Player Matchup

Tyr
Tyr
Durmal
Tyr
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 25L
1,579 Elo+
Party 1
Hachiman
Hachiman
EDKING28
Hachiman
Level 18
God Stats
0W - 2L
1,478 SR
Queue Stats
10W - 25L
1,215 Elo+
Solo
Ra
Ra
Sealpope
Ra
Level 8
God Stats
2W - 1L
1,193 SR
Queue Stats
16W - 8L
1,573 Elo+
Party 1
Team Averages
Level 24
1,391 SR
1,456 Elo+

VS

Team Averages
Level 63
1,319 SR
1,439 Elo+
Jing Wei
Jing Wei
Ardencent
Jing Wei
Level 44
God Stats
1W - 4L
1,123 SR
Queue Stats
152W - 168L
1,455 Elo+
Solo
Bacchus
Bacchus
MrLox69
Bacchus
Level 119
God Stats
1W - 1L
1,335 SR
Queue Stats
90W - 82L
1,491 Elo+
Party 2
Hel
Hel
NoSweatTyler
Hel
Level 25
God Stats
17W - 21L
1,499 SR
Queue Stats
80W - 78L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Durmal
Tyr
13
5 / 4 / 3
9,539
734
9,358
11,926
10,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
EDKING28
Hachiman
9
0 / 13 / 4
7,283
560
4,124
13,587
4,772
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 3
9,075
698
11,288
10,622
4,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ardencent
Jing Wei
15
10 / 1 / 9
10,547
811
12,407
11,630
4,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MrLox69
Bacchus
13
4 / 2 / 18
10,680
822
8,142
15,146
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 7 / 9
10,610
816
9,532
12,876
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
23
23
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ardencent
Jing Wei
10
1
9
14.5
L
Tyr
Durmal
Tyr
5
4
3
1.63
L
Hachiman
EDKING28
Hachiman
0
13
4
0.15
W
Bacchus
MrLox69
Bacchus
4
2
18
6.5
W
9
7
9
1.93
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
30,081
36,135
Taken
39,652
19,848
Mitigated
32,290
3,668
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ardencent
Jing Wei
12,407
10,906
0
4,252
11,630
4,909
1,701
3,637
7,993
0
40,733
L
Tyr
Durmal
Tyr
9,358
2,050
0
698
11,926
10,915
0
6,735
4,861
242
23,656
L
Hachiman
EDKING28
Hachiman
4,124
2,044
0
0
13,587
4,772
0
5,466
8,029
0
11,671
W
Bacchus
MrLox69
Bacchus
8,142
1,207
394
1,681
15,146
21,715
36
3,614
11,532
17,421
0
W
9,532
672
3,257
3,900
12,876
5,666
898
4,156
8,720
39,412
0
L
11,288
511
1,079
1,891
10,622
4,161
0
4,879
5,571
40,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
31,837
119
Minions Killed
145
0
Camps Cleared
0
629,028
Distance Traveled
725,412
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,547
811
59
5
0
294,423
2
L
Tyr
9,539
734
34
3
0
230,700
1
L
Hachiman
7,283
560
8
1
0
166,993
0
W
Bacchus
10,680
822
11
1
0
222,011
1
W
Hel
10,610
816
75
6
0
208,978
1
L
Ra
9,075
698
77
6
0
231,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role