaloufff
Arachne
4
0
6
7
L
0
1
0
0
L
Medusa
Henbrie
Medusa
0
1
0
0
W
Anubis
HighRhyme
Anubis
4
3
6
2.33
W
5
1
5
7.5
L
King Arthur
TTCDraco
King Arthur
2
4
0
0.5
W
Artio
mckalonzo
Artio
2
1
10
7
L
Yemoja
saruto1804
Yemoja
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
21,453
53,840
Taken
48,147
41,446
Mitigated
23,197
20,138
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,454
536
0
675
9,634
2,830
0
5,859
3,723
46,421
0
W
5,094
3,496
0
4,596
9,280
3,407
6,110
2,306
6,974
0
93,159
W
Arachne
DieuRaloufff
Arachne
5,349
4,408
0
3,722
12,631
5,446
2,530
2,645
9,986
0
68,461
L
867
247
0
481
2,443
760
0
150
2,288
0
9,693
L
Medusa
Henbrie
Medusa
3,022
1,305
0
794
6,700
1,954
0
872
5,729
0
48,875
W
Anubis
HighRhyme
Anubis
9,411
280
0
4,027
8,813
5,355
1,266
3,693
5,120
50,851
0
W
8,423
1,333
0
1,701
9,562
14,571
143
794
8,768
0
67,477
L
King Arthur
TTCDraco
King Arthur
4,209
343
0
3,858
14,812
7,913
0
2,102
11,927
0
50,474
W
Artio
mckalonzo
Artio
5,208
1,037
1,096
4,996
13,554
12,667
0
4,368
9,186
33,067
0
L
Yemoja
saruto1804
Yemoja
4,901
669
683
2,793
14,558
9,740
0
5,636
8,818
24,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,340
Gold Earned
37,331
593
Minions Killed
393
0
Camps Cleared
0
1,599,746
Distance Traveled
1,193,377
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,749
456
110
6
0
300,067
3
W
Izanami
9,693
570
170
10
0
310,491
3
W
Arachne
10,007
589
120
7
0
378,300
4
L
Da Ji
5,338
314
30
2
0
66,761
1
L
Medusa
7,029
413
91
5
0
244,169
4
W
Anubis
9,257
545
98
6
0
264,403
1
W
Odin
10,953
644
156
9
0
334,319
2
L
King Arthur
8,738
514
121
7
0
307,676
1
W
Artio
8,430
496
49
3
0
312,233
6
L
Yemoja
8,477
499
41
2
0
274,704
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role