Player Matchup

Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
GROOTGROOT
Chaac
Silver IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,044 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
flusa
Ratatoskr
Gold V
Level 57
God Stats
31W - 29L
1,610 SR
Queue Stats
44W - 44L
1,523 MMR
Solo
Jormungandr
Jormungandr
Silver II
l魂兮龙游l
Jormungandr
Silver II
Level 87
God Stats
2W - 2L
1,416 SR
Queue Stats
92W - 102L
1,082 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,505 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 78
1,587 SR
1,366 MMR
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
DeadBrave
Cerberus
Silver II
Level 101
God Stats
11W - 9L
1,526 SR
Queue Stats
148W - 162L
1,025 MMR
Solo
Nemesis
Nemesis
Gold IV
Hungryhugoo
Nemesis
Gold IV
Level 41
God Stats
9W - 12L
1,523 SR
Queue Stats
30W - 38L
1,392 MMR
Solo
Heimdallr
Heimdallr
Gold V
JACKEDFURRY
Heimdallr
Gold V
Level 49
God Stats
10W - 6L
1,870 SR
Queue Stats
187W - 188L
1,397 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Wactumban
The Morrigan
Gold IV
Level 42
God Stats
14W - 16L
1,515 SR
Queue Stats
94W - 84L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 7 / 3
9,423
496
7,565
11,317
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
 
Hachiman
13
7 / 5 / 0
8,660
456
9,384
11,107
3,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
0 / 5 / 0
7,882
415
5,185
14,028
10,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
flusa
Ratatoskr
15
3 / 5 / 4
9,413
495
7,530
14,031
5,069
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
l魂兮龙游l
Jormungandr
13
1 / 6 / 7
8,581
452
10,698
19,714
12,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
Morgan Le FayGilgameshSetTiamatAthena

VS

Bans
TsukuyomiScyllaArtemisSolGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 1 / 1
12,466
656
13,032
9,401
5,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DeadBrave
Cerberus
14
1 / 2 / 13
9,966
525
6,188
15,999
12,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Hungryhugoo
Nemesis
16
1 / 3 / 7
10,509
553
4,899
12,523
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
JACKEDFURRY
Heimdallr
17
7 / 5 / 3
11,198
589
14,099
13,667
5,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Wactumban
The Morrigan
19
11 / 3 / 5
12,634
665
14,001
12,410
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
13
Kills
28
28
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
3
0.5
L
Hachiman
 
Hachiman
7
5
0
1.4
W
Anubis
 
Anubis
8
1
1
8.5
W
Cerberus
DeadBrave
Cerberus
1
2
13
3.75
L
Chaac
0
5
0
0
W
Nemesis
Hungryhugoo
Nemesis
1
3
7
1.5
W
Heimdallr
JACKEDFURRY
Heimdallr
7
5
3
1.7
W
The Morrigan
Wactumban
The Morrigan
11
3
5
4.5
L
Ratatoskr
flusa
Ratatoskr
3
5
4
1
L
Jormungandr
l魂兮龙游l
Jormungandr
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
52,219
70,197
Taken
64,000
35,335
Mitigated
34,933
14,140
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,565
364
0
961
11,317
3,627
0
6,136
4,782
53,112
0
L
Hachiman
 
Hachiman
9,384
4,582
0
2,017
11,107
3,304
0
4,085
6,865
0
45,106
W
Anubis
 
Anubis
13,032
1,269
0
6,203
9,401
5,460
2,381
2,580
6,821
94,031
0
W
Cerberus
DeadBrave
Cerberus
6,188
667
0
3,634
15,999
12,005
0
5,446
10,553
27,256
0
L
Chaac
5,185
996
0
3,250
14,028
10,377
0
9,263
4,765
0
47,382
W
Nemesis
Hungryhugoo
Nemesis
4,899
1,721
0
4,084
12,523
6,683
215
2,862
9,661
0
78,769
W
Heimdallr
JACKEDFURRY
Heimdallr
14,099
8,725
0
4,076
13,667
5,596
1,638
3,766
9,901
0
67,260
W
The Morrigan
Wactumban
The Morrigan
14,001
1,870
0
3,674
12,410
5,189
2,249
5,325
6,990
79,534
979
L
Ratatoskr
flusa
Ratatoskr
7,530
1,425
0
3,847
14,031
5,069
0
4,195
9,740
0
55,683
L
Jormungandr
l魂兮龙游l
Jormungandr
10,698
2,795
359
3,706
19,714
12,958
0
7,891
11,534
45,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
56,773
448
Minions Killed
585
0
Camps Cleared
0
1,749,506
Distance Traveled
1,805,013
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,423
496
109
6
0
342,597
5
L
Hachiman
8,660
456
77
4
0
309,184
6
W
Anubis
12,466
656
174
9
0
273,963
5
W
Cerberus
9,966
525
38
2
0
405,836
12
L
Chaac
7,882
415
82
4
0
342,429
7
W
Nemesis
10,509
553
110
6
0
394,507
2
W
Heimdallr
11,198
589
118
6
0
371,443
3
W
The Morrigan
12,634
665
145
8
0
359,264
4
L
Ratatoskr
9,413
495
103
5
0
436,194
5
L
Jormungandr
8,581
452
77
4
0
319,102
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role