Player Matchup

Achilles
Achilles
Platinum III
ExquisitePeas
Achilles
Platinum III
Level 146
God Stats
3W - 7L
1,519 SR
Queue Stats
153W - 130L
1,863 MMR
Party 1
Athena
Athena
Platinum II
Nikon1k
Athena
Platinum II
Level 157
God Stats
11W - 14L
1,724 SR
Queue Stats
60W - 52L
2,149 MMR
Solo
Susano
Susano
Diamond IV
PlatanitoDuro
Susano
Diamond IV
Level 108
God Stats
3W - 6L
1,663 SR
Queue Stats
465W - 439L
2,064 MMR
Solo
Thoth
Thoth
Diamond IV
lazyapple2
Thoth
Diamond IV
Level 145
God Stats
7W - 20L
1,551 SR
Queue Stats
706W - 706L
2,015 MMR
Solo
Sol
Sol
Diamond V
wiscansin
Sol
Diamond V
Level 130
God Stats
17W - 6L
1,846 SR
Queue Stats
165W - 165L
2,039 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,660 SR
2,026 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,583 SR
1,975 MMR
Bakasura
Bakasura
Diamond IV
 
Bakasura
Diamond IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
TeisFer
Merlin
Diamond III
Level 160
God Stats
20W - 19L
1,662 SR
Queue Stats
173W - 172L
2,336 MMR
Party 2
Sobek
Sobek
Diamond V
VVobble
Sobek
Diamond V
Level 160
God Stats
5W - 2L
1,856 SR
Queue Stats
301W - 292L
2,055 MMR
Solo
Hou Yi
Hou Yi
Platinum III
iLastJoker
Hou Yi
Platinum III
Level 102
God Stats
8W - 3L
1,693 SR
Queue Stats
66W - 51L
2,098 MMR
Party 2
Hercules
Hercules
Platinum I
swuhQQ
Hercules
Platinum I
Level 86
God Stats
1W - 2L
1,203 SR
Queue Stats
316W - 305L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ExquisitePeas
Achilles
11
0 / 4 / 0
6,580
506
6,526
12,775
8,865
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Nikon1k
Athena
10
2 / 2 / 2
6,727
517
3,398
7,369
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 3 / 2
6,844
526
3,887
8,453
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
11
0 / 2 / 3
6,505
500
4,647
5,623
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 7 / 1
5,866
451
7,552
9,233
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FayTiamatSetArtemisGilgamesh

VS

Bans
KaliOdinHeimdallrOsirisRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 2 / 3
7,865
605
3,117
9,932
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
TeisFer
Merlin
15
3 / 1 / 3
8,337
641
7,505
6,216
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
VVobble
Sobek
11
3 / 1 / 8
7,474
575
5,278
10,523
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
iLastJoker
Hou Yi
13
7 / 2 / 3
8,146
627
9,169
8,936
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
swuhQQ
Hercules
14
1 / 0 / 2
7,816
601
6,444
7,950
5,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
18
18
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
3
2.75
L
Achilles
ExquisitePeas
Achilles
0
4
0
0
L
Athena
Nikon1k
Athena
2
2
2
1.5
L
3
3
2
1.33
W
Merlin
TeisFer
Merlin
3
1
3
4.5
W
Sobek
VVobble
Sobek
3
1
8
7
W
Hou Yi
iLastJoker
Hou Yi
7
2
3
4.25
L
Thoth
0
2
3
0.75
W
Hercules
swuhQQ
Hercules
1
0
2
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
31,513
43,453
Taken
43,557
21,618
Mitigated
25,698
10,024
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,117
2,413
0
2,334
9,932
3,593
0
2,958
6,844
0
47,168
L
Achilles
ExquisitePeas
Achilles
6,526
1,966
0
4,618
12,775
8,865
0
950
10,867
0
37,030
L
Athena
Nikon1k
Athena
3,398
1,508
0
1,668
7,369
5,237
0
3,206
4,074
11,223
0
L
3,887
876
0
298
8,453
2,930
0
2,501
5,864
0
32,629
W
Merlin
TeisFer
Merlin
7,505
772
194
3,018
6,216
2,640
0
2,862
3,152
72,700
0
W
Sobek
VVobble
Sobek
5,278
456
0
3,302
10,523
10,213
0
5,491
4,619
13,302
0
W
Hou Yi
iLastJoker
Hou Yi
9,169
5,554
0
2,294
8,936
3,331
0
2,952
5,984
0
48,666
L
Thoth
4,647
705
0
1,027
5,623
1,889
0
3,905
1,658
44,477
0
W
Hercules
swuhQQ
Hercules
6,444
2,329
0
4,578
7,950
5,921
0
0
7,434
0
43,535
L
7,552
2,548
0
2,413
9,233
2,697
0
1,963
7,174
29,768
3,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
39,638
345
Minions Killed
431
0
Camps Cleared
0
1,293,687
Distance Traveled
1,323,547
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,865
605
107
8
0
317,372
1
L
Achilles
6,580
506
89
7
0
258,606
2
L
Athena
6,727
517
22
2
0
272,173
2
L
Susano
6,844
526
66
5
0
276,430
4
W
Merlin
8,337
641
134
10
0
233,157
2
W
Sobek
7,474
575
13
1
0
266,422
3
W
Hou Yi
8,146
627
74
6
0
248,144
4
L
Thoth
6,505
500
102
8
0
252,836
3
W
Hercules
7,816
601
103
8
0
258,452
2
L
Sol
5,866
451
66
5
0
233,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role