Player Matchup

Baron Samedi
Baron Samedi
AyeDuke
Baron Samedi
Level 6
God Stats
3W - 2L
1,241 SR
Queue Stats
18W - 6L
1,699 Elo+
Party 1
Bastet
Bastet
its just Kyle d
Bastet
Level 153
God Stats
30W - 9L
1,644 SR
Queue Stats
233W - 174L
1,635 Elo+
Party 1
Agni
Agni
quadstuff
Agni
Level 15
God Stats
4W - 1L
1,833 SR
Queue Stats
25W - 24L
1,510 Elo+
Solo
Merlin
Merlin
tamère23
Merlin
Level 17
God Stats
7W - 3L
1,745 SR
Queue Stats
55W - 42L
1,587 Elo+
Solo
Ne Zha
Ne Zha
yoshi933
Ne Zha
Level 5
God Stats
1W - 0L
1,770 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 39
1,647 SR
1,586 Elo+

VS

Team Averages
Level 12
1,539 SR
1,487 Elo+
Fenrir
Fenrir
Arceus6969
Fenrir
Level 6
God Stats
3W - 1L
1,850 SR
Queue Stats
8W - 8L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
Butch789
Kukulkan
Level 14
God Stats
3W - 8L
1,500 SR
Queue Stats
41W - 67L
1,432 Elo+
Party 2
Artemis
Artemis
IveesAngy
Artemis
Level 8
God Stats
15W - 13L
1,733 SR
Queue Stats
23W - 33L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
ZER0HW
Cabrakan
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 155L
1,606 Elo+
Solo
Ravana
Ravana
jaynalturnups
Ravana
Level 7
God Stats
0W - 4L
1,113 SR
Queue Stats
9W - 13L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyeDuke
Baron Samedi
19
0 / 6 / 30
10,762
978
7,915
13,216
10,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
16 / 2 / 22
13,743
1,249
19,912
12,315
4,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
19
9 / 2 / 24
12,678
1,153
24,689
9,680
3,284
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
tamère23
Merlin
19
8 / 5 / 29
12,197
1,109
19,378
11,863
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
yoshi933
Ne Zha
20
18 / 2 / 25
15,293
1,390
26,498
11,526
5,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arceus6969
Fenrir
16
2 / 12 / 6
10,071
916
10,889
20,258
11,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Butch789
Kukulkan
16
0 / 11 / 9
9,780
889
4,356
19,046
6,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
IveesAngy
Artemis
17
4 / 12 / 9
10,899
991
13,088
23,546
9,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ZER0HW
Cabrakan
17
6 / 6 / 7
12,376
1,125
14,290
27,765
33,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 10 / 3
11,073
1,007
10,123
17,732
8,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
51
51
Kills
17
17
Deaths
51
130
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arceus6969
Fenrir
2
12
6
0.42
W
Baron Samedi
AyeDuke
Baron Samedi
0
6
30
2.5
L
Kukulkan
Butch789
Kukulkan
0
11
9
0.41
L
Artemis
IveesAngy
Artemis
4
12
9
0.71
L
Cabrakan
ZER0HW
Cabrakan
6
6
7
1.58
W
16
2
22
13.5
L
5
10
3
0.65
W
Agni
9
2
24
10.5
W
Merlin
tamère23
Merlin
8
5
29
4.5
W
Ne Zha
yoshi933
Ne Zha
18
2
25
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,392
Damage
52,746
58,600
Taken
108,347
28,307
Mitigated
68,584
12,987
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arceus6969
Fenrir
10,889
1,694
0
205
20,258
11,230
0
10,526
9,732
0
18,314
W
Baron Samedi
AyeDuke
Baron Samedi
7,915
1,386
2,262
1,832
13,216
10,246
0
5,668
7,548
24,752
0
L
Kukulkan
Butch789
Kukulkan
4,356
69
0
37
19,046
6,712
0
7,951
11,095
18,252
0
L
Artemis
IveesAngy
Artemis
13,088
4,990
0
1,269
23,546
9,487
0
12,677
10,869
0
30,922
L
Cabrakan
ZER0HW
Cabrakan
14,290
1,474
0
2,197
27,765
33,119
0
14,363
13,402
36,413
0
W
19,912
6,335
0
562
12,315
4,990
0
3,840
8,475
0
30,056
L
10,123
2,693
0
660
17,732
8,036
0
6,465
11,267
0
42,207
W
Agni
24,689
2,334
145
1,033
9,680
3,284
0
2,971
6,709
38,308
0
W
Merlin
tamère23
Merlin
19,378
1,530
119
2,048
11,863
4,525
0
2,820
9,043
39,653
0
W
Ne Zha
yoshi933
Ne Zha
26,498
10,886
0
4,986
11,526
5,262
0
3,347
8,179
0
53,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,673
Gold Earned
54,199
201
Minions Killed
176
9
Camps Cleared
5
991,174
Distance Traveled
951,493
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,071
916
12
1
0
194,194
0
W
Baron Samedi
10,762
978
41
4
0
179,469
0
L
Kukulkan
9,780
889
28
3
0
169,500
0
L
Artemis
10,899
991
40
4
0
176,989
0
L
Cabrakan
12,376
1,125
42
4
2
194,341
1
W
Bastet
13,743
1,249
19
2
4
218,413
0
L
Ravana
11,073
1,007
54
5
3
216,469
0
W
Agni
12,678
1,153
37
3
0
193,325
0
W
Merlin
12,197
1,109
44
4
2
173,934
0
W
Ne Zha
15,293
1,390
60
5
3
226,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role