Player Matchup

Heimdallr
Heimdallr
CrashWhistles
Heimdallr
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 135L
1,384 Elo+
Solo
Izanami
Izanami
M84L Luckyy
Izanami
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 20L
1,270 Elo+
Solo
Merlin
Merlin
VeganCowboy00
Merlin
Level 16
God Stats
1W - 2L
1,280 SR
Queue Stats
23W - 31L
1,444 Elo+
Solo
Odin
Odin
better2003
Odin
Level 29
God Stats
80W - 64L
1,482 SR
Queue Stats
527W - 481L
1,494 Elo+
Solo
Loki
Loki
llDezGunll
Loki
Level 11
God Stats
1W - 0L
1,509 SR
Queue Stats
2W - 4L
1,322 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,383 Elo+

VS

Team Averages
Level 16
1,538 SR
1,393 Elo+
Nu Wa
Nu Wa
DCPtime
Nu Wa
Level 8
God Stats
1W - 2L
1,536 SR
Queue Stats
29W - 26L
1,417 Elo+
Party 1
The Morrigan
The Morrigan
OneShot480
The Morrigan
Level 16
God Stats
4W - 3L
1,782 SR
Queue Stats
18W - 29L
1,308 Elo+
Solo
Da Ji
Da Ji
SizableShotties
Da Ji
Level 29
God Stats
1W - 3L
1,341 SR
Queue Stats
133W - 125L
1,428 Elo+
Solo
Anubis
Anubis
darkalen39
Anubis
Level 23
God Stats
6W - 5L
1,530 SR
Queue Stats
31W - 30L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
sweetnatdur1
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrashWhistles
Heimdallr
20
1 / 7 / 23
12,733
979
11,813
15,128
8,593
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
M84L Luckyy
Izanami
20
10 / 6 / 21
15,538
1,195
21,693
13,428
5,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
19 / 3 / 14
17,115
1,317
30,671
18,867
8,251
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 1 / 24
15,116
1,163
29,375
18,259
21,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 3 / 14
12,863
989
6,124
11,765
4,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DCPtime
Nu Wa
18
3 / 9 / 6
11,697
900
16,220
20,195
7,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
OneShot480
The Morrigan
19
3 / 9 / 8
13,651
1,050
8,352
21,773
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
9 / 10 / 7
14,417
1,109
26,088
24,491
10,344
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
darkalen39
Anubis
18
2 / 7 / 8
12,054
927
13,083
20,014
22,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sweetnatdur1
Kukulkan
19
3 / 8 / 4
11,802
908
7,220
17,503
7,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
53
43
Kills
20
20
Deaths
43
96
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CrashWhistles
Heimdallr
1
7
23
1.79
L
Nu Wa
DCPtime
Nu Wa
3
9
6
0.67
W
Izanami
M84L Luckyy
Izanami
10
6
21
3.42
L
The Morrigan
OneShot480
The Morrigan
3
9
8
0.78
L
9
10
7
1.25
W
19
3
14
8.67
W
10
1
24
22
L
Anubis
darkalen39
Anubis
2
7
8
0.86
W
3
3
14
3.33
L
Kukulkan
sweetnatdur1
Kukulkan
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,676
Damage
70,963
77,447
Taken
103,976
49,296
Mitigated
63,818
6,773
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CrashWhistles
Heimdallr
11,813
4,495
0
0
15,128
8,593
0
10,037
5,091
0
32,943
L
Nu Wa
DCPtime
Nu Wa
16,220
4,112
568
1,306
20,195
7,761
0
6,698
13,497
34,121
0
W
Izanami
M84L Luckyy
Izanami
21,693
12,384
0
2,010
13,428
5,752
0
6,256
7,172
0
68,641
L
The Morrigan
OneShot480
The Morrigan
8,352
3,738
37
1,707
21,773
15,140
0
4,819
16,923
27,232
776
L
26,088
13,240
167
2,186
24,491
10,344
0
9,035
15,456
0
33,706
W
30,671
2,814
872
3,891
18,867
8,251
0
8,850
10,017
56,643
0
W
29,375
3,687
0
0
18,259
21,812
0
13,341
4,918
0
47,091
L
Anubis
darkalen39
Anubis
13,083
737
0
0
20,014
22,822
0
6,880
13,134
40,433
0
W
6,124
1,208
0
0
11,765
4,888
0
5,796
5,969
0
25,099
L
Kukulkan
sweetnatdur1
Kukulkan
7,220
1,534
0
154
17,503
7,751
0
3,208
14,295
21,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,365
Gold Earned
63,621
257
Minions Killed
193
11
Camps Cleared
3
1,203,750
Distance Traveled
1,089,807
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,733
979
36
3
0
202,062
3
L
Nu Wa
11,697
900
41
3
1
204,900
0
W
Izanami
15,538
1,195
90
7
9
207,484
4
L
The Morrigan
13,651
1,050
29
2
0
206,157
0
L
Da Ji
14,417
1,109
17
1
1
231,494
1
W
Merlin
17,115
1,317
57
4
2
250,306
0
W
Odin
15,116
1,163
31
2
0
309,083
7
L
Anubis
12,054
927
59
5
1
219,985
0
W
Loki
12,863
989
43
3
0
234,815
0
L
Kukulkan
11,802
908
47
4
0
227,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role