Player Matchup

Cthulhu
Cthulhu
SlenderwinMA
Cthulhu
Level 27
God Stats
17W - 8L
1,638 SR
Queue Stats
95W - 96L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
lxljuuzoulxl
Danzaburou
Level 50
God Stats
7W - 6L
1,635 SR
Queue Stats
11W - 17L
1,346 Elo+
Party 2
Izanami
Izanami
xEinarMA
Izanami
Level 38
God Stats
15W - 1L
1,522 SR
Queue Stats
42W - 40L
1,227 Elo+
Party 2
Team Averages
Level 38
1,598 SR
1,314 Elo+

VS

Team Averages
Level 43
1,454 SR
1,305 Elo+
Amaterasu
Amaterasu
Hydose-
Amaterasu
Level 67
God Stats
3W - 3L
1,408 SR
Queue Stats
130W - 169L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
insid3-OUt24
Morgan Le Fay
Level 16
God Stats
10W - 17L
1,453 SR
Queue Stats
23W - 40L
1,247 Elo+
Party 1
Hun Batz
Hun Batz
xKvrnage
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SlenderwinMA
Cthulhu
17
3 / 2 / 19
14,004
737
14,241
21,325
31,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
lxljuuzoulxl
Danzaburou
17
10 / 7 / 8
14,403
758
14,186
15,454
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
xEinarMA
Izanami
18
13 / 5 / 8
14,796
779
27,839
22,423
5,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hydose-
Amaterasu
17
11 / 12 / 3
14,294
752
19,314
29,672
28,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
insid3-OUt24
Morgan Le Fay
17
3 / 5 / 5
11,998
631
20,947
20,988
9,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
xKvrnage
Hun Batz
14
0 / 9 / 5
10,765
567
10,174
19,003
7,842
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
26
Kills
14
14
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Hydose-
Amaterasu
11
12
3
1.04
W
Cthulhu
SlenderwinMA
Cthulhu
3
2
19
6.25
L
Morgan Le Fay
insid3-OUt24
Morgan Le Fay
3
5
5
1.1
W
Danzaburou
lxljuuzoulxl
Danzaburou
10
7
8
2
W
Izanami
xEinarMA
Izanami
13
5
8
3.4
L
Hun Batz
xKvrnage
Hun Batz
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,266
Damage
50,435
59,202
Taken
69,663
42,320
Mitigated
45,568
13,251
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Hydose-
Amaterasu
19,314
8,995
509
5,762
29,672
28,104
18
4,946
24,726
0
40,975
W
Cthulhu
SlenderwinMA
Cthulhu
14,241
1,027
451
2,977
21,325
31,153
85
11,456
9,869
40,018
0
L
Morgan Le Fay
insid3-OUt24
Morgan Le Fay
20,947
1,554
0
4,515
20,988
9,622
329
6,445
14,543
67,232
0
W
Danzaburou
lxljuuzoulxl
Danzaburou
14,186
7,877
92
2,536
15,454
5,205
1,652
2,697
12,757
0
51,338
W
Izanami
xEinarMA
Izanami
27,839
20,286
0
7,195
22,423
5,962
1,019
6,794
15,629
0
61,149
L
Hun Batz
xKvrnage
Hun Batz
10,174
2,541
0
0
19,003
7,842
39
2,850
16,153
0
33,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
37,057
185
Minions Killed
168
0
Camps Cleared
0
980,815
Distance Traveled
964,603
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,294
752
52
3
0
307,822
1
W
Cthulhu
14,004
737
35
2
0
369,818
1
L
Morgan Le Fay
11,998
631
90
5
0
338,491
0
W
Danzaburou
14,403
758
84
4
0
280,793
2
W
Izanami
14,796
779
66
3
0
330,204
3
L
Hun Batz
10,765
567
26
1
0
318,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role