Player Matchup

Scylla
Scylla
BlinkVelveTT
Scylla
Level 29
God Stats
8W - 8L
1,558 SR
Queue Stats
244W - 223L
1,424 Elo+
Party 1
Yemoja
Yemoja
DaWolfBoy
Yemoja
Level 26
God Stats
66W - 62L
1,502 SR
Queue Stats
182W - 226L
1,437 Elo+
Party 1
Izanami
Izanami
Evanish love
Izanami
Level 22
God Stats
10W - 5L
1,717 SR
Queue Stats
55W - 35L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
LawMyGod
Gilgamesh
Level 17
God Stats
1W - 1L
1,413 SR
Queue Stats
19W - 12L
1,633 Elo+
Solo
Nemesis
Nemesis
ll Tippy li
Nemesis
Level 14
God Stats
22W - 15L
1,550 SR
Queue Stats
34W - 30L
1,436 Elo+
Party 2
Team Averages
Level 22
1,548 SR
1,483 Elo+

VS

Team Averages
Level 21
1,606 SR
1,453 Elo+
Aphrodite
Aphrodite
ATEMAGOT
Aphrodite
Level 22
God Stats
3W - 6L
1,523 SR
Queue Stats
74W - 67L
1,476 Elo+
Solo
Bellona
Bellona
BeII96
Bellona
Level 28
God Stats
10W - 10L
1,609 SR
Queue Stats
76W - 66L
1,609 Elo+
Solo
Olorun
Olorun
DreLee1012
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,251 Elo+
Solo
Da Ji
Da Ji
PRicoThaGoat
Da Ji
Level 29
God Stats
2W - 2L
1,792 SR
Queue Stats
97W - 96L
1,388 Elo+
Solo
Danzaburou
Danzaburou
WaifuGuru
Danzaburou
Level 22
God Stats
4W - 7L
1,605 SR
Queue Stats
124W - 111L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
12 / 2 / 8
15,666
560
18,328
22,783
9,066
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
DaWolfBoy
Yemoja
16
0 / 5 / 20
11,763
420
4,253
17,651
19,659
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Evanish love
Izanami
20
11 / 3 / 10
14,531
519
22,441
21,229
9,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LawMyGod
Gilgamesh
20
10 / 2 / 8
16,592
593
33,312
34,779
19,759
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
ll Tippy li
Nemesis
18
6 / 1 / 9
13,574
485
11,485
13,970
9,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ATEMAGOT
Aphrodite
16
1 / 8 / 6
11,532
412
14,553
26,600
33,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
BeII96
Bellona
20
7 / 3 / 0
15,099
539
21,014
26,731
35,394
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
DreLee1012
Olorun
15
0 / 13 / 0
10,085
360
7,513
19,092
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 6 / 0
11,738
419
7,947
21,736
10,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
WaifuGuru
Danzaburou
19
4 / 9 / 3
12,916
461
18,826
24,525
9,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
39
Kills
13
13
Deaths
39
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ATEMAGOT
Aphrodite
1
8
6
0.5
L
Bellona
BeII96
Bellona
7
3
0
2.33
W
Scylla
12
2
8
8
W
Yemoja
DaWolfBoy
Yemoja
0
5
20
2
L
Olorun
DreLee1012
Olorun
0
13
0
0
W
Izanami
Evanish love
Izanami
11
3
10
5.33
W
Gilgamesh
LawMyGod
Gilgamesh
10
2
8
7
L
1
6
0
0.17
L
Danzaburou
WaifuGuru
Danzaburou
4
9
3
0.61
W
Nemesis
ll Tippy li
Nemesis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,819
Damage
69,853
110,412
Taken
118,684
67,667
Mitigated
97,708
52,706
Healing
41,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ATEMAGOT
Aphrodite
14,553
2,248
4,873
11,978
26,600
33,472
302
9,240
17,360
60,651
0
L
Bellona
BeII96
Bellona
21,014
6,762
0
5,261
26,731
35,394
548
3,208
23,523
0
113,620
W
Scylla
18,328
3,654
1,385
10,522
22,783
9,066
5,279
3,001
19,782
121,103
0
W
Yemoja
DaWolfBoy
Yemoja
4,253
1,257
8,121
4,811
17,651
19,659
1,096
3,566
14,085
24,814
0
L
Olorun
DreLee1012
Olorun
7,513
3,523
243
2,466
19,092
8,676
132
5,134
13,958
40,637
3,507
W
Izanami
Evanish love
Izanami
22,441
16,844
0
5,798
21,229
9,557
3,702
7,133
14,096
0
126,421
W
Gilgamesh
LawMyGod
Gilgamesh
33,312
14,328
0
19,075
34,779
19,759
1,763
5,978
28,801
0
139,894
L
7,947
1,423
170
6,650
21,736
10,644
0
2,069
19,667
0
92,823
L
Danzaburou
WaifuGuru
Danzaburou
18,826
7,178
0
9,450
24,525
9,522
3,404
3,614
20,911
0
110,611
W
Nemesis
ll Tippy li
Nemesis
11,485
5,233
0
2,994
13,970
9,626
664
4,314
9,656
0
68,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,126
Gold Earned
61,370
640
Minions Killed
667
0
Camps Cleared
0
2,615,306
Distance Traveled
2,302,155
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,532
412
95
3
0
429,846
5
L
Bellona
15,099
539
200
7
0
515,352
6
W
Scylla
15,666
560
172
6
0
470,532
3
W
Yemoja
11,763
420
35
1
0
435,742
3
L
Olorun
10,085
360
76
3
0
400,688
0
W
Izanami
14,531
519
162
6
0
527,807
3
W
Gilgamesh
16,592
593
176
6
0
563,210
3
L
Da Ji
11,738
419
134
5
0
558,707
0
L
Danzaburou
12,916
461
162
6
0
397,562
2
W
Nemesis
13,574
485
95
3
0
618,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role