Player Matchup

Anubis
Anubis
BingBingsoup
Anubis
Level 14
God Stats
1W - 3L
1,418 SR
Queue Stats
9W - 18L
1,337 Elo+
Party 2
Hercules
Hercules
CHEEZEit2win
Hercules
Level 17
God Stats
10W - 8L
1,403 SR
Queue Stats
41W - 30L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
FenWinrir
Gilgamesh
Level 25
God Stats
14W - 13L
1,575 SR
Queue Stats
73W - 76L
1,431 Elo+
Solo
Susano
Susano
GlopJumpa
Susano
Level 7
God Stats
2W - 6L
1,262 SR
Queue Stats
4W - 10L
1,326 Elo+
Party 2
Neith
Neith
QutePolaBewr
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,258 Elo+
Solo
Team Averages
Level 13
1,432 SR
1,359 Elo+

VS

Team Averages
Level 64
1,568 SR
1,481 Elo+
Apollo
Apollo
Gingrthekid
Apollo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 133L
1,510 Elo+
Party 1
Ullr
Ullr
ISLAReaper
Ullr
Level 157
God Stats
5W - 5L
1,598 SR
Queue Stats
215W - 217L
1,539 Elo+
Party 1
Fenrir
Fenrir
IsThatReto
Fenrir
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,316 Elo+
Solo
Yemoja
Yemoja
Pluph
Yemoja
Level 9
God Stats
5W - 1L
1,743 SR
Queue Stats
15W - 12L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Tsimp
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 1 / 0
5,751
261
0
594
58
Hercules
CHEEZEit2win
Hercules
18
3 / 2 / 3
12,120
551
6,043
26,500
21,498
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
FenWinrir
Gilgamesh
19
9 / 4 / 1
12,177
554
14,508
19,140
10,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
GlopJumpa
Susano
6
1 / 2 / 0
6,853
312
423
3,329
826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
6 / 9 / 2
11,564
526
16,522
20,660
8,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
1 / 2 / 1
12,744
579
12,894
11,894
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 1
13,094
595
10,980
18,540
7,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
IsThatReto
Fenrir
19
4 / 8 / 1
12,477
567
8,896
15,235
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Pluph
Yemoja
15
0 / 0 / 3
10,106
459
1,459
7,571
9,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Tsimp
Kukulkan
18
6 / 8 / 5
12,829
583
17,724
19,732
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
19
Kills
18
18
Deaths
19
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
1
0
0
L
Hercules
CHEEZEit2win
Hercules
3
2
3
2.25
L
Gilgamesh
FenWinrir
Gilgamesh
9
4
1
2.38
W
Apollo
1
2
1
0.75
L
Susano
GlopJumpa
Susano
1
2
0
0.5
W
7
1
1
7.5
W
Fenrir
IsThatReto
Fenrir
4
8
1
0.56
W
Yemoja
Pluph
Yemoja
0
0
3
1.5
L
6
9
2
0.78
W
Kukulkan
Tsimp
Kukulkan
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,496
Damage
51,953
70,223
Taken
72,972
40,709
Mitigated
41,041
18,715
Healing
26,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
0
0
0
0
594
58
0
0
594
0
0
L
Hercules
CHEEZEit2win
Hercules
6,043
1,753
0
10,132
26,500
21,498
0
4,431
22,069
721
81,878
L
Gilgamesh
FenWinrir
Gilgamesh
14,508
4,755
0
2,029
19,140
10,290
2,215
5,362
13,778
0
77,314
W
Apollo
12,894
6,462
0
2,777
11,894
5,756
1,781
462
11,432
0
117,981
L
Susano
GlopJumpa
Susano
423
100
0
0
3,329
826
0
592
2,737
0
13,257
W
10,980
5,312
0
10,058
18,540
7,798
2,508
0
18,540
0
112,893
W
Fenrir
IsThatReto
Fenrir
8,896
3,801
0
2,452
15,235
10,656
2,860
0
15,235
0
49,615
W
Yemoja
Pluph
Yemoja
1,459
805
5,521
860
7,571
9,337
704
145
7,426
19,307
0
L
16,522
6,288
0
6,554
20,660
8,037
42
8,798
11,862
0
73,882
W
Kukulkan
Tsimp
Kukulkan
17,724
3,844
0
5,020
19,732
7,494
1,491
181
19,551
68,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
61,250
429
Minions Killed
560
0
Camps Cleared
0
1,328,242
Distance Traveled
2,008,409
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,751
261
0
0
0
13,667
0
L
Hercules
12,120
551
158
7
0
381,115
2
L
Gilgamesh
12,177
554
132
6
0
412,185
4
W
Apollo
12,744
579
184
8
0
388,097
2
L
Susano
6,853
312
28
1
0
163,354
0
W
Ullr
13,094
595
149
7
0
449,010
2
W
Fenrir
12,477
567
99
5
0
393,408
0
W
Yemoja
10,106
459
35
2
0
413,847
4
L
Neith
11,564
526
111
5
0
357,921
4
W
Kukulkan
12,829
583
93
4
0
364,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role