Player Matchup

Ymir
Ymir
DOWN_lucas04
Ymir
Level 31
God Stats
3W - 4L
1,308 SR
Queue Stats
136W - 132L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
Los_4_locos
Sun Wukong
Level 24
God Stats
39W - 38L
1,570 SR
Queue Stats
48W - 48L
1,471 Elo+
Party 1
Hades
Hades
kaldinn
Hades
Level 28
God Stats
42W - 28L
1,639 SR
Queue Stats
93W - 97L
1,491 Elo+
Party 1
Bellona
Bellona
leo7715
Bellona
Level 28
God Stats
65W - 57L
1,603 SR
Queue Stats
90W - 96L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
ranger3315
Danzaburou
Level 24
God Stats
39W - 25L
1,597 SR
Queue Stats
40W - 35L
1,473 Elo+
Party 1
Team Averages
Level 27
1,544 SR
1,481 Elo+

VS

Team Averages
Level 13
1,562 SR
1,561 Elo+
Nemesis
Nemesis
Bravenutz
Nemesis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 118L
1,561 Elo+
Solo
Chaac
Chaac
PrincessPwr8038
Chaac
Level 27
God Stats
13W - 10L
1,564 SR
Queue Stats
99W - 84L
1,550 Elo+
Solo
Artemis
Artemis
SeiyuRika
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,309 Elo+
Solo
Yemoja
Yemoja
Shokaiii
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,789 Elo+
Solo
King Arthur
King Arthur
Swordfury2-0
King Arthur
Level 8
God Stats
1W - 1L
1,748 SR
Queue Stats
16W - 19L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
6,083
507
1,627
7,351
4,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Los_4_locos
Sun Wukong
12
3 / 1 / 0
7,126
594
3,502
6,654
3,005
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
kaldinn
Hades
10
6 / 1 / 3
6,760
563
8,083
7,648
3,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
leo7715
Bellona
11
4 / 1 / 1
6,940
578
4,495
7,381
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ranger3315
Danzaburou
9
5 / 2 / 3
7,054
588
10,176
6,166
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bravenutz
Nemesis
11
1 / 1 / 1
6,309
526
6,581
8,941
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
5,174
431
1,358
5,718
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
SeiyuRika
Artemis
8
0 / 6 / 1
5,150
429
2,979
5,788
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Shokaiii
Yemoja
8
1 / 6 / 0
5,263
439
3,316
8,259
2,873
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Swordfury2-0
King Arthur
9
2 / 2 / 0
6,159
513
2,970
8,342
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
5
5
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bravenutz
Nemesis
1
1
1
1.5
W
1
0
7
4.5
W
Sun Wukong
Los_4_locos
Sun Wukong
3
1
0
3
L
1
5
0
0.2
L
Artemis
SeiyuRika
Artemis
0
6
1
0.08
L
Yemoja
Shokaiii
Yemoja
1
6
0
0.17
L
King Arthur
Swordfury2-0
King Arthur
2
2
0
1
W
Hades
kaldinn
Hades
6
1
3
7.5
W
Bellona
leo7715
Bellona
4
1
1
4.5
W
Danzaburou
ranger3315
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,883
Damage
17,204
35,200
Taken
37,048
16,469
Mitigated
15,461
6,994
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bravenutz
Nemesis
6,581
2,648
0
2,553
8,941
4,794
0
881
8,060
0
38,780
W
1,627
337
0
0
7,351
4,243
341
552
6,799
11,877
0
W
Sun Wukong
Los_4_locos
Sun Wukong
3,502
595
0
1,561
6,654
3,005
499
1,109
5,545
0
36,209
L
1,358
197
0
481
5,718
2,297
0
158
5,560
0
11,343
L
Artemis
SeiyuRika
Artemis
2,979
1,576
0
292
5,788
1,730
0
3,945
1,843
0
12,473
L
Yemoja
Shokaiii
Yemoja
3,316
1,090
182
800
8,259
2,873
0
960
7,299
19,873
0
L
King Arthur
Swordfury2-0
King Arthur
2,970
170
0
1,463
8,342
3,767
0
3,766
4,576
0
16,198
W
Hades
kaldinn
Hades
8,083
1,326
531
3,422
7,648
3,743
1,611
716
6,857
29,791
0
W
Bellona
leo7715
Bellona
4,495
1,493
0
498
7,381
3,591
21
194
7,122
0
39,595
W
Danzaburou
ranger3315
Danzaburou
10,176
5,420
0
982
6,166
1,887
2,121
745
5,421
0
28,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
28,055
270
Minions Killed
159
0
Camps Cleared
0
1,185,252
Distance Traveled
1,052,001
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,309
526
66
6
0
274,676
1
W
Ymir
6,083
507
29
2
0
242,738
1
W
Sun Wukong
7,126
594
77
6
0
225,717
0
L
Chaac
5,174
431
13
1
0
181,058
0
L
Artemis
5,150
429
27
2
0
195,651
0
L
Yemoja
5,263
439
32
3
0
196,730
0
L
King Arthur
6,159
513
21
2
0
203,886
0
W
Hades
6,760
563
53
4
0
218,398
0
W
Bellona
6,940
578
69
6
0
275,159
1
W
Danzaburou
7,054
588
42
4
0
223,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role