Player Matchup

Yemoja
Yemoja
Deuxchem
Yemoja
Level 138
God Stats
1W - 1L
1,265 SR
Queue Stats
110W - 110L
1,541 Elo+
Party 1
Da Ji
Da Ji
ShefEen
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
Stratford88
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,443 Elo+
Solo
Danzaburou
Danzaburou
TheBaxonGuy
Danzaburou
Level 15
God Stats
19W - 11L
1,442 SR
Queue Stats
43W - 34L
1,404 Elo+
Party 1
Discordia
Discordia
ceraunophilia
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,434 Elo+
Party 1
Team Averages
Level 43
1,441 SR
1,451 Elo+

VS

Team Averages
Level 24
1,636 SR
1,517 Elo+
Poseidon
Poseidon
EyalWp
Poseidon
Level 17
God Stats
1W - 1L
1,844 SR
Queue Stats
160W - 214L
1,286 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LaRevi
Morgan Le Fay
Level 19
God Stats
2W - 3L
1,630 SR
Queue Stats
11W - 14L
1,556 Elo+
Solo
King Arthur
King Arthur
Piedromaister
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,554 Elo+
Solo
Bakasura
Bakasura
XJmBontX
Bakasura
Level 27
God Stats
4W - 9L
1,311 SR
Queue Stats
268W - 289L
1,488 Elo+
Solo
Janus
Janus
Папирони
Janus
Level 29
God Stats
2W - 3L
1,897 SR
Queue Stats
15W - 11L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deuxchem
Yemoja
19
4 / 0 / 19
14,119
523
15,249
23,769
22,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
ShefEen
Da Ji
19
4 / 9 / 5
13,045
483
6,099
22,371
12,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Stratford88
Guan Yu
20
2 / 2 / 9
12,430
460
9,669
22,673
23,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TheBaxonGuy
Danzaburou
20
18 / 4 / 5
17,420
645
28,145
24,776
10,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ceraunophilia
Discordia
17
3 / 10 / 5
11,959
443
8,685
16,741
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EyalWp
Poseidon
15
1 / 8 / 2
10,547
391
6,193
15,162
5,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
LaRevi
Morgan Le Fay
17
0 / 10 / 5
11,117
412
12,458
17,316
6,111
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Piedromaister
King Arthur
20
3 / 3 / 4
13,771
510
15,871
24,326
32,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
XJmBontX
Bakasura
20
14 / 10 / 1
14,350
531
20,365
26,786
14,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 1 / 5
15,124
560
26,177
15,171
7,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
31
Kills
25
25
Deaths
32
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Deuxchem
Yemoja
4
0
19
13.5
L
Poseidon
EyalWp
Poseidon
1
8
2
0.25
L
Morgan Le Fay
LaRevi
Morgan Le Fay
0
10
5
0.25
L
King Arthur
Piedromaister
King Arthur
3
3
4
1.67
W
Da Ji
ShefEen
Da Ji
4
9
5
0.72
W
Guan Yu
Stratford88
Guan Yu
2
2
9
3.25
W
Danzaburou
TheBaxonGuy
Danzaburou
18
4
5
5.13
L
Bakasura
XJmBontX
Bakasura
14
10
1
1.45
W
Discordia
ceraunophilia
Discordia
3
10
5
0.55
L
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,847
Damage
81,064
110,330
Taken
98,761
73,824
Mitigated
66,537
39,570
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Deuxchem
Yemoja
15,249
2,282
4,461
5,863
23,769
22,905
515
13,409
9,745
50,349
0
L
Poseidon
EyalWp
Poseidon
6,193
481
0
2,908
15,162
5,012
949
2,871
12,291
41,549
0
L
Morgan Le Fay
LaRevi
Morgan Le Fay
12,458
1,105
0
720
17,316
6,111
1,938
5,125
12,191
73,284
0
L
King Arthur
Piedromaister
King Arthur
15,871
2,446
0
625
24,326
32,976
241
4,595
19,731
0
78,253
W
Da Ji
ShefEen
Da Ji
6,099
1,514
0
5,376
22,371
12,133
874
6,701
14,366
0
90,841
W
Guan Yu
Stratford88
Guan Yu
9,669
739
3,496
6,385
22,673
23,410
504
7,318
14,764
0
53,711
W
Danzaburou
TheBaxonGuy
Danzaburou
28,145
11,969
0
11,087
24,776
10,186
2,997
13,698
10,947
0
159,358
L
Bakasura
XJmBontX
Bakasura
20,365
13,330
0
7,696
26,786
14,644
162
7,233
19,370
0
113,138
W
Discordia
ceraunophilia
Discordia
8,685
1,360
644
2,258
16,741
5,190
0
3,784
11,876
71,442
0
L
26,177
1,759
0
3,872
15,171
7,794
420
3,788
11,244
140,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,973
Gold Earned
64,909
590
Minions Killed
716
0
Camps Cleared
0
2,521,837
Distance Traveled
2,347,005
66
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,119
523
65
2
0
539,277
12
L
Poseidon
10,547
391
73
3
0
370,436
0
L
Morgan Le Fay
11,117
412
124
5
0
442,173
2
L
King Arthur
13,771
510
142
5
0
475,079
0
W
Da Ji
13,045
483
113
4
0
502,853
14
W
Guan Yu
12,430
460
93
3
0
559,129
8
W
Danzaburou
17,420
645
209
8
0
506,828
15
L
Bakasura
14,350
531
149
6
0
484,455
0
W
Discordia
11,959
443
110
4
0
413,750
17
L
Janus
15,124
560
228
8
0
574,862
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role